Files
Ipseity-Demo/RESIDENCY_POC_WwiseProject/Game Parameters/GameControl.wwu
T

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XML

<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}" SchemaVersion="133">
<GameParameters>
<WorkUnit Name="GameControl" ID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}" PersistMode="Standalone">
<PropertyList>
<Property Name="Color" Type="int16" Value="6"/>
<Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList>
<ChildrenList>
<GameParameter Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}">
<PropertyList>
<Property Name="FilterTimeDown" Type="Real64" Value="0.3"/>
<Property Name="FilterTimeUp" Type="Real64" Value="0.4"/>
<Property Name="InitialValue" Type="Real64" Value="0"/>
<Property Name="RTPCRamping" Type="int16" Value="2"/>
<Property Name="SlewRateDown" Type="Real64" Value="200"/>
<Property Name="SlewRateUp" Type="Real64" Value="150"/>
</PropertyList>
</GameParameter>
<GameParameter Name="gamecontrol_sc_amb" ID="{CE37BC71-B71A-4BA6-BE78-6CD3D6447894}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="0"/>
<Property Name="Max" Type="Real64" Value="0"/>
<Property Name="Min" Type="Real64" Value="-48"/>
<Property Name="RTPCRamping" Type="int16" Value="2"/>
</PropertyList>
</GameParameter>
<GameParameter Name="gamecontrol_sc_sfx" ID="{CCEA9F6C-144C-44F7-8266-D118937DEA7E}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="0"/>
<Property Name="Max" Type="Real64" Value="0"/>
<Property Name="Min" Type="Real64" Value="-48"/>
<Property Name="RTPCRamping" Type="int16" Value="2"/>
</PropertyList>
</GameParameter>
<GameParameter Name="BinauralFREQ_Rtpc" ID="{597617A7-63F9-40E1-84CA-F4937F38FF97}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="0"/>
<Property Name="Max" Type="Real64" Value="1"/>
</PropertyList>
</GameParameter>
</ChildrenList>
</WorkUnit>
</GameParameters>
</WwiseDocument>