chore : re added spatial audio component on players prefab
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@@ -17,6 +17,7 @@ GameObject:
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- component: {fileID: 2242241179127902993}
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- component: {fileID: 6578902307436344113}
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- component: {fileID: 2963135821278175517}
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- component: {fileID: 1050349503168033948}
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m_Layer: 0
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m_Name: Camera Player
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m_TagString: MainCamera
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@@ -245,6 +246,18 @@ CapsuleCollider:
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m_Height: 1
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m_Direction: 1
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!114 &1050349503168033948
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2101508725665932610}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 976062e6c0f8cb944ad0f941852ec198, type: 3}
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m_Name:
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m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkSpatialAudioListener
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--- !u!1 &8162540767767967414
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GameObject:
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m_ObjectHideFlags: 0
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@@ -330,14 +343,13 @@ MonoBehaviour:
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_settings:
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Mode: 0
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Orientation: 1
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AllowMove: 1
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AllowLook: 1
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WalkSpeed: 10
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RunSpeed: 20
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JumpDuration: 0.5
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JumpHeight: 0.8
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StepHeight: 0.3
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Gravity: 9.8
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CanJump: 1
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CanRun: 1
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_mapping:
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MoveAction: -560403583
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LookAction: -916633937
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