Files
Ipseity-Demo/Assets/_Content/Models/Characters/TvHead/TvHeadSitting.prefab
T
2026-06-10 16:35:16 +02:00

449 lines
14 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &715978782915071651
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3962653551345037086}
- component: {fileID: 1950094818131676848}
- component: {fileID: 8560051613914582222}
m_Layer: 0
m_Name: body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3962653551345037086
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 715978782915071651}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 744941220694355821}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1950094818131676848
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 715978782915071651}
m_Mesh: {fileID: -7599693042460565211, guid: 7bb77e735fd6a654ea312a338095f8e9, type: 3}
--- !u!23 &8560051613914582222
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 715978782915071651}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 541ea53b620cbf7409c0b72ac8070711, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1314047744260981826
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 744941220694355821}
m_Layer: 0
m_Name: tvHead_sitting
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &744941220694355821
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314047744260981826}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3962653551345037086}
- {fileID: 8078735522299140310}
- {fileID: 8383437571651475976}
- {fileID: 6460757595806617400}
m_Father: {fileID: 6057201749842717493}
m_LocalEulerAnglesHint: {x: -90, y: 180, z: 0}
--- !u!1 &1600932244298864994
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8383437571651475976}
- component: {fileID: 9067025010209763812}
- component: {fileID: 7826937917354519120}
m_Layer: 0
m_Name: head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8383437571651475976
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1600932244298864994}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.28299892, z: 1.1480002}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 744941220694355821}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &9067025010209763812
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1600932244298864994}
m_Mesh: {fileID: -7070831255929112694, guid: c3b9c31da6d8ff34ba7c9a2e47d8de5c, type: 3}
--- !u!23 &7826937917354519120
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1600932244298864994}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 541ea53b620cbf7409c0b72ac8070711, type: 2}
- {fileID: 2100000, guid: e2cbaa9274caf1e498d2b16333b70168, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5260991852894557037
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6057201749842717493}
- component: {fileID: 8575972379737396871}
m_Layer: 0
m_Name: TvHeadSitting
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6057201749842717493
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5260991852894557037}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 744941220694355821}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: -90, y: 180, z: 0}
--- !u!114 &8575972379737396871
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5260991852894557037}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d04f75733f013d54ca416a2b37a625e0, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TvHead
_references:
Head: {fileID: 7826937917354519120}
Ray: {fileID: 7117884785522372190}
_settings:
OffMin: 5
OffMax: 9
OnMin: 4
OnMax: 8
--- !u!1 &6948592970731301582
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8078735522299140310}
- component: {fileID: 209262353259317448}
- component: {fileID: 9015493303389503225}
m_Layer: 0
m_Name: clothes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8078735522299140310
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6948592970731301582}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 744941220694355821}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &209262353259317448
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6948592970731301582}
m_Mesh: {fileID: 8557406544951233148, guid: 7bb77e735fd6a654ea312a338095f8e9, type: 3}
--- !u!23 &9015493303389503225
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6948592970731301582}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 541ea53b620cbf7409c0b72ac8070711, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1001 &5774971271180786605
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 744941220694355821}
m_Modifications:
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalScale.x
value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalScale.y
value: 0.6999999
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalScale.z
value: 8
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalPosition.y
value: 0.21478832
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalPosition.z
value: 1.1386888
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalRotation.w
value: -0.00000044703478
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalRotation.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 90
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2541733693143394657, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_Name
value: Ray
objectReference: {fileID: 0}
- target: {fileID: 2541733693143394657, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3666808908055770611, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: 1165a82e814e68e40b450ec6446d33a2, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
--- !u!4 &6460757595806617400 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 688462554248565909, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
m_PrefabInstance: {fileID: 5774971271180786605}
m_PrefabAsset: {fileID: 0}
--- !u!23 &7117884785522372190 stripped
MeshRenderer:
m_CorrespondingSourceObject: {fileID: 3666808908055770611, guid: 2db7add660a81a342a80b1ba7a331929, type: 3}
m_PrefabInstance: {fileID: 5774971271180786605}
m_PrefabAsset: {fileID: 0}