22 lines
987 B
C#
22 lines
987 B
C#
#if !(UNITY_QNX) // Disable under unsupported platforms.
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (https://www.swig.org).
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// Version 4.4.0
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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/// Flags to independently set the position of the emitter or listener component on a game object.
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public enum AkSetPositionFlags {
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/// Only set the emitter component position.
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AkSetPositionFlags_Emitter = 1 << 0,
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/// Only set the listener component position.
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AkSetPositionFlags_Listener = 1 << 1,
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/// Default: set both emitter and listener component positions.
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AkSetPositionFlags_Default = (AkSetPositionFlags_Emitter|AkSetPositionFlags_Listener)
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}
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#endif // #if !(UNITY_QNX) // Disable under unsupported platforms. |