#if !(UNITY_QNX) // Disable under unsupported platforms. //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.4.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ /// Determines how a room interacts with the distance calculation of other rooms that it overlaps or is nested within. public enum AkRoomDistanceBehavior { /// This room is subtracted from the shape of parents and overlapping rooms of lower priority. /// Distance attenuation is applied to other rooms when the listener is in this room, because this room is a distinct space. AkRoomDistanceBehavior_Subtract, /// [\ref Experimental] This room does not participate in the distance calculation of other rooms. /// Distance attenuation does not apply to this room's parents, or overlapping sections of lower priority rooms, /// because this room does not form a distinct space and is not subtracted from the shape of other rooms. AkRoomDistanceBehavior_Exclude, AkRoomDistanceBehavior_Default = AkRoomDistanceBehavior_Subtract } #endif // #if !(UNITY_QNX) // Disable under unsupported platforms.