Files
Ipseity-Demo/Assets/Wwise/API/Runtime/Generated/Mac/AkPlatformInitSettings_Mac.cs
T
2026-03-23 14:28:21 +01:00

114 lines
5.5 KiB
C#

#if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (https://www.swig.org).
// Version 4.4.1
//
// Do not make changes to this file unless you know what you are doing - modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
/// Platform specific initialization settings
/// <seealso cref="AK.SoundEngine.Init"/>
/// <seealso cref="AK.SoundEngine.GetDefaultPlatformInitSettings"/>
public class AkPlatformInitSettings : global::System.IDisposable {
private global::System.IntPtr swigCPtr;
protected bool swigCMemOwn;
internal AkPlatformInitSettings(global::System.IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = cPtr;
}
internal static global::System.IntPtr getCPtr(AkPlatformInitSettings obj) {
return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
}
internal virtual void setCPtr(global::System.IntPtr cPtr) {
Dispose();
swigCPtr = cPtr;
}
~AkPlatformInitSettings() {
Dispose(false);
}
public void Dispose() {
Dispose(true);
global::System.GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing) {
lock(this) {
if (swigCPtr != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
AkUnitySoundEnginePINVOKE.CSharp_delete_AkPlatformInitSettings(swigCPtr);
}
swigCPtr = global::System.IntPtr.Zero;
}
global::System.GC.SuppressFinalize(this);
}
}
/// Lower engine threading properties
public AkThreadProperties threadLEngine { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadLEngine_set(swigCPtr, AkThreadProperties.getCPtr(value)); }
get {
global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadLEngine_get(swigCPtr);
AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false);
return ret;
}
}
/// Ouput thread threading properties
public AkThreadProperties threadOutputMgr { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadOutputMgr_set(swigCPtr, AkThreadProperties.getCPtr(value)); }
get {
global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadOutputMgr_get(swigCPtr);
AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false);
return ret;
}
}
/// Bank manager threading properties (its default priority is AK_THREAD_PRIORITY_NORMAL)
public AkThreadProperties threadBankManager { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadBankManager_set(swigCPtr, AkThreadProperties.getCPtr(value)); }
get {
global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadBankManager_get(swigCPtr);
AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false);
return ret;
}
}
/// Monitor threading properties (its default priority is AK_THREAD_PRIORITY_ABOVENORMAL). This parameter is not used in Release build.
public AkThreadProperties threadMonitor { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadMonitor_set(swigCPtr, AkThreadProperties.getCPtr(value)); }
get {
global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadMonitor_get(swigCPtr);
AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false);
return ret;
}
}
/// Sampling Rate. Default 48000 Hz
public uint uSampleRate { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uSampleRate_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uSampleRate_get(swigCPtr); }
}
/// Number of refill buffers in voice buffer. 2 == double-buffered, defaults to 4.
public ushort uNumRefillsInVoice { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumRefillsInVoice_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumRefillsInVoice_get(swigCPtr); }
}
/// Main audio API to use. Leave to AkAPI_Default for the default sink (default value).
/// \ref AkAudioAPI
public AkAudioAPI eAudioAPI { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_eAudioAPI_set(swigCPtr, (int)value); } get { return (AkAudioAPI)AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_eAudioAPI_get(swigCPtr); }
}
/// Number of Apple Spatial Audio point sources to allocate for 3D audio use (each point source is a system audio object). Default: 128
public uint uNumSpatialAudioPointSources { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumSpatialAudioPointSources_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumSpatialAudioPointSources_get(swigCPtr); }
}
/// Print detailed system output information to the console log
public bool bVerboseSystemOutput { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_bVerboseSystemOutput_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_bVerboseSystemOutput_get(swigCPtr); }
}
}
#endif // #if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX