%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c12f834718fa7c2479f8a954db0682ec, type: 3} m_Name: settings_global m_EditorClassIdentifier: Save: Booleans: - {fileID: 11400000, guid: 9db22356e41f3ef4eb214c98f0d309c3, type: 2} Integers: [] Floats: [] Strings: - {fileID: 11400000, guid: a186262be747dae448e59cbe43ebe286, type: 2} - {fileID: 11400000, guid: 70ce020f0ed1ad24a94c854da5d6538e, type: 2} Vectors: [] Mapping: InputActionAsset: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3} Actions: [] Languages: Default: 1 SaveWritten: {fileID: 11400000, guid: 70ce020f0ed1ad24a94c854da5d6538e, type: 2} SaveAudio: {fileID: 11400000, guid: a186262be747dae448e59cbe43ebe286, type: 2} Overrides: [] Scenes: SceneDatas: [] UseAddressables: 0 FadeSettings: FadeInDuration: 0.5 FadeOutDuration: 0.5 FadeColor: {r: 0, g: 0, b: 0, a: 1} Ui: ReferenceSize: {x: 1440, y: 3120} IconsBackground: DefaultButton: {fileID: 0}