47 lines
1.1 KiB
C#
47 lines
1.1 KiB
C#
using System.Collections;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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namespace OctoCore.Navigation
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{
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public class OctoSceneFadeEvent : MonoBehaviour
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{
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public UnityEvent _onFadeIn;
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public UnityEvent _onFadeOut;
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void Start()
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{
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if (!OctoSceneFade.Instance)
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{
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Debug.Log($"[OctoSceneFadeEvent] No OctoSceneFade.Instance found");
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return;
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}
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OctoSceneFade.Instance.OnFadeIn += OnFadeIn;
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OctoSceneFade.Instance.OnFadeOut += OnFadeOut;
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}
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void OnDestroy()
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{
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if (!OctoSceneFade.Instance)
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return;
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OctoSceneFade.Instance.OnFadeIn -= OnFadeIn;
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OctoSceneFade.Instance.OnFadeOut -= OnFadeOut;
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}
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private void OnFadeIn()
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{
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Debug.Log("FadeIn");
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_onFadeIn?.Invoke();
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}
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private void OnFadeOut()
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{
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Debug.Log("FadeOut");
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_onFadeOut?.Invoke();
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}
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}
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}
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