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SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_stairs AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/Island/M_bodiesInWater_stairs.mat Usage: ActiveRenderer EstimatedBytes: 5176 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_column Variant AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/Island/M_bodiesInWater_column Variant.mat Usage: ActiveRenderer EstimatedBytes: 812 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_frontBuilding_A AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_frontBuilding_A.mat Usage: ActiveRenderer EstimatedBytes: 5488 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_frontBuilding_B AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_frontBuilding_B.mat Usage: ActiveRenderer EstimatedBytes: 5216 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_frontBuilding_C AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_frontBuilding_C.mat Usage: ActiveRenderer EstimatedBytes: 5216 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_frontBuilding_D AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_frontBuilding_D.mat Usage: ActiveRenderer EstimatedBytes: 5216 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_frontBuilding_E AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_frontBuilding_E.mat Usage: ActiveRenderer EstimatedBytes: 5216 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_frontBuilding_F AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_frontBuilding_F.mat Usage: ActiveRenderer EstimatedBytes: 5488 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_landScape AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_landScape.mat Usage: ActiveRenderer EstimatedBytes: 5488 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_landScape_background AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_landScape_background.mat Usage: ActiveRenderer EstimatedBytes: 5488 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_landScape_concrete AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_landScape_concrete.mat Usage: ActiveRenderer EstimatedBytes: 5488 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: Material AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/Material.mat Usage: ActiveRenderer EstimatedBytes: 5996 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_bodiesInWater_stairs_B AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/IslandB/M_bodiesInWater_stairs_B.mat Usage: ActiveRenderer EstimatedBytes: 5488 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_water AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Materials/Water/M_water.mat Usage: ActiveRenderer EstimatedBytes: 4020 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: mat_arms AssetPath: Packages/com.coiriergraphics.octocore/Runtime/Models/arms/mat_arms.mat Usage: ActiveRenderer EstimatedBytes: 5996 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_boat AssetPath: Assets/_Content/Models/Props/BodiesInWater/Boat/Materials/M_boat.mat Usage: ActiveRenderer EstimatedBytes: 6072 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: Hidden/VFX/Rain/Raindrops/Output Particle Unlit Quad AssetPath: Usage: ActiveRenderer EstimatedBytes: 2184 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: Hidden/VFX/Rain/Rainsplash/Output Particle Unlit Quad AssetPath: Usage: ActiveRenderer EstimatedBytes: 6280 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_Fog_BodiesInWater Variant AssetPath: Assets/_Content/Models/VFX/Fog/Materials/Fog/M_Fog_BodiesInWater Variant.mat Usage: ActiveRenderer EstimatedBytes: 860 Notes: - SceneName: BodiesInWater AssetType: Material AssetName: M_Fog_BodiesInWater AssetPath: Assets/_Content/Models/VFX/Fog/Materials/Fog/M_Fog_BodiesInWater.mat Usage: ActiveRenderer EstimatedBytes: 2176 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_Details_A AssetPath: Assets/_Content/Textures/EnkiBilal/Detail/TX_Details_A.png Usage: ActiveRenderer EstimatedBytes: 743664 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_Details_E AssetPath: Assets/_Content/Textures/EnkiBilal/Detail/TX_Details_E.png Usage: ActiveRenderer EstimatedBytes: 743664 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_corpse_highpoly_Albedo AssetPath: Assets/_Content/Models/Props/BodiesInWater/Corpse/Textures/TX_corpse_highpoly_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615160 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_Details_Test AssetPath: Assets/_Content/Textures/EnkiBilal/Detail/TX_Details_Test.psd Usage: ActiveRenderer EstimatedBytes: 743664 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_waves_Normal AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Shaders/WaterThibaud/TX_waves_Normal.png Usage: ActiveRenderer EstimatedBytes: 2840788 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_rain_drops_spriteSheet AssetPath: Assets/_Content/Models/VFX/Rain/Textures/TX_rain_drops_spriteSheet.png Usage: ActiveRenderer EstimatedBytes: 22152058 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/Island/TX_islandBodiesWater_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615160 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_stairs_01_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/Island/TX_islandBodiesWater_stairs_01_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615198 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_arche_01_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/Island/TX_islandBodiesWater_arche_01_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615197 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_colomn_01_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/Island/TX_islandBodiesWater_colomn_01_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615198 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_statuesVenusDeMilo_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/Island/TX_islandBodiesWater_statuesVenusDeMilo_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615207 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: