#if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.4.1 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ /// Platform specific initialization settings /// /// public class AkPlatformInitSettings : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal AkPlatformInitSettings(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(AkPlatformInitSettings obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~AkPlatformInitSettings() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_AkPlatformInitSettings(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } /// Lower engine threading properties public AkThreadProperties threadLEngine { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadLEngine_set(swigCPtr, AkThreadProperties.getCPtr(value)); } get { global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadLEngine_get(swigCPtr); AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false); return ret; } } /// Ouput thread threading properties public AkThreadProperties threadOutputMgr { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadOutputMgr_set(swigCPtr, AkThreadProperties.getCPtr(value)); } get { global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadOutputMgr_get(swigCPtr); AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false); return ret; } } /// Bank manager threading properties (its default priority is AK_THREAD_PRIORITY_NORMAL) public AkThreadProperties threadBankManager { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadBankManager_set(swigCPtr, AkThreadProperties.getCPtr(value)); } get { global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadBankManager_get(swigCPtr); AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false); return ret; } } /// Monitor threading properties (its default priority is AK_THREAD_PRIORITY_ABOVENORMAL). This parameter is not used in Release build. public AkThreadProperties threadMonitor { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadMonitor_set(swigCPtr, AkThreadProperties.getCPtr(value)); } get { global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadMonitor_get(swigCPtr); AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false); return ret; } } /// Sampling Rate. Default 48000 Hz public uint uSampleRate { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uSampleRate_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uSampleRate_get(swigCPtr); } } /// Number of refill buffers in voice buffer. 2 == double-buffered, defaults to 4. public ushort uNumRefillsInVoice { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumRefillsInVoice_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumRefillsInVoice_get(swigCPtr); } } /// Main audio API to use. Leave to AkAPI_Default for the default sink (default value). /// \ref AkAudioAPI public AkAudioAPI eAudioAPI { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_eAudioAPI_set(swigCPtr, (int)value); } get { return (AkAudioAPI)AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_eAudioAPI_get(swigCPtr); } } /// Number of Apple Spatial Audio point sources to allocate for 3D audio use (each point source is a system audio object). Default: 128 public uint uNumSpatialAudioPointSources { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumSpatialAudioPointSources_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumSpatialAudioPointSources_get(swigCPtr); } } /// Print detailed system output information to the console log public bool bVerboseSystemOutput { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_bVerboseSystemOutput_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_bVerboseSystemOutput_get(swigCPtr); } } } #endif // #if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX