22 lines
1.0 KiB
C#
22 lines
1.0 KiB
C#
#if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (https://www.swig.org).
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// Version 4.4.1
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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/// Main Sound Engine interface, specific Mac.
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public enum AkAudioAPI {
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/// Use AVFoundation framework (modern, has more capabilities, available only for macOS 10.15 or above)
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AkAudioAPI_AVAudioEngine = 1 << 0,
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/// Use AudioUnit framework (basic functionality, compatible with all macOS devices)
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AkAudioAPI_AudioUnit = 1 << 1,
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/// Default value, will select the more appropriate API (AVAudioEngine for compatible devices, AudioUnit for others)
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AkAudioAPI_Default = AkAudioAPI_AVAudioEngine|AkAudioAPI_AudioUnit
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}
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#endif // #if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX |