+ Fix Webhook + Add Separators messages
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@@ -10,7 +10,7 @@ using UnityEngine;
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[InitializeOnLoad]
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[InitializeOnLoad]
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public static class SceneNotifier
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public static class SceneNotifier
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{
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{
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private static readonly string WebhookUrl = "https://discord.com/api/webhooks/WEBHOOK_ID/WEBHOOK_TOKEN";
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private static readonly string WebhookUrl = "https://discord.com/api/webhooks/1486718530765328424/42mP_zYNTEwwBbc_lcuasPbpZppXoC4U14-Pde1YatdxatT5s9vml8lgQXTwAmm0PNe5";
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private static readonly string UserName = Environment.UserName;
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private static readonly string UserName = Environment.UserName;
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private static readonly string MachineName = Environment.MachineName;
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private static readonly string MachineName = Environment.MachineName;
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@@ -65,6 +65,7 @@ public static class SceneNotifier
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OpenScenes[scenePath] = openedAt;
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OpenScenes[scenePath] = openedAt;
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string message =
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string message =
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$"---------------------\n"+
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$"🚧 **Scene Locked**\n" +
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$"🚧 **Scene Locked**\n" +
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$"👤 **{UserName}**\n" +
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$"👤 **{UserName}**\n" +
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$"💻 **{MachineName}**\n" +
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$"💻 **{MachineName}**\n" +
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@@ -90,6 +91,7 @@ public static class SceneNotifier
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TimeSpan duration = closedAt - openedAt;
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TimeSpan duration = closedAt - openedAt;
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string message =
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string message =
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$"---------------------\n" +
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$"🔓 **Scene Released**\n" +
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$"🔓 **Scene Released**\n" +
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$"👤 **{UserName}**\n" +
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$"👤 **{UserName}**\n" +
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$"💻 **{MachineName}**\n" +
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$"💻 **{MachineName}**\n" +
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@@ -119,6 +121,7 @@ public static class SceneNotifier
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TimeSpan duration = quitAt - openedAt;
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TimeSpan duration = quitAt - openedAt;
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string message =
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string message =
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$"---------------------\n" +
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$"❌ **Unity Closed — Scene Auto-Released**\n" +
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$"❌ **Unity Closed — Scene Auto-Released**\n" +
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$"👤 **{UserName}**\n" +
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$"👤 **{UserName}**\n" +
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$"💻 **{MachineName}**\n" +
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$"💻 **{MachineName}**\n" +
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