# Conflicts:
#	Assets/_Content/Scenes/BodiesInWater.unity
#	Assets/_Content/Scenes/Samyaza.unity
This commit is contained in:
Ferlat Thibaud
2026-06-08 11:24:10 +02:00
502 changed files with 59332 additions and 12067 deletions
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File diff suppressed because it is too large Load Diff
@@ -19,11 +19,13 @@ float3 GetBillboardPositionWS(float3 PositionOS, float3 PivotWS, float3 ViewDirW
rightWS = normalize(rightWS);
float3 forwardWS = normalize(cross(rightWS, upWS));
return PivotWS + PositionOS.x * rightWS + PositionOS.y * upWS + PositionOS.z * forwardWS;
float3 pOS = PositionOS.x * rightWS + PositionOS.y * upWS + PositionOS.z * forwardWS;
return PivotWS + pOS;
}
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float3 AppyTaperAndScale(float3 PositionOS, float3 Scale)
{
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);
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float3 pOS_1 = ApplayerTaperAndScale(float3( .5, PositionOS.y, 0), scale);
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float viewAtten = smoothstep(1, .98, viewAlign);
float3 pOS_0 = AppyTaperAndScale(PositionOS, scale);
float3 pOS_1 = AppyTaperAndScale(float3( .5, PositionOS.y, 0), scale);
float3 pOS_2 = AppyTaperAndScale(float3(-.5, PositionOS.y, 0), scale);
float3 pWS_0 = GetBillboardPositionWS(pOS_0, pivot, viewDir);
float3 pWS_1 = GetBillboardPositionWS(pOS_1, pivot, viewDir);
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float noise = 1;
if (Intensity > 0)
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_tolerance: 0.5
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_delay: 15
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@@ -56,8 +56,17 @@ public class Audio_FootstepsController : MonoBehaviour
RaycastHit hit;
if (Physics.Raycast(transform.position + Vector3.up * 0.1f, Vector3.down, out hit, _rayDistance, _groundLayer))
{
if (hit.collider.TryGetComponent<Audio_SoundSurface>(out var surface))
Audio_SoundSurface surface = hit.collider.GetComponent<Audio_SoundSurface>();
// If not on the collider itself, check parent objects
if (surface == null)
surface = hit.collider.GetComponentInParent<Audio_SoundSurface>();
// If still not found, check children of the hit object
if (surface == null)
surface = hit.collider.GetComponentInChildren<Audio_SoundSurface>();
if (surface != null)
{
surface.wwiseSwitch.SetValue(gameObject);
}
@@ -66,8 +75,6 @@ public class Audio_FootstepsController : MonoBehaviour
defaultSwitch.SetValue(gameObject);
Debug.Log($"[Footsteps] No GroundSurface component on '{hit.collider.name}'. Utilisation du switch par défaut.");
}
footstepEvent.Post(gameObject);
}
@@ -0,0 +1,42 @@
using UnityEngine;
using AK.Wwise;
public class Audio_TimerRTPCController : MonoBehaviour
{
[Header("Timer Settings")]
[SerializeField] private float _duration = 10f;
[SerializeField] private float _updateInterval = 0.5f;
[Header("Wwise")]
[SerializeField] private string _rtpcName = "MyRTPC";
private float _elapsed = 0f;
private float _timeSinceLastUpdate = 0f;
private bool _isRunning = true;
private void Start()
{
AkUnitySoundEngine.SetRTPCValue(_rtpcName, 0f);
}
private void Update()
{
if (!_isRunning) return;
_elapsed += Time.deltaTime;
_timeSinceLastUpdate += Time.deltaTime;
if (_elapsed >= _duration)
{
AkUnitySoundEngine.SetRTPCValue(_rtpcName, _duration);
_isRunning = false;
return;
}
if (_timeSinceLastUpdate >= _updateInterval)
{
_timeSinceLastUpdate = 0f;
AkUnitySoundEngine.SetRTPCValue(_rtpcName, _elapsed);
}
}
}
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@@ -38,7 +38,7 @@ public static class SceneEditPresenceTool
static SceneEditPresenceTool()
{
_projectName = Directory.GetParent(Application.dataPath).Name;
_projectName = "Unheimlich_POC";// Directory.GetParent(Application.dataPath).Name;
_userId = LoadOrAskUserId();
EditorApplication.delayCall += OnStartup;
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using UnityEngine;
public class LevitationManager : MonoBehaviour
{
public static LevitationManager Instance { get; private set; }
[SerializeField, Range(0, 1)] private float _levitation;
