Files
Ipseity-Demo/Assets/_Content/Scripts/Features/LiminalSpaces/Samyaza/InitShader.cs
T

15 lines
323 B
C#

using UnityEngine;
public class InitShader : MonoBehaviour
{
void Start()
{
var renderers = GetComponentsInChildren<Renderer>();
float startTime = Time.time;
foreach (var renderer in renderers)
{
renderer.material.SetFloat("_FogStartTime", startTime);
}
}
}