///////////////////////////////////////////////////////////////////////////////////////////////////// // // Audiokinetic Wwise generated include file. Do not edit. // ///////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef __WWISE_IDS_H__ #define __WWISE_IDS_H__ #include namespace AK { namespace EVENTS { static const AkUniqueID PLAY_PEUT_ON_R_ELLEMENT_D_FINIR_LE_TEMPS___INTERVIEW_D_TIENNE_KLEIN__FUTURA = 1760491448U; static const AkUniqueID PLAY_PLAYERFOOTSTEPS = 1805011878U; static const AkUniqueID PLAY_TEST_BINAURAL = 1094286959U; static const AkUniqueID STOP_PEUT_ON_R_ELLEMENT_D_FINIR_LE_TEMPS___INTERVIEW_D_TIENNE_KLEIN__FUTURA = 2715558970U; } // namespace EVENTS namespace SWITCHES { namespace FOOTSTEPSTYPE { static const AkUniqueID GROUP = 520915638U; namespace SWITCH { static const AkUniqueID CARPET = 2412606308U; static const AkUniqueID STONE = 1216965916U; static const AkUniqueID WOOD = 2058049674U; } // namespace SWITCH } // namespace FOOTSTEPSTYPE } // namespace SWITCHES namespace GAME_PARAMETERS { static const AkUniqueID PIANOPROXIMITY_RTPC = 3789916451U; } // namespace GAME_PARAMETERS namespace BUSSES { static const AkUniqueID AMB = 1117531639U; static const AkUniqueID BINAURAL = 52442795U; static const AkUniqueID MAIN = 3161908922U; static const AkUniqueID MAIN_AUDIO_BUS = 2246998526U; static const AkUniqueID MUSIC = 3991942870U; static const AkUniqueID PLAYER = 1069431850U; static const AkUniqueID SFX = 393239870U; static const AkUniqueID SFX_MONO = 4187181611U; static const AkUniqueID UI = 1551306167U; } // namespace BUSSES namespace AUDIO_DEVICES { static const AkUniqueID NO_OUTPUT = 2317455096U; static const AkUniqueID SYSTEM = 3859886410U; } // namespace AUDIO_DEVICES }// namespace AK #endif // __WWISE_IDS_H__