Files
Ipseity-Demo/Assets/_Content/Scripts/Features/LiminalSpaces/BoatOnLake/Water/WateverVolumeFloater.cs
T

35 lines
813 B
C#

#region Using statements
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
#endregion
namespace Unheimlich.VFX.StylisedWater
{
public class WateverVolumeFloater : MonoBehaviour
{
#region Public fields
public WaterVolumeHelper WaterVolumeHelper = null;
#endregion
#region MonoBehaviour events
void Update()
{
var instance = WaterVolumeHelper ? WaterVolumeHelper : WaterVolumeHelper.Instance;
if (!instance)
{
Debug.Log("No Instance !");
return;
}
transform.position = new Vector3(transform.position.x, instance.GetHeight(transform.position) ?? transform.position.y, transform.position.z);
}
#endregion
}
}