[SerializeField] private float _speed = 1;
public float Levitation => _levitation;
public float Spped => _speed;
void OnEnable()
{
Instance = this;
}
void OnDisable()
{
if (Instance == this)
Instance = null;
}
public void SetLevitation(float levitation)
{
_levitation = levitation;
}
}
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fileFormatVersion: 2
guid: 42b0f114188437f49b9c825c9af19f89
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using UnityEngine;
public class LevitationObject : MonoBehaviour
{
[System.Serializable]
public class References
{
public Rigidbody Rigidbody;
}
[System.Serializable]
public class Settings
{
[Range(-1, 99)] public int Seed = -1;
public Vector3 Offset = new Vector3(0, 3, 0);
public Vector3 DivergeanceMin = new Vector3(-1, -2, -1);
public Vector3 DivergeanceMax = new Vector3(1, 2, 1);
public Vector3 Amplitude = new Vector3(.1f, .5f, .1f);
}
[System.Serializable]
public class State
{
[Range(0, 1)] public float Levitating;
}
[SerializeField] private References _references;
[SerializeField] private Settings _settings;
[SerializeField] private State _state;
private Vector3 _randomAxis;
private Vector3 _originPos;
private Quaternion _originRot;
void OnDrawGizmosSelected()
//void OnDrawGizmos()
{
Gizmos.color = Color.cyan;
Vector3 originPos = Application.isPlaying ? _originPos : transform.position;
Vector3 targetCenter = GetTargetCenter();
Gizmos.DrawLine(transform.position, originPos + targetCenter);
Gizmos.DrawWireSphere(originPos + targetCenter, .05f);
}
void OnValidate()
{
if (!_references.Rigidbody)
_references.Rigidbody = GetComponent<Rigidbody>();
if (_settings.Seed == -1)
_settings.Seed = Random.Range(0, 100);
}
void Awake()
{
_randomAxis = new Vector3(Mathf.Cos(_settings.Seed * 3.41f), Mathf.Cos(_settings.Seed * 9.23f), Mathf.Sin(_settings.Seed * 5.22f)).normalized;
_originPos = transform.position;
_originRot = transform.rotation;
}
void Update()
{
if (!LevitationManager.Instance)
return;
_references.Rigidbody.isKinematic = true;
_references.Rigidbody.useGravity = false;
float t = Time.timeSinceLevelLoad * LevitationManager.Instance.Spped;
t += _settings.Seed * 7.63f;
float cosT0 = Mathf.Cos(t * .3f);
float cosT1 = Mathf.Cos(t);
float sinT0 = Mathf.Sin(t * .3f);
Vector3 offset = GetTargetCenter();
offset.x += _settings.Amplitude.x * cosT0;
offset.y += _settings.Amplitude.y * cosT1;
offset.z += _settings.Amplitude.z * sinT0;
Vector3 targetPos = _originPos + offset;
targetPos = Vector3.Slerp(_originPos, targetPos, LevitationManager.Instance.Levitation);
targetPos = Vector3.Lerp(transform.position, targetPos, t / Mathf.Max(Vector3.Distance(transform.position, targetPos), 1) * .0002f);
Quaternion targetRot = Quaternion.AngleAxis(t * 10, _randomAxis);
targetRot = Quaternion.Lerp(_originRot, targetRot, LevitationManager.Instance.Levitation);
_references.Rigidbody.Move(targetPos, targetRot);
}
Vector3 GetTargetCenter()
{
Vector3 divergeance = Vector3.Lerp(_settings.DivergeanceMin, _settings.DivergeanceMax, (_settings.Seed * 6.72f) % 1);
return _settings.Offset + divergeance;
}
}
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using UnityEngine;
using static UnityEngine.Rendering.DebugUI;
public class TvHead : MonoBehaviour
{
[System.Serializable]
public class References
{
public Renderer Head;
public Renderer Ray;
}
[System.Serializable]
public class Settings
{
public float OffMin = 5f;
public float OffMax = 9f;
public float OnMin = 4f;
public float OnMax = 8f;
}
[System.Serializable]
public class State
{
}
[SerializeField] private References _references;
[SerializeField] private Settings _settings;
[SerializeField] private State _state;
private float _value;
private float _seed;
private float _offDuration;
private float _onDuration;
private Vector4 _headColor;
private Vector4 _screenColor;
const string ColorAttribute = "_Color";
void Awake()
{
_seed = transform.GetSiblingIndex();
_offDuration = Mathf.Lerp(_settings.OffMin, _settings.OffMax, (_seed * 6.72f) % 1);
_onDuration = Mathf.Lerp(_settings.OnMin, _settings.OnMax, (_seed * 4.56f) % 1);
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float3 NormalWS,