islandBodiesWater_frontBuildind_01_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/islandBodiesWater_frontBuildind_01_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615202 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: islandBodiesWater_frontBuildind_02_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/islandBodiesWater_frontBuildind_02_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615202 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: islandBodiesWater_frontBuildind_03_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/islandBodiesWater_frontBuildind_03_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615202 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: islandBodiesWater_frontBuildind_04_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/islandBodiesWater_frontBuildind_04_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615202 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: islandBodiesWater_frontBuildind_05_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/islandBodiesWater_frontBuildind_05_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615202 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: islandBodiesWater_frontBuildind_06_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/islandBodiesWater_frontBuildind_06_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615202 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_landscape_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/TX_islandBodiesWater_landscape_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615198 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_landscape_Normal AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/TX_islandBodiesWater_landscape_Normal.png Usage: ActiveRenderer EstimatedBytes: 11229462 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_landscapeBackground_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/TX_islandBodiesWater_landscapeBackground_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615208 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_landscapeBackground_Normal AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/TX_islandBodiesWater_landscapeBackground_Normal.png Usage: ActiveRenderer EstimatedBytes: 5615208 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_landscapeConcreteInsert_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/TX_islandBodiesWater_landscapeConcreteInsert_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615212 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_islandBodiesWater_stairs_02_Albedo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Textures/IslandB/TX_islandBodiesWater_stairs_02_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615198 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_boat_Albedo AssetPath: Assets/_Content/Models/Props/BodiesInWater/Boat/Textures/TX_boat_Albedo.png Usage: ActiveRenderer EstimatedBytes: 5615160 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_rain_splash_spriteSheet AssetPath: Assets/_Content/Models/VFX/Rain/Textures/TX_rain_splash_spriteSheet.png Usage: ActiveVisualEffectDependency EstimatedBytes: 136064 Notes: - SceneName: BodiesInWater AssetType: Texture AssetName: TX_rain_fall AssetPath: Assets/_Content/Models/VFX/Rain/Textures/TX_rain_fall.png Usage: ActiveVisualEffectDependency EstimatedBytes: 178416 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: Sphere AssetPath: Library/unity default resources Usage: ActiveRendererMesh EstimatedBytes: 68456 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: SM_Corpse_HighPoly AssetPath: Assets/_Content/Models/Props/BodiesInWater/Corpse/Sources/corpseHigh.fbx Usage: ActiveRendererMesh EstimatedBytes: 2065464 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: InkBlob_03 AssetPath: Assets/_Content/Models/Props/BodiesInWater/Corpse/Sources/corpsePuddle.fbx Usage: ActiveRendererMesh EstimatedBytes: 67944 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: body AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/bodiesInWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 3127744 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: Landscape AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 1378752 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: stairs_01 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_stairs_01.fbx Usage: ActiveRendererMesh EstimatedBytes: 24768 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: arche_01-07 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_arche_01-07.fbx Usage: ActiveRendererMesh EstimatedBytes: 6711816 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: arche_01-05 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_arche_01-05.fbx Usage: ActiveRendererMesh EstimatedBytes: 25797432 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: arche_01-01 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_arche_01-01.fbx Usage: ActiveRendererMesh EstimatedBytes: 83327352 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: colonnes_01-01 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_colomn_01-01.fbx Usage: ActiveRendererMesh EstimatedBytes: 157320 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: colonnes_01-05 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_colomn_01-05.fbx Usage: ActiveRendererMesh EstimatedBytes: 104304 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: colonnes_01-03 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_colomn_01-03.fbx Usage: ActiveRendererMesh EstimatedBytes: 89136 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: venusDeMilo AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_statuesVenusDeMilo.fbx Usage: ActiveRendererMesh EstimatedBytes: 1724496 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: arche_01-06 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/Island/islandBodiesWater_arche_01-06.fbx Usage: ActiveRendererMesh EstimatedBytes: 2450448 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: colonnes_01-01_01 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 