chore: update timing sequence
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@@ -270,6 +270,7 @@ GameObject:
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- component: {fileID: 1735456339091181674}
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- component: {fileID: 5295567073180248356}
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- component: {fileID: 8671514338638212349}
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- component: {fileID: 7597691544389542150}
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m_Layer: 0
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m_Name: OctoPlayerFP
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m_TagString: Player
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@@ -331,12 +332,13 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: c85c0434d95406f4da8daa149ba90838, type: 3}
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m_Name:
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m_EditorClassIdentifier: OctoCore.Runtime::OctoCore.Components.OctoPlayer
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State:
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_state:
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IsFocussed: 0
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IsPaused: 0
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IsRunning: 0
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Yaw: 0
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Pitch: 0
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SpeedMultiplier: 1
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Driver: {fileID: 0}
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_references:
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Controller: {fileID: 1735456339091181674}
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@@ -345,6 +347,8 @@ MonoBehaviour:
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Orientation: 1
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AllowMove: 1
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AllowLook: 1
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AllowRun: 1
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AllowJump: 1
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WalkSpeed: 10
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RunSpeed: 20
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JumpDuration: 0.5
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@@ -361,6 +365,8 @@ MonoBehaviour:
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SensitivityY: 0.1
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MinPitch: -80
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MaxPitch: 80
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ReferenceYaw: 0
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RangeYaw: 360
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--- !u!114 &8671514338638212349
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -389,6 +395,22 @@ MonoBehaviour:
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_groundLayer:
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serializedVersion: 2
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m_Bits: 4294967295
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--- !u!114 &7597691544389542150
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8162540767767967414}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 84fb04a3132ab974e96cb88e98eb4d4e, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Audio_BreathControl
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PlayerBreath:
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idInternal: 0
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valueGuidInternal:
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WwiseObjectReference: {fileID: 11400000, guid: 6bbb87b9e5c5efc4984e49f95d6c683d, type: 2}
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--- !u!1001 &2564566619627430770
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PrefabInstance:
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m_ObjectHideFlags: 0
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