Files
Ipseity-Demo/Packages/OctoCore/Runtime/Scripts/Development/OctoDevelopment.cs
T
2026-02-09 23:53:14 +01:00

37 lines
675 B
C#

using UnityEngine.SceneManagement;
namespace OctoCore.Development
{
/// <summary>
/// Development and debugging module.
/// Provides settings for in-game logging.
/// </summary>
[System.Serializable]
public class OctoDevelopment : IOctoModule
{
/// <summary>
/// Whether to enable debug logging throughout the framework.
/// </summary>
public bool Log;
public void Init(OctoSettings settings)
{
}
public void Tick()
{
}
public void OnSceneChanged(Scene current, Scene next)
{
}
public void OnQuit()
{
}
}
}