Files
Ipseity-Demo/Assets/Unheimlich_POC/Scripts/UI/DetectiveBoard/PostItNode.cs
T

129 lines
4.0 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
using Unheimlich.Data.DetectiveBoard;
namespace Unheimlich.UI.DetectiveBoard
{
public class PostItNode : MonoBehaviour
{
[Header("UI References")]
[SerializeField] private RectTransform _rectTransform;
[SerializeField] private Image _background;
[SerializeField] private TextMeshProUGUI _titleText;
[SerializeField] private TextMeshProUGUI _descriptionText;
[SerializeField] private Image _iconImage;
[SerializeField] private GameObject _strikethroughLine;
[SerializeField] private Image _selectionOutline;
[Header("Connection Points")]
[SerializeField] private RectTransform _connectionPoint;
private ClueData _clueData;
private PostItNodeData _nodeData;
private bool _isEliminated;
private bool _isSelected;
private Color _originalColor;
public string NodeID => _clueData?.ClueID;
public RectTransform RectTransform => _rectTransform;
public RectTransform ConnectionPoint => _connectionPoint;
public ClueData ClueData => _clueData;
public PostItNodeData NodeData => _nodeData;
public bool IsEliminated => _isEliminated;
public bool IsSelected => _isSelected;
private void Awake()
{
if (_rectTransform == null)
_rectTransform = GetComponent<RectTransform>();
if (_strikethroughLine != null)
_strikethroughLine.SetActive(false);
if (_selectionOutline != null)
_selectionOutline.enabled = false;
}
public void Initialize(ClueData clueData, PostItNodeData nodeData)
{
_clueData = clueData;
_nodeData = nodeData;
if (_titleText != null)
_titleText.text = clueData.Title;
if (_descriptionText != null)
_descriptionText.text = clueData.Description;
if (_iconImage != null && clueData.Icon != null)
{
_iconImage.sprite = clueData.Icon;
_iconImage.enabled = true;
}
else if (_iconImage != null)
{
_iconImage.enabled = false;
}
if (_background != null)
{
_originalColor = clueData.NodeColor;
_background.color = _originalColor;
}
if (_connectionPoint == null)
{
_connectionPoint = _rectTransform;
}
SetPosition(nodeData.Position);
SetEliminated(nodeData.IsEliminated);
}
public void SetPosition(Vector2 position)
{
if (_rectTransform != null)
{
_rectTransform.anchoredPosition = position;
if (_nodeData != null)
_nodeData.Position = position;
}
}
public void SetEliminated(bool eliminated)
{
_isEliminated = eliminated;
if (_strikethroughLine != null)
_strikethroughLine.SetActive(eliminated);
if (_background != null)
{
_background.color = eliminated ? new Color(0.5f, 0.5f, 0.5f, 0.8f) : _originalColor;
}
if (_nodeData != null)
_nodeData.IsEliminated = eliminated;
}
public void SetSelected(bool selected)
{
_isSelected = selected;
if (_selectionOutline != null)
{
_selectionOutline.enabled = selected;
}
}
public void SetHovered(bool hovered)
{
if (_selectionOutline != null)
{
_selectionOutline.enabled = hovered || _isSelected;
}
}
}
}