27 lines
1.7 KiB
C#
27 lines
1.7 KiB
C#
#if !(UNITY_QNX) // Disable under unsupported platforms.
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (https://www.swig.org).
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// Version 4.4.0
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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/// Determines the operation used to calculate the transmission loss value for a transmission path.
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/// A ray is cast from listener to emitter, and this operation is applied to combine the current surface with the previous.
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/// A geometry instance can be marked as solid by using ``AkGeometryInstanceParams::IsSolid``.
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/// If a geometry instance is solid, transmission loss is applied for each pair of hit surfaces, representing an entrance and exit through the geometry.
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/// The transmission loss from a pair of hits through a solid geometry instance will be the max of both hits.
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public enum AkTransmissionOperation {
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/// Transmission loss of each hit surface is summed until it reaches 100%.
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AkTransmissionOperation_Add,
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/// The inverse of transmission loss (1 - TL) is multiplied in succession, and the result inverted. With each hit surface, the effect of additional transmission loss is reduced. The total loss will approach but never reach 100% unless a surface with 100% loss is found.
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AkTransmissionOperation_Multiply,
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/// The highest transmission loss of all hit surfaces is used.
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AkTransmissionOperation_Max,
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AkTransmissionOperation_Default = AkTransmissionOperation_Max
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}
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#endif // #if !(UNITY_QNX) // Disable under unsupported platforms. |