24 lines
1.3 KiB
C#
24 lines
1.3 KiB
C#
#if !(UNITY_QNX) // Disable under unsupported platforms.
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (https://www.swig.org).
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// Version 4.4.0
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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/// Determines how a room interacts with the distance calculation of other rooms that it overlaps or is nested within.
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public enum AkRoomDistanceBehavior {
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/// This room is subtracted from the shape of parents and overlapping rooms of lower priority.
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/// Distance attenuation is applied to other rooms when the listener is in this room, because this room is a distinct space.
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AkRoomDistanceBehavior_Subtract,
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/// [\ref Experimental] This room does not participate in the distance calculation of other rooms.
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/// Distance attenuation does not apply to this room's parents, or overlapping sections of lower priority rooms,
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/// because this room does not form a distinct space and is not subtracted from the shape of other rooms.
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AkRoomDistanceBehavior_Exclude,
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AkRoomDistanceBehavior_Default = AkRoomDistanceBehavior_Subtract
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}
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#endif // #if !(UNITY_QNX) // Disable under unsupported platforms. |