float ProjectionsBlend,
float DetailSize,
uint FogUse,
float4 FogColor,
float FogMin,
float FogMax,
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<Language>SFX</Language>
<AudioFile>Amb_Bodies_Bed_Waves_Loop.wav</AudioFile>
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<ActiveSource Name="Amb_Bodies_Bed_Waves_Loop_02" ID="{121BD2DE-AE7F-44B9-B499-7ED1F02664CB}" Platform="Linked"/>
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<Sound Name="Amb_Bodies_Bed_Wind_Loop" ID="{931D3737-A2C2-42C4-B881-1C60FDDB62EC}" ShortID="373108654">
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<Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
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<Language>SFX</Language>
<AudioFile>Amb_Bodies_Bed_Wind_Loop.wav</AudioFile>
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<MediaID ID="1044906464"/>
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<EffectSlot Name="" ID="{63232B48-7F7A-4A02-9A8D-3FAAD8724481}" ShortID="824029224">
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<Reference Name="Effect">
<Custom>
<Effect Name="Meter (Custom)" ID="{437DD578-7FD1-486A-B1A7-38DEE6595BEC}" ShortID="863326048" PluginName="Wwise Meter" CompanyID="0" PluginID="129" PluginType="3">
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<BlendTrack Name="Wind" ID="{249BCBD7-0662-47AA-96C4-D84D17AD9684}" ShortID="666048987">
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<BlendTrackAssoc>
<ItemRef Name="Amb_Bodies_Bed_Wind_Loop" ID="{931D3737-A2C2-42C4-B881-1C60FDDB62EC}"/>
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<BlendTrack Name="Waves" ID="{0C6748E1-07AE-444F-9CAB-BB44951B7E4F}" ShortID="842217273">
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<Property Name="EnableCrossFading" Type="bool" Value="True"/>
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<ItemRef Name="Amb_Bodies_Bed_Waves_Loop" ID="{2B313F8F-7994-447D-B12E-FBC5A1BD5989}"/>
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<BlendTrackAssoc>
<ItemRef Name="Amb_Bodies_Bed_Rain_Loop" ID="{D4970427-63A8-47E0-AA7A-6FA19A1866C0}"/>
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<AudioFileSource Name="Amb_Bodies_Emitter_Hull_Loop" ID="{D1719AEA-B52E-4D87-9992-835CC2707242}">
<Language>SFX</Language>
<AudioFile>Amb_Bodies_Emitter_Hull_Loop.wav</AudioFile>
<MediaIDList>
<MediaID ID="227481317"/>
</MediaIDList>
</AudioFileSource>
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<ActiveSourceList>
<ActiveSource Name="Amb_Bodies_Emitter_Hull_Loop" ID="{D1719AEA-B52E-4D87-9992-835CC2707242}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
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<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="SpeakerPanning3DSpatializationMix" Type="int32" Value="50"/>
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<Reference Name="Attenuation">
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<Reference Name="OutputBus">
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<Property Name="FadeOutDuration" Type="Real64" Value="4.48024"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
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<Language>SFX</Language>
<AudioFile>Amb_Bodies_Emitter_FogHorn.wav</AudioFile>
<MediaIDList>
<MediaID ID="553663161"/>
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<ActiveSource Name="Amb_Bodies_Emitter_FogHorn" ID="{939905EA-F6E7-47C1-B71A-2F2254DCB4CA}" Platform="Linked"/>
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@@ -125,6 +125,7 @@
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@@ -152,7 +153,7 @@
</Property>
<Property Name="Volume" Type="Real64">
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<Value>-5</Value>
<Value>-9</Value>
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@@ -1264,6 +1265,11 @@
<PropertyList>
<Property Name="OverrideClockSettings" Type="bool" Value="True"/>
<Property Name="Tempo" Type="Real64" Value="130"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-2</Value>
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<Reference Name="Conversion">
