Files
Ipseity-Demo/RESIDENCY_POC_WwiseProject/Game Parameters/GameOptionControl.wwu
T

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XML

<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}" SchemaVersion="133">
<GameParameters>
<WorkUnit Name="GameOptionControl" ID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}" PersistMode="Standalone">
<ChildrenList>
<GameParameter Name="masterVolume_Rtpc" ID="{742BC6AD-AAFC-4527-8BC6-433A805CF272}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="sfxVolume_Rtpc" ID="{4A1F256D-CD79-46C8-BB6D-EF020970B7D8}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="ambVolume_Rtpc" ID="{95A69FD8-8069-48CF-B359-CCF30E5AE9BC}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="musicVolume_Rtpc" ID="{EC946309-B2CB-4826-93D5-49665C376247}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="voVolume_Rtpc" ID="{53AD30DA-6BF8-496D-BA9F-D8C3202A377D}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
<GameParameter Name="uiVolume_Rtpc" ID="{1C17B59B-536F-4FB6-BB81-CF4732B1DF50}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="100"/>
</PropertyList>
</GameParameter>
</ChildrenList>
</WorkUnit>
</GameParameters>
</WwiseDocument>