%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &374689770649026043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4194789067609018764} - component: {fileID: 466871648581313115} - component: {fileID: 8956352940254310143} m_Layer: 0 m_Name: MusicStateTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4194789067609018764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374689770649026043} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.2, y: 2, z: 4.67} m_LocalScale: {x: 2.57, y: 2.57, z: 2.57} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &466871648581313115 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374689770649026043} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &8956352940254310143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374689770649026043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b91e11b451fb1494ea8c2c2af03081c7, type: 3} m_Name: m_EditorClassIdentifier: Assembly-CSharp::Audio_MusicStateTrigger targetMusicState: 2 triggerOnEnter: 1 triggerOnExit: 0 exitMusicState: 4 playerTag: Player