@@ -1281,9 +1287,9 @@
<ChildrenList>
<MusicTransition Name="Transition" ID="{C9EAC931-A650-44A9-A057-FEBD2FDEBB44}">
<PropertyList>
<Property Name="EnableDestinationFadeIn" Type="bool" Value="True"/>
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<Property Name="ExitSourceAt" Type="int16" Value="0"/>
<Property Name="PlayDestinationPreEntry" Type="bool" Value="False"/>
<Property Name="PlaySourcePostExit" Type="bool" Value="False"/>
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<TransitionInfo>
<SourceFadeOut>
@@ -307,6 +307,77 @@
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<Property Name="3DSpatialization" Type="int16" Value="2"/>
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<Reference Name="Attenuation">
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<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
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<Property Name="TrimBegin" Type="Real64" Value="0.26852"/>
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<Language>SFX</Language>
<AudioFile>SFX_Enviro_Interact_DoorClose.wav</AudioFile>
<MediaIDList>
<MediaID ID="15450694"/>
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<ActiveSourceList>
<ActiveSource Name="SFX_Enviro_Interact_DoorClose" ID="{582D2BEA-DDF9-468E-9667-E1D07AB7B665}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
<Sound Name="SFX_Enviro_Interact_DoorOpen" ID="{882D352C-D9C9-4C48-A4C2-FFEAC36C04F6}" ShortID="637111535">
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<Language>SFX</Language>
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<MediaID ID="121941773"/>
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<ActiveSourceList>
<ActiveSource Name="SFX_Enviro_Interact_DoorOpen" ID="{78F30A7F-2F2F-4785-B57B-8493A01FB269}" Platform="Linked"/>
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File diff suppressed because it is too large Load Diff
@@ -22,6 +22,7 @@
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<Property Name="SpeakerPanning3DSpatializationMix" Type="int32" Value="0"/>
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@@ -86,6 +87,7 @@
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<Property Name="SpeakerPanning3DSpatializationMix" Type="int32" Value="0"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
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@@ -107,7 +109,13 @@
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@@ -124,7 +132,7 @@
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</VolumeDryUsage>
<VolumeWetGameUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</VolumeWetGameUsage>
<VolumeWetUserUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
@@ -163,7 +171,30 @@
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</FocusUsage>
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<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
<Curve Name="ObstructionVolume" ID="{34B7F1B9-CAFA-4C23-837F-AA96C254C64E}">
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<ObstructionLPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
@@ -199,7 +230,30 @@
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</DiffractionDSFUsage>
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<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
<CurveUsageInfo Platform="Linked" CurveToUse="None">
<Curve Name="TransmissionVolume" ID="{F1F39D04-8CCB-4740-A3AF-347084AAFE89}">
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<Property Name="Flags" Type="int32" Value="3"/>
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<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
@@ -208,7 +262,30 @@
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</TransmissionHPFUsage>
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<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
<CurveUsageInfo Platform="Linked" CurveToUse="None">
<Curve Name="TransmissionDSF" ID="{16223D21-AA2A-40D9-A6D1-7AC062364668}">
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@@ -34,6 +34,7 @@
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@@ -49,6 +50,15 @@
