fix : light passing through the stairs

This commit is contained in:
2026-05-27 18:07:49 +02:00
parent e502f6bde3
commit 7455ed32c6
+8 -8
View File
@@ -827,7 +827,7 @@ MeshRenderer:
m_SmallMeshCulling: 1 m_SmallMeshCulling: 1
m_ForceMeshLod: -1 m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0 m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 2
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2} - {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2}
@@ -7624,7 +7624,7 @@ MeshRenderer:
m_SmallMeshCulling: 1 m_SmallMeshCulling: 1
m_ForceMeshLod: -1 m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0 m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 2
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2} - {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2}
@@ -9655,7 +9655,7 @@ MeshRenderer:
m_SmallMeshCulling: 1 m_SmallMeshCulling: 1
m_ForceMeshLod: -1 m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0 m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 2
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2} - {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2}
@@ -10819,7 +10819,7 @@ MeshRenderer:
m_SmallMeshCulling: 1 m_SmallMeshCulling: 1
m_ForceMeshLod: -1 m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0 m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 2
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2} - {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2}
@@ -11945,7 +11945,7 @@ MeshRenderer:
m_SmallMeshCulling: 1 m_SmallMeshCulling: 1
m_ForceMeshLod: -1 m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0 m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 2
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2} - {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2}
@@ -18786,7 +18786,7 @@ MeshRenderer:
m_SmallMeshCulling: 1 m_SmallMeshCulling: 1
m_ForceMeshLod: -1 m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0 m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 2
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2} - {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2}
@@ -20051,7 +20051,7 @@ MeshRenderer:
m_SmallMeshCulling: 1 m_SmallMeshCulling: 1
m_ForceMeshLod: -1 m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0 m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 2
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2} - {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2}
@@ -20559,7 +20559,7 @@ MeshRenderer:
m_SmallMeshCulling: 1 m_SmallMeshCulling: 1
m_ForceMeshLod: -1 m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0 m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 2
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2} - {fileID: 2100000, guid: 1d32d665cd932d34a92d1285b042ef0b, type: 2}