Files
Ipseity-Demo/Assets/MeshBaker/scripts/MB3_BoneWeightCopier.cs
T
2026-07-03 11:49:25 +02:00

12 lines
294 B
C#

using UnityEngine;
using System;
using System.Collections;
public class MB3_BoneWeightCopier : MonoBehaviour {
public GameObject inputGameObject;
public GameObject outputPrefab;
public float radius = .01f;
public SkinnedMeshRenderer seamMesh;
public string outputFolder;
}