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<MusicFade Name="Transition Fade-out" ID="{C5C4D553-5AA7-4DBE-BE05-270D0449C9C5}">
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@@ -63,6 +73,8 @@
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@@ -78,6 +90,22 @@
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<SegmentShape>Log3</SegmentShape>
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<YPos>-3.93962</YPos>
<Flags>37</Flags>
</Point>
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</Curve>
</Custom>
</Reference>
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</RTPC>
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</ObjectLists>
<ActiveSourceList>
<ActiveSource Name="AMB_Scarecrow_Bed_woodCreaking_loop" ID="{73E32FB0-827C-4E78-AC19-000FCBFF3D45}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
</ChildrenList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{6162F018-67CA-4C1D-B15C-4164E865656E}" ShortID="364747631">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="Volume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="gamecontrol_sc_amb" ID="{CE37BC71-B71A-4BA6-BE78-6CD3D6447894}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{451E77DC-1708-47FB-98ED-295A396EBD68}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>-48</XPos>
<YPos>0.07861</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>-22.2300884955752</XPos>
<YPos>0.0363179741892241</YPos>
<Flags>0</Flags>
</Point>
<Point>
<XPos>0</XPos>
<YPos>-3.75981</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</BlendContainer>
<RandomSequenceContainer Name="Amb_Scarecrow_Emitter_Bonfire" ID="{1D773094-727C-4E38-96DE-77F12C255AA3}" ShortID="595272691">
<PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="PlayMechanismSpecialTransitions" Type="bool" Value="True"/>
<Property Name="PlayMechanismStepOrContinuous" Type="int16" Value="0"/>
<Property Name="RandomOrSequence" Type="int16" Value="0"/>
<Property Name="SpeakerPanning3DSpatializationMix" Type="int32" Value="0"/>
</PropertyList>
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<Reference Name="Attenuation">
<Custom>
<Attenuation Name="Attenuation (Custom)" ID="{57D4C28B-1FE7-4447-8866-CF79D13B235F}" ShortID="647000604">
<CurveUsageInfoList>
<VolumeDryUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
<Curve Name="VolumeDry" ID="{D2F171F4-505D-48D1-AABC-4E0A815D871D}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
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<Point>
<XPos>0</XPos>
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<Flags>5</Flags>
</Point>
<Point>
<XPos>47.50357</XPos>
<YPos>-1.82935</YPos>
<Flags>0</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>-200</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</CurveUsageInfo>
</VolumeDryUsage>
<VolumeWetGameUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
</VolumeWetGameUsage>
<VolumeWetUserUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
</VolumeWetUserUsage>
<LowPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</LowPassFilterUsage>
<HighPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</HighPassFilterUsage>
<DualShelfUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</DualShelfUsage>
<SpreadUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</SpreadUsage>
<FocusUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</FocusUsage>
<ObstructionVolumeUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</ObstructionVolumeUsage>
<ObstructionLPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</ObstructionLPFUsage>
<ObstructionHPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</ObstructionHPFUsage>
<ObstructionDSFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</ObstructionDSFUsage>
<OcclusionVolumeUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</OcclusionVolumeUsage>
<OcclusionLPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</OcclusionLPFUsage>
<OcclusionHPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</OcclusionHPFUsage>
<OcclusionDSFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</OcclusionDSFUsage>
<DiffractionVolumeUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</DiffractionVolumeUsage>
<DiffractionLPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</DiffractionLPFUsage>
<DiffractionHPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</DiffractionHPFUsage>
<DiffractionDSFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</DiffractionDSFUsage>
<TransmissionVolumeUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</TransmissionVolumeUsage>
<TransmissionLPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</TransmissionLPFUsage>
<TransmissionHPFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</TransmissionHPFUsage>
<TransmissionDSFUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
</TransmissionDSFUsage>
</CurveUsageInfoList>
</Attenuation>
</Custom>
</Reference>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<Sound Name="AMB_Scarecrow_Emitter_Bonfire_Loop" ID="{22242ECB-4F5B-469D-9CCA-4C889518BFC1}" ShortID="79892189">
<PropertyList>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="AMB_Scarecrow_Emitter_Bonfire_Loop" ID="{3789B5FF-05F5-4E98-BDF8-7D594FDF5CA1}">
<Language>SFX</Language>
<AudioFile>AMB_Scarecrow_Emitter_Bonfire_Loop.wav</AudioFile>
<MediaIDList>
<MediaID ID="564066019"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ActiveSourceList>
<ActiveSource Name="AMB_Scarecrow_Emitter_Bonfire_Loop" ID="{3789B5FF-05F5-4E98-BDF8-7D594FDF5CA1}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
<Sound Name="AMB_Scarecrow_Emitter_Bonfire_Start" ID="{CD1A39C2-48B1-4315-9B3B-EBEB43C4BAEC}" ShortID="581073889">
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="AMB_Scarecrow_Emitter_Bonfire_Start" ID="{1F55A264-62F5-475C-AC3B-8D88DDB3B10F}">
<Language>SFX</Language>
<AudioFile>AMB_Scarecrow_Emitter_Bonfire_Start.wav</AudioFile>
<MediaIDList>
<MediaID ID="269987498"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ActiveSourceList>
<ActiveSource Name="AMB_Scarecrow_Emitter_Bonfire_Start" ID="{1F55A264-62F5-475C-AC3B-8D88DDB3B10F}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
</ChildrenList>
<ObjectLists>
<ObjectList Name="Effects">
<EffectSlot Name="" ID="{A64A5B13-E0CD-48D0-9A12-15D4257971B9}" ShortID="516944914">
<ReferenceList>
<Reference Name="Effect">
<Custom>
<Effect Name="Meter (Custom)" ID="{B7917059-AD5D-47DD-8D07-5415B372231D}" ShortID="245390878" PluginName="Wwise Meter" CompanyID="0" PluginID="129" PluginType="3">
<PropertyList>
<Property Name="AttackTime" Type="Real32" Value="0.1"/>
<Property Name="Hold" Type="Real32" Value="0.2"/>
<Property Name="ReleaseTime" Type="Real32" Value="0.5"/>
</PropertyList>
<ReferenceList>
<Reference Name="GameParameter">
<ObjectRef Name="gamecontrol_sc_amb" ID="{CE37BC71-B71A-4BA6-BE78-6CD3D6447894}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference>
</ReferenceList>
</Effect>
</Custom>
</Reference>
</ReferenceList>
</EffectSlot>
</ObjectList>
<ObjectList Name="Playlist">
<PluginInnerObject Name="" ID="{D86B447E-85B4-4EA7-B5EF-F0DDEB9D966D}" PluginName="PlaylistSlot" CompanyID="0" PluginID="86">
<ReferenceList>
<Reference Name="PlaylistObject">
<ObjectRef Name="AMB_Scarecrow_Emitter_Bonfire_Start" ID="{CD1A39C2-48B1-4315-9B3B-EBEB43C4BAEC}" WorkUnitID="{77425EE3-67E4-4DE1-A55B-651EEA210B7A}"/>
</Reference>
</ReferenceList>
</PluginInnerObject>
<PluginInnerObject Name="" ID="{A8442BA2-6336-43F4-95A3-43563A9FFA69}" PluginName="PlaylistSlot" CompanyID="0" PluginID="86">
<ReferenceList>
<Reference Name="PlaylistObject">
<ObjectRef Name="AMB_Scarecrow_Emitter_Bonfire_Loop" ID="{22242ECB-4F5B-469D-9CCA-4C889518BFC1}" WorkUnitID="{77425EE3-67E4-4DE1-A55B-651EEA210B7A}"/>
</Reference>
</ReferenceList>
</PluginInnerObject>
</ObjectList>
</ObjectLists>
</RandomSequenceContainer>
</ChildrenList>
</WorkUnit>
</Containers>
</WwiseDocument>
+87 -1
View File
@@ -20,7 +20,7 @@
<Action Name="" ID="{5353CD7E-7960-4F55-A96D-A154F38E2FB8}" ShortID="239792558">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
<Property Name="FadeTime" Type="Real64" Value="0.5"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
@@ -222,6 +222,92 @@
