Files

47 lines
1.1 KiB
C#

using System.Collections;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace OctoCore.Navigation
{
public class OctoSceneFadeEvent : MonoBehaviour
{
public UnityEvent _onFadeIn;
public UnityEvent _onFadeOut;
void Start()
{
if (!OctoSceneFade.Instance)
{
Debug.Log($"[OctoSceneFadeEvent] No OctoSceneFade.Instance found");
return;
}
OctoSceneFade.Instance.OnFadeIn += OnFadeIn;
OctoSceneFade.Instance.OnFadeOut += OnFadeOut;
}
void OnDestroy()
{
if (!OctoSceneFade.Instance)
return;
OctoSceneFade.Instance.OnFadeIn -= OnFadeIn;
OctoSceneFade.Instance.OnFadeOut -= OnFadeOut;
}
private void OnFadeIn()
{
Debug.Log("FadeIn");
_onFadeIn?.Invoke();
}
private void OnFadeOut()
{
Debug.Log("FadeOut");
_onFadeOut?.Invoke();
}
}
}