Files
Ipseity-Demo/Packages/OctoCore/Editor/OctoReadOnlyEditor.cs
T
2026-02-09 23:53:14 +01:00

22 lines
585 B
C#

using UnityEditor;
using UnityEngine;
namespace OctoCore.Components.Editor
{
[CustomPropertyDrawer(typeof(OctoReadOnlyAttribute))]
public class OCtoReadOnlyEditor: PropertyDrawer
{
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
return EditorGUI.GetPropertyHeight(property, label, true);
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
GUI.enabled = false;
EditorGUI.PropertyField(position, property, label, true);
GUI.enabled = true;
}
}
}