chore : change component on prefab emitter
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@@ -13,7 +13,7 @@ GameObject:
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- component: {fileID: 7402306689633295939}
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- component: {fileID: 6320061098066769250}
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- component: {fileID: 5851170469243023849}
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- component: {fileID: 451711696936209194}
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- component: {fileID: 8660823651490621642}
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m_Layer: 0
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m_Name: WwiseAkEmitter
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m_TagString: Untagged
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@@ -121,7 +121,7 @@ MonoBehaviour:
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scalingFactor: 1
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m_posOffsetData: {fileID: 0}
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listenerMask: 1
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--- !u!114 &451711696936209194
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--- !u!114 &8660823651490621642
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -130,9 +130,9 @@ MonoBehaviour:
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m_GameObject: {fileID: 5856443040925330738}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: eec618f338d13bf43b8519814d335311, type: 3}
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m_Script: {fileID: 11500000, guid: d8f7c2e3a1433a142b688e469bcd2de5, type: 3}
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m_Name:
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m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkEvent
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m_EditorClassIdentifier: AK.Wwise.Unity.MonoBehaviour::AkAmbient
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triggerList: f7e1664c
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useOtherObject: 0
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actionOnEventType: 0
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@@ -150,3 +150,8 @@ MonoBehaviour:
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eventIdInternal: 0
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valueGuidInternal:
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m_callbackDataInternal: {fileID: 0}
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MultiPositionType: 1
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multiPositionTypeLabel: 0
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attenuationSphereColor: {r: 1, g: 0, b: 0, a: 0.1}
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LargeModePositions: []
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multiPositionArray: []
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