157320 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: colonnes_01-02 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 92880 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: colonnes_01-03 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 89136 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: colonnes_01-04_01 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 60854 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: frontBuildind_01 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 52224 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: frontBuildind_02_01 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 18312 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: frontBuildind_03 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 36408 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: frontBuildind_04 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 21816 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: frontBuildind_05 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 23760 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: frontBuildind_06 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 31296 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: landscape AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 2580312 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: landscape_background AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 1663704 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: landscapeConcreteInsert AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 31128 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: stairs_01_01 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 24768 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: stairs_02 AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/IslandB/islandBodiesWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 22680 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: water AssetPath: Assets/_Content/Models/Environments/BodiesInWater/Sources/bodiesInWater.fbx Usage: ActiveRendererMesh EstimatedBytes: 25923192 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: body_skin AssetPath: Packages/com.coiriergraphics.octocore/Runtime/Models/arms/arms.fbx Usage: ActiveRendererMesh EstimatedBytes: 1119504 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: boat AssetPath: Assets/_Content/Models/Props/BodiesInWater/Boat/Sources/boat.fbx Usage: ActiveRendererMesh EstimatedBytes: 269760 Notes: - SceneName: BodiesInWater AssetType: Mesh AssetName: fogCircle AssetPath: Assets/_Content/Models/VFX/Fog/Models/fogCircle.fbx Usage: ActiveRendererMesh EstimatedBytes: 6072 Notes: - SceneName: BodiesInWater AssetType: SceneOnlyMesh AssetName: WaterVolume-53282 AssetPath: Usage: ActiveRendererSceneOnlyMesh EstimatedBytes: 5575960 Notes: Mesh generated/embedded in scene. It is counted in memory estimate but not preloadable from the manifest before the scene loads. Owner=///ENVIRONMENT/bodiesInWater/static/Water | vertices=41600 | triangles=20800. To preload it properly, make Mesh Baker save it as a .asset/prefab and assign that asset to the MeshFilter. - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: OxygenMono-Regular SDF AssetPath: Assets/TextMesh Pro/Fonts/TMP_Assets/OxygenMono-Regular SDF.asset Usage: NonRenderableDependency EstimatedBytes: 503 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: PlayerController AssetPath: Assets/_Content/Settings/PlayerController.inputactions Usage: NonRenderableDependency EstimatedBytes: 524 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E AssetPath: Assets/Wwise/ScriptableObjects/Switch/D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E.asset Usage: NonRenderableDependency EstimatedBytes: 553 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: scene_creditsScreen AssetPath: Assets/_Content/Data/OctoCore/Scenes/scene_creditsScreen.asset Usage: NonRenderableDependency EstimatedBytes: 521 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: Windows AssetPath: Assets/Wwise/ScriptableObjects/Windows.asset Usage: NonRenderableDependency EstimatedBytes: 502 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: settings AssetPath: Assets/OctoCore/Data/settings.asset Usage: NonRenderableDependency EstimatedBytes: 464 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: A2543352-3E04-42CA-9FC5-A9ADD3965AB2 AssetPath: Assets/Wwise/ScriptableObjects/Event/A2543352-3E04-42CA-9FC5-A9ADD3965AB2.asset Usage: NonRenderableDependency EstimatedBytes: 552 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: scene_Samyaza AssetPath: Assets/_Content/Data/OctoCore/Scenes/scene_Samyaza.asset Usage: NonRenderableDependency;ActiveScriptableObjectReference;ActiveScriptableObjectDependency EstimatedBytes: 517 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: Mac AssetPath: Assets/Wwise/ScriptableObjects/Mac.asset Usage: NonRenderableDependency EstimatedBytes: 498 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: 1A7DAC57-1CC3-4A60-B4AE-8AD0B25FC021 AssetPath: Assets/Wwise/ScriptableObjects/Event/1A7DAC57-1CC3-4A60-B4AE-8AD0B25FC021.asset Usage: NonRenderableDependency EstimatedBytes: 552 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: scene_HouseOfLeaves AssetPath: Assets/_Content/Data/OctoCore/Scenes/scene_HouseOfLeaves.asset Usage: NonRenderableDependency EstimatedBytes: 517 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: scene_Unabomber AssetPath: Assets/_Content/Data/OctoCore/Scenes/scene_Unabomber.asset Usage: NonRenderableDependency EstimatedBytes: 517 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: LiberationSans SDF AssetPath: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset Usage: NonRenderableDependency EstimatedBytes: 464 Notes: - SceneName: BodiesInWater AssetType: ScriptableObject AssetName: AkWwiseInitializationSettings AssetPath: Assets/Wwise/ScriptableObjects/AkWwiseInitializationSettings.asset Usage: NonRenderableDependency EstimatedBytes: 514 Notes: - 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