Files
Ipseity-Demo/Assets/Wwise/API/Runtime/Generated/Common/AkEngineRenderingMode.cs
T
2026-03-23 14:28:21 +01:00

22 lines
1022 B
C#

#if !(UNITY_QNX) // Disable under unsupported platforms.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (https://www.swig.org).
// Version 4.4.0
//
// Do not make changes to this file unless you know what you are doing - modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
/// Rendering modes of the overall Sound Engine
public enum AkEngineRenderingMode {
/// Regular operation, based on real audio sink cadence
AkEngineRenderingMode_Online = 0,
/// No audio output, rendering as fast as possible, every operation is serialized (streaming, monitoring, bank loads, etc)
AkEngineRenderingMode_Offline = 1,
/// No audio output, rendering as fast as possible, but regular threaded operations still happen in threads.
AkEngineRenderingMode_OfflineThreaded = 2
}
#endif // #if !(UNITY_QNX) // Disable under unsupported platforms.