Files
2026-03-23 14:28:21 +01:00

93 lines
4.0 KiB
C#

#if !(UNITY_QNX) // Disable under unsupported platforms.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (https://www.swig.org).
// Version 4.4.0
//
// Do not make changes to this file unless you know what you are doing - modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
/// Information about an output device instance.
/// This data can be retrieved by plug-ins via AK::IAkPluginContextBase::GetOutputDeviceInfo.
public class AkOutputDeviceInfo : global::System.IDisposable {
private global::System.IntPtr swigCPtr;
protected bool swigCMemOwn;
internal AkOutputDeviceInfo(global::System.IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = cPtr;
}
internal static global::System.IntPtr getCPtr(AkOutputDeviceInfo obj) {
return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
}
internal virtual void setCPtr(global::System.IntPtr cPtr) {
Dispose();
swigCPtr = cPtr;
}
~AkOutputDeviceInfo() {
Dispose(false);
}
public void Dispose() {
Dispose(true);
global::System.GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing) {
lock(this) {
if (swigCPtr != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
AkUnitySoundEnginePINVOKE.CSharp_delete_AkOutputDeviceInfo(swigCPtr);
}
swigCPtr = global::System.IntPtr.Zero;
}
global::System.GC.SuppressFinalize(this);
}
}
/// Full plugin ID, including company ID and plugin type. See AKMAKECLASSID macro.
public uint pluginID { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_pluginID_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_pluginID_get(swigCPtr); }
}
/// ID of shareset for this output device
public uint audioDeviceShareset { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_audioDeviceShareset_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_audioDeviceShareset_get(swigCPtr); }
}
/// Device ID that was specified in the Output Settings for this output device
public uint idDevice { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_idDevice_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_idDevice_get(swigCPtr); }
}
/// Channel configuration of the output device
public AkChannelConfig channelConfig { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_channelConfig_set(swigCPtr, AkChannelConfig.getCPtr(value)); }
get {
global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_channelConfig_get(swigCPtr);
AkChannelConfig ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkChannelConfig(cPtr, false);
return ret;
}
}
/// 3D Audio capabilities of the output device instance
public Ak3DAudioSinkCapabilities capabilities { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_capabilities_set(swigCPtr, Ak3DAudioSinkCapabilities.getCPtr(value)); }
get {
global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_capabilities_get(swigCPtr);
Ak3DAudioSinkCapabilities ret = (cPtr == global::System.IntPtr.Zero) ? null : new Ak3DAudioSinkCapabilities(cPtr, false);
return ret;
}
}
/// Custom data containing additional information about the device. This is plug-in implementation-defined. For Wwise Motion, this can be cast to AkMotionDeviceData.
public global::System.IntPtr customData { set { AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_customData_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkOutputDeviceInfo_customData_get(swigCPtr); }
}
public AkOutputDeviceInfo() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkOutputDeviceInfo(), true) {
}
}
#endif // #if !(UNITY_QNX) // Disable under unsupported platforms.