Files
Ipseity-Demo/Assets/_Content/Scenes/Unabomber/VP_Unabomber_Cave.asset
T

263 lines
7.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2757097954317622359
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ChromaticAberration
active: 1
intensity:
m_OverrideState: 1
m_Value: 0.22
--- !u!114 &-143614759296500605
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Vignette
active: 1
color:
m_OverrideState: 1
m_Value: {r: 0.06, g: 0.02, b: 0.02, a: 1}
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.4
smoothness:
m_OverrideState: 1
m_Value: 0.55
rounded:
m_OverrideState: 0
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: VP_Unabomber_Cave
m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile
components:
- {fileID: 210069087717512860}
- {fileID: 1567256458647971247}
- {fileID: 836016771258335986}
- {fileID: 1447611618584614937}
- {fileID: 9090054813569026985}
- {fileID: -143614759296500605}
- {fileID: 8571322007563222216}
- {fileID: -2757097954317622359}
- {fileID: 1314159298609504173}
--- !u!114 &210069087717512860
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3}
m_Name: WhiteBalance
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.WhiteBalance
active: 1
temperature:
m_OverrideState: 1
m_Value: -22
tint:
m_OverrideState: 1
m_Value: -10
--- !u!114 &836016771258335986
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3}
m_Name: SplitToning
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.SplitToning
active: 1
shadows:
m_OverrideState: 1
m_Value: {r: 0.6, g: 0.4, b: 0.36, a: 1}
highlights:
m_OverrideState: 1
m_Value: {r: 0.5, g: 0.72, b: 0.72, a: 1}
balance:
m_OverrideState: 1
m_Value: -10
--- !u!114 &1314159298609504173
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3}
m_Name: LensDistortion
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LensDistortion
active: 1
intensity:
m_OverrideState: 1
m_Value: -0.15
xMultiplier:
m_OverrideState: 0
m_Value: 1
yMultiplier:
m_OverrideState: 0
m_Value: 1
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
scale:
m_OverrideState: 1
m_Value: 1.02
--- !u!114 &1447611618584614937
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3}
m_Name: LiftGammaGain
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LiftGammaGain
active: 1
lift:
m_OverrideState: 1
m_Value: {x: 1.04, y: 0.98, z: 0.97, w: 0.02}
gamma:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 1, w: 0}
gain:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 1, w: 0}
--- !u!114 &1567256458647971247
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorAdjustments
active: 1
postExposure:
m_OverrideState: 1
m_Value: 0.3
contrast:
m_OverrideState: 1
m_Value: 35
colorFilter:
m_OverrideState: 1
m_Value: {r: 0.86, g: 1, b: 0.97, a: 1}
hueShift:
m_OverrideState: 0
m_Value: 0
saturation:
m_OverrideState: 1
m_Value: -8
--- !u!114 &8571322007563222216
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3}
m_Name: FilmGrain
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.FilmGrain
active: 1
type:
m_OverrideState: 1
m_Value: 4
intensity:
m_OverrideState: 1
m_Value: 0.4
response:
m_OverrideState: 1
m_Value: 0.7
texture:
m_OverrideState: 0
m_Value: {fileID: 0}
--- !u!114 &9090054813569026985
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Bloom
active: 1
skipIterations:
m_OverrideState: 0
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 0.85
intensity:
m_OverrideState: 1
m_Value: 1.2
scatter:
m_OverrideState: 1
m_Value: 0.8
clamp:
m_OverrideState: 0
m_Value: 65472
tint:
m_OverrideState: 1
m_Value: {r: 0.8, g: 1, b: 0.97, a: 1}
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
filter:
m_OverrideState: 0
m_Value: 0
downscale:
m_OverrideState: 0
m_Value: 0
maxIterations:
m_OverrideState: 0
m_Value: 6
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dimension: 1
dirtIntensity:
m_OverrideState: 0
m_Value: 0