</Event>
</ChildrenList>
</Folder>
<Event Name="Play_Amb_Sam_Bed" ID="{9ACA0304-C3B8-4450-A098-42F65F1F5D70}">
<ChildrenList>
<Action Name="" ID="{EBB5299E-65B2-48F4-84A0-AA11242F309D}" ShortID="45834015">
<PropertyList>
<Property Name="FadeTime" Type="Real64" Value="0.5"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="AMB_Sam_Bed" ID="{E5CDEFAB-7DF2-42BA-B7B4-7F5010654B1E}" WorkUnitID="{6B73ACC6-20DF-427C-B868-9E7EB3DF18B6}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Play_Amb_Bodies_Bed" ID="{A2543352-3E04-42CA-9FC5-A9ADD3965AB2}">
<ChildrenList>
<Action Name="" ID="{A17A2124-AFDA-4726-B5E4-F05875A1C020}" ShortID="47761496">
<PropertyList>
<Property Name="FadeTime" Type="Real64" Value="0.5"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="AMB_Bodies_Bed" ID="{49159EEA-2095-4819-A201-EAE3FA4B336B}" WorkUnitID="{B6107CD8-714A-4190-8FF3-5F15CAB7B3A9}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Play_Amb_Bodies_Emitter_FogHorn" ID="{56825D05-1618-4302-9608-8D4001DFBCCF}">
<ChildrenList>
<Action Name="" ID="{C0063764-A2AF-4500-B0F4-17FB0C511B26}" ShortID="985614552">
<PropertyList>
<Property Name="Delay" Type="Real64" Value="5"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="Amb_Bodies_Emitter_FogHorn" ID="{E0ACEB73-8549-43A7-8D6D-9DC324381DEE}" WorkUnitID="{B6107CD8-714A-4190-8FF3-5F15CAB7B3A9}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Play_Amb_Bodies_Emitter_Hull_Loop" ID="{8AA73EB1-6B69-4380-B1C7-B00E74A0C9D4}">
<ChildrenList>
<Action Name="" ID="{69B9FB8D-D01E-4BCF-B72E-ACEF7B4B04F9}" ShortID="428931837">
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="Amb_Bodies_Emitter_Hull_Loop" ID="{47A8CEA5-A1F4-496C-8892-D9FED2F94E62}" WorkUnitID="{B6107CD8-714A-4190-8FF3-5F15CAB7B3A9}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Play_AMB_Sam_Emitter_Black_Sun_Loop" ID="{9ECBE28C-3697-4E70-AE48-02B7C32D271A}">
<ChildrenList>
<Action Name="" ID="{540A8FF3-14CE-4A21-A34B-D30D3C72C868}" ShortID="506762890">
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="AMB_Sam_Emitter_Black Sun_Loop" ID="{37B012A9-0B65-4A41-95C2-22C52435D233}" WorkUnitID="{6B73ACC6-20DF-427C-B868-9E7EB3DF18B6}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Play_AMB_Scarecrow_Bed" ID="{81497BB1-5EE5-44AE-BCA9-79B069033CFB}">
<ChildrenList>
<Action Name="" ID="{81EB11F6-3AE6-4120-9BDF-503E89744BF0}" ShortID="1034164734">
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="AMB_Scarecrow_Bed" ID="{6347E924-D7A6-4A98-A86F-151A21B74D59}" WorkUnitID="{77425EE3-67E4-4DE1-A55B-651EEA210B7A}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Play_Amb_Scarecrow_Emitter_Bonfire" ID="{E9FD2D9A-E114-41B9-8530-A89C33104E54}">
<ChildrenList>
<Action Name="" ID="{06CD158F-F975-4F3C-8B3E-A2586F0272E6}" ShortID="445325854">
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="Amb_Scarecrow_Emitter_Bonfire" ID="{1D773094-727C-4E38-96DE-77F12C255AA3}" WorkUnitID="{77425EE3-67E4-4DE1-A55B-651EEA210B7A}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
</ChildrenList>
</Folder>
</ChildrenList>
@@ -109,6 +109,16 @@
</Reference>
</ReferenceList>
</Action>
<Action Name="" ID="{7EEA08DF-83D2-4F3E-B004-B90E72F94F43}" ShortID="178106092">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="22"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="None" ID="{CA2310DD-7B55-4AE9-BB19-5EC534902613}" WorkUnitID="{9AC99FE9-EDCC-4881-86B6-5AA3A1CB1E57}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Set_toSequence" ID="{029ED880-0B2F-494F-B210-0FB199621CF1}">
@@ -58,6 +58,30 @@
<Property Name="Color" Type="int16" Value="23"/>
<Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList>
<ChildrenList>
<Event Name="Play_SFX_Enviro_Interact_DoorClose" ID="{98FD2AFD-DFE8-4DCF-85E2-3F2D01C80374}">
<ChildrenList>
<Action Name="" ID="{44EA39A1-CECE-426B-8D07-E55FE6AA639D}" ShortID="1026545007">
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="SFX_Enviro_Interact_DoorClose" ID="{BE9F3ADE-8BCF-4303-9F99-F3FF3FD8DDC5}" WorkUnitID="{6A94BF93-7FF1-4993-8285-73D5C9CE4309}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Play_SFX_Enviro_Interact_DoorOpen" ID="{201DD12A-ED4E-46BC-8403-3DBCE1460A39}">
