Files
Ipseity-Demo/Assets/Unheimlich_POC/Scripts/Handlers/Interactions/Dialogues/DialogueChoice.cs
T

12 lines
365 B
C#

namespace Unheimlich.Interactions.Dialogues
{
/// <summary>
/// Serializable data structure representing a single dialogue choice option.
/// Links choice text to the next dialogue node via ID.
/// </summary>
[System.Serializable]
public class DialogueChoice
{
public string ChoiceText; // Text on the choice button
}
}