%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 166ae120db91b064c9b98086267b9783, type: 3} m_Name: ExampleClue_BrokenDoor m_EditorClassIdentifier: Assembly-CSharp::Unheimlich.Data.DetectiveBoard.ClueData ClueID: clue_broken_door_002 Title: Broken Door Description: The door to cell 13 shows signs of forced entry. Scratch marks on the inside. Icon: {fileID: 0} NodeColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} PossibleConnections: - clue_strange_sound_001 - clue_patient_testimony_003 Category: Physical Evidence InitialPosition: {x: 0.5, y: 0.5}