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2026-03-23 14:28:21 +01:00

101 lines
5.1 KiB
C#

#if !(UNITY_QNX) // Disable under unsupported platforms.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (https://www.swig.org).
// Version 4.4.0
//
// Do not make changes to this file unless you know what you are doing - modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
/// Platform-independent initialization settings of output devices.
public class AkOutputSettings : global::System.IDisposable {
private global::System.IntPtr swigCPtr;
protected bool swigCMemOwn;
internal AkOutputSettings(global::System.IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = cPtr;
}
internal static global::System.IntPtr getCPtr(AkOutputSettings obj) {
return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
}
internal virtual void setCPtr(global::System.IntPtr cPtr) {
Dispose();
swigCPtr = cPtr;
}
~AkOutputSettings() {
Dispose(false);
}
public void Dispose() {
Dispose(true);
global::System.GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing) {
lock(this) {
if (swigCPtr != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
AkUnitySoundEnginePINVOKE.CSharp_delete_AkOutputSettings(swigCPtr);
}
swigCPtr = global::System.IntPtr.Zero;
}
global::System.GC.SuppressFinalize(this);
}
}
public AkOutputSettings() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkOutputSettings__SWIG_0(), true) {
}
public AkOutputSettings(string in_szDeviceShareSet, uint in_idDevice, AkChannelConfig in_channelConfig, AkPanningRule in_ePanning) : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkOutputSettings__SWIG_1(in_szDeviceShareSet, in_idDevice, AkChannelConfig.getCPtr(in_channelConfig), (int)in_ePanning), true) {
}
public AkOutputSettings(string in_szDeviceShareSet, uint in_idDevice, AkChannelConfig in_channelConfig) : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkOutputSettings__SWIG_2(in_szDeviceShareSet, in_idDevice, AkChannelConfig.getCPtr(in_channelConfig)), true) {
}
public AkOutputSettings(string in_szDeviceShareSet, uint in_idDevice) : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkOutputSettings__SWIG_3(in_szDeviceShareSet, in_idDevice), true) {
}
public AkOutputSettings(string in_szDeviceShareSet) : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkOutputSettings__SWIG_4(in_szDeviceShareSet), true) {
}
/// Unique ID of a custom audio device to be used. Custom audio devices are defined in the Audio Device Shareset section of the Wwise project.
/// If you want to output normally through the output device defined on the Master Bus in your project, leave this field to its default value (AK_INVALID_UNIQUE_ID, or value 0).
/// Typical usage: AkInitSettings.eOutputSettings.audioDeviceShareset = AK::SoundEngine::GetIDFromString("InsertYourAudioDeviceSharesetNameHere");
/// <seealso cref="\ref AK.SoundEngine.GetIDFromString"/>
/// <seealso cref="\ref soundengine_plugins_audiodevices"/>
/// <seealso cref="\ref integrating_secondary_outputs"/>
/// <seealso cref="\ref default_audio_devices"/>
public uint audioDeviceShareset { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputSettings_audioDeviceShareset_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkOutputSettings_audioDeviceShareset_get(swigCPtr); }
}
/// Device specific identifier, when multiple devices of the same type are possible. If only one device is possible, leave to 0.
/// <seealso cref="\ref obtaining_device_id"/>
public uint idDevice { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputSettings_idDevice_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkOutputSettings_idDevice_get(swigCPtr); }
}
/// Rule for 3D panning of signals routed to a stereo bus. In AkPanningRule_Speakers mode, the angle of the front loudspeakers
/// (uSpeakerAngles[0]) is used. In AkPanningRule_Headphones mode, the speaker angles are superseded by constant power panning
/// between two virtual microphones spaced 180 degrees apart.
public AkPanningRule ePanningRule { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputSettings_ePanningRule_set(swigCPtr, (int)value); } get { return (AkPanningRule)AkUnitySoundEnginePINVOKE.CSharp_AkOutputSettings_ePanningRule_get(swigCPtr); }
}
/// Channel configuration for this output. Call AkChannelConfig::Clear() to let the engine use the default output configuration.
/// Hardware might not support the selected configuration.
public AkChannelConfig channelConfig { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputSettings_channelConfig_set(swigCPtr, AkChannelConfig.getCPtr(value)); }
get {
global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkOutputSettings_channelConfig_get(swigCPtr);
AkChannelConfig ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkChannelConfig(cPtr, false);
return ret;
}
}
}
#endif // #if !(UNITY_QNX) // Disable under unsupported platforms.