From cb95d0fdc465200c8ab910f4483a950070e5aff6 Mon Sep 17 00:00:00 2001 From: Hugo Le Bolloc'h Date: Tue, 26 May 2026 12:46:32 +0200 Subject: [PATCH] chore : re added spatial audio component on players prefab --- Assets/_Content/Prefabs/OctoPlayerFP.prefab | 84 ++++++++++++++++++- .../Runtime/Prefabs/OctoPlayerFP.prefab | 18 +++- 2 files changed, 96 insertions(+), 6 deletions(-) diff --git a/Assets/_Content/Prefabs/OctoPlayerFP.prefab b/Assets/_Content/Prefabs/OctoPlayerFP.prefab index 96ff3592..51f961a0 100644 --- a/Assets/_Content/Prefabs/OctoPlayerFP.prefab +++ b/Assets/_Content/Prefabs/OctoPlayerFP.prefab @@ -46,6 +46,10 @@ GameObject: - component: {fileID: 522399111239992785} - component: {fileID: 9197788650853038383} - component: {fileID: 7467899538166521570} + - component: {fileID: 4479918178055018832} + - component: {fileID: 2450754982288114483} + - component: {fileID: 1650715703449607419} + - component: {fileID: 961202911501545142} m_Layer: 0 m_Name: Camera Player m_TagString: MainCamera @@ -228,6 +232,81 @@ MonoBehaviour: bOverrideScalingFactor: 0 scalingFactor: -1 listenerId: 0 +--- !u!114 &4479918178055018832 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101508725665932610} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac293711562f7704c9688ef699a612f3, type: 3} + m_Name: + m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkRoomAwareObject + m_Collider: {fileID: 0} +--- !u!114 &2450754982288114483 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101508725665932610} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 976062e6c0f8cb944ad0f941852ec198, type: 3} + m_Name: + m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkSpatialAudioListener +--- !u!54 &1650715703449607419 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101508725665932610} + serializedVersion: 5 + m_Mass: 1 + m_LinearDamping: 0 + m_AngularDamping: 0.05 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 0 + m_IsKinematic: 1 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!136 &961202911501545142 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101508725665932610} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Height: 1 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} --- !u!1 &2277482252851742510 GameObject: m_ObjectHideFlags: 0 @@ -463,14 +542,13 @@ MonoBehaviour: _settings: Mode: 0 Orientation: 1 + AllowMove: 1 + AllowLook: 1 WalkSpeed: 10 RunSpeed: 20 JumpDuration: 0.4 JumpHeight: 0.4 - StepHeight: 0.3 Gravity: 9.8 - CanJump: 1 - CanRun: 1 _mapping: MoveAction: -560403583 LookAction: -916633937 diff --git a/Packages/OctoCore/Runtime/Prefabs/OctoPlayerFP.prefab b/Packages/OctoCore/Runtime/Prefabs/OctoPlayerFP.prefab index 918ddc44..ce97f4a2 100644 --- a/Packages/OctoCore/Runtime/Prefabs/OctoPlayerFP.prefab +++ b/Packages/OctoCore/Runtime/Prefabs/OctoPlayerFP.prefab @@ -17,6 +17,7 @@ GameObject: - component: {fileID: 2242241179127902993} - component: {fileID: 6578902307436344113} - component: {fileID: 2963135821278175517} + - component: {fileID: 1050349503168033948} m_Layer: 0 m_Name: Camera Player m_TagString: MainCamera @@ -245,6 +246,18 @@ CapsuleCollider: m_Height: 1 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} +--- !u!114 &1050349503168033948 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101508725665932610} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 976062e6c0f8cb944ad0f941852ec198, type: 3} + m_Name: + m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkSpatialAudioListener --- !u!1 &8162540767767967414 GameObject: m_ObjectHideFlags: 0 @@ -330,14 +343,13 @@ MonoBehaviour: _settings: Mode: 0 Orientation: 1 + AllowMove: 1 + AllowLook: 1 WalkSpeed: 10 RunSpeed: 20 JumpDuration: 0.5 JumpHeight: 0.8 - StepHeight: 0.3 Gravity: 9.8 - CanJump: 1 - CanRun: 1 _mapping: MoveAction: -560403583 LookAction: -916633937