Files
Ipseity-Demo/Assets/Wwise/API/Runtime/Generated/Common/AkSetPositionFlags.cs
T
2026-03-23 14:28:21 +01:00

22 lines
987 B
C#

#if !(UNITY_QNX) // Disable under unsupported platforms.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (https://www.swig.org).
// Version 4.4.0
//
// Do not make changes to this file unless you know what you are doing - modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
/// Flags to independently set the position of the emitter or listener component on a game object.
public enum AkSetPositionFlags {
/// Only set the emitter component position.
AkSetPositionFlags_Emitter = 1 << 0,
/// Only set the listener component position.
AkSetPositionFlags_Listener = 1 << 1,
/// Default: set both emitter and listener component positions.
AkSetPositionFlags_Default = (AkSetPositionFlags_Emitter|AkSetPositionFlags_Listener)
}
#endif // #if !(UNITY_QNX) // Disable under unsupported platforms.