<ChildrenList>
<Action Name="" ID="{278492AC-2947-4B0C-9F1D-FEC48305D738}" ShortID="894347079">
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="SFX_Enviro_Interact_DoorOpen" ID="{882D352C-D9C9-4C48-A4C2-FFEAC36C04F6}" WorkUnitID="{6A94BF93-7FF1-4993-8285-73D5C9CE4309}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
</ChildrenList>
</Folder>
</ChildrenList>
</WorkUnit>
@@ -1,6 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{F881ED94-E7B1-4183-85EE-DA58B0195F63}" SchemaVersion="133">
<GameParameters>
<WorkUnit Name="Default Work Unit" ID="{F881ED94-E7B1-4183-85EE-DA58B0195F63}" PersistMode="Standalone"/>
<WorkUnit Name="Default Work Unit" ID="{F881ED94-E7B1-4183-85EE-DA58B0195F63}" PersistMode="Standalone">
<ChildrenList>
<GameParameter Name="footstepSand_Level_Rtpc" ID="{203B550A-CEC8-41F5-B905-40E09AD778F2}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="0"/>
<Property Name="Max" Type="Real64" Value="15.3"/>
</PropertyList>
</GameParameter>
</ChildrenList>
</WorkUnit>
</GameParameters>
</WwiseDocument>
@@ -17,6 +17,14 @@
<Property Name="SlewRateUp" Type="Real64" Value="150"/>
</PropertyList>
</GameParameter>
<GameParameter Name="gamecontrol_sc_amb" ID="{CE37BC71-B71A-4BA6-BE78-6CD3D6447894}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="0"/>
<Property Name="Max" Type="Real64" Value="0"/>
<Property Name="Min" Type="Real64" Value="-48"/>
<Property Name="RTPCRamping" Type="int16" Value="2"/>
</PropertyList>
</GameParameter>
</ChildrenList>
</WorkUnit>
</GameParameters>
@@ -10,7 +10,7 @@
"Type": "Bus",
"GUID": "{31504338-4270-4CD2-A923-2ADDE8A9C0E4}",
"Language": "SFX",
"Hash": "{EE0DA1EC-71E5-0E14-19C2-156D05BFEA0A}",
"Hash": "{E0C3849C-F100-C431-A5DC-9939E54C0754}",
"ObjectPath": "AUX_Music_Demo",
"ShortName": "AUX_Music_Demo",
"Path": "Bus/AUX_Music_Demo.bnk",
@@ -44,6 +44,6 @@
]
}
],
"FileHash": "{37A2091E-08D1-AF08-6586-526DFA60B4CA}"
"FileHash": "{8803778D-C445-2C1E-2128-281F4BDD5304}"
}
}
@@ -10,7 +10,7 @@
"Type": "Bus",
"GUID": "{1733F3C8-7539-4F5C-8B6A-E26B07EE1C63}",
"Language": "SFX",
"Hash": "{DA0C3761-301D-6F56-63C6-6122C06E8276}",
"Hash": "{EE764915-8978-E46E-5FE0-70563613F5E8}",
"ObjectPath": "Bodies",
"ShortName": "Bodies",
"Path": "Bus/Bodies.bnk",
@@ -44,6 +44,6 @@
]
}
],
"FileHash": "{CA1A5DE4-6C7C-0E9E-0191-CAC07277AC1C}"
"FileHash": "{DCB61239-8A23-D1F3-A347-3733411ABEAE}"
}
}
@@ -10,7 +10,7 @@
"Type": "Bus",
"GUID": "{F216FFB9-8CED-43C9-8910-73C41EB638E6}",
"Language": "SFX",
"Hash": "{7F4782A3-FA1E-E720-D9C9-350F9AB49ED8}",
"Hash": "{1B2E9B81-344E-9634-9952-60FEECD9A65A}",
"ObjectPath": "House",
"ShortName": "House",
"Path": "Bus/House.bnk",
@@ -44,6 +44,6 @@
]
}
],
"FileHash": "{469C0BD0-DDF5-F81D-4F05-F803F0A4C0F1}"
"FileHash": "{16B110F7-32E1-998B-C04B-C9E79B2D0BE7}"
}
}
@@ -10,7 +10,7 @@
"Type": "Bus",
"GUID": "{E0BEDD51-1E05-4CEC-9012-10CB9759CFDB}",
"Language": "SFX",
"Hash": "{F4C79630-9DE4-134F-8DE6-FEC20EB7ED27}",
"Hash": "{023BE97C-D0A3-2AAF-E32D-439F53C2933F}",
"ObjectPath": "Sam",
"ShortName": "Sam",
"Path": "Bus/Sam.bnk",
@@ -44,6 +44,6 @@
]
}
],
"FileHash": "{21F81222-2EC2-4E31-E3AE-20B226E4546A}"
"FileHash": "{CAB79FBA-B0F7-BF59-BE3C-16F6A828CDB9}"
}
}
@@ -10,7 +10,7 @@
"Type": "Bus",
"GUID": "{62E6B65B-D49F-4F3A-B0E8-7A66A39A8C33}",
"Language": "SFX",
"Hash": "{6248E571-0910-F057-6F19-4F67125569B2}",
"Hash": "{61443C17-12CF-DCF4-FAF4-22EE3D6F319B}",
"ObjectPath": "Scarecrow",
"ShortName": "Scarecrow",
"Path": "Bus/Scarecrow.bnk",
@@ -44,6 +44,6 @@
]
}
],
"FileHash": "{F11A36D3-8D0C-D198-949C-FD10A62D9A18}"
"FileHash": "{B6234E07-A067-43FE-5F9F-D07007CBE198}"
}
}
@@ -10,7 +10,7 @@
"Type": "Bus",
"GUID": "{16227FDF-2CE5-4854-BF03-45B480915A36}",
"Language": "SFX",
"Hash": "{D5D5908F-0122-60A1-0670-D8E678DDFCE1}",
"Hash": "{01AA4AFC-68B6-1CC2-A3DC-78B5B3CB3E07}",
"ObjectPath": "Shrine",
"ShortName": "Shrine",
"Path": "Bus/Shrine.bnk",
@@ -44,6 +44,6 @@
]
}
],
"FileHash": "{D1991E7D-5913-1617-84DB-7E8347262C6E}"
"FileHash": "{1E7CAB95-7643-5EED-085A-85DE9AB36EB5}"
}
}

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