[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26200) Professional' Language: 'fr' Physical Memory: 65470 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 [Licensing::IpcConnector] Successfully connected to: "LicenseClient-admin" at "2026-05-24T17:26:34.1105029Z" Date: 2026-05-24T17:26:34Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe -batchmode -nographics -logFile logRunSetup.txt -projectPath C:\Users\admin\Documents\Unheimlich_POC -executeMethod WwiseSetupWizard.RunModify -quit Successfully changed project path to: C:\Users\admin\Documents\Unheimlich_POC C:/Users/admin/Documents/Unheimlich_POC [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [11232] Target information: Player connection [11232] * "[IP] 192.168.1.20 [Port] 55504 [Flags] 2 [Guid] 929106871 [EditorId] 929106871 [Version] 1048832 [Id] WindowsEditor(7,Hugo-LEBOLLOCH) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [11232] Host joined multi-casting on [225.0.0.222:54997]... Player connection [11232] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Package Manager] Connected to IPC stream "Upm-14312" after 0.6 seconds. [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: 249bb1cf1ab34b3980ceecc26c82dd83 Correlation Id: 7aad8fb334559a5fb613c25a3bd78651 External correlation Id: 7164492173857455792 Machine Id: V6JQcUosbU1zI3Mh7Qlw9G/Bwz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-admin" (connect: 0.00s, validation: 0.00s, handshake: 1.74s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-admin-notifications" at "2026-05-24T17:26:35.850864Z" [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 20066796059844-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [Licensing::Client] Successfully updated license, isAsync: True, time: 0.00 [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Licensing Background thread has ended after 1.75s [Licensing::Module] Licensing is initialized (took 1.00s). [Licensing::Client] Successfully resolved entitlement details Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Artifact Garbage Collection - Removed 135 unused hashed content files Refreshing native plugins compatible for Editor in 3337.27 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/admin/Documents/Unheimlich_POC/Assets Forcing GfxDevice: Null GfxDevice: creating device client; kGfxThreadingModeNonThreaded NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56312 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.001981 seconds. - Loaded All Assemblies, in 0.594 seconds Native extension for WindowsStandalone target not found ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.615 seconds Domain Reload Profiling: 1206ms BeginReloadAssembly (190ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (60ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (64ms) LoadAllAssembliesAndSetupDomain (260ms) LoadAssemblies (186ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (256ms) TypeCache.Refresh (253ms) TypeCache.ScanAssembly (231ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (615ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (559ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (72ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (133ms) ProcessInitializeOnLoadAttributes (235ms) ProcessInitializeOnLoadMethodAttributes (113ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start Package Manager log level set to [2] [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details Embedded package [com.coiriergraphics.octocore] was found in the directory [C:\Users\admin\Documents\Unheimlich_POC\Packages\OctoCore]. Please consider changing the directory name to match the package name. [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ai.navigation@2.0.9 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.ai.navigation@5218e4bf7edc) com.unity.collab-proxy@2.11.4 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.collab-proxy@a5329f833fa8) com.unity.formats.fbx@5.1.5 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.formats.fbx@86d1698ebb13) com.unity.ide.rider@3.0.38 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.ide.rider@1f60b3138684) com.unity.ide.visualstudio@2.0.26 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.ide.visualstudio@a99d56dec63f) com.unity.inputsystem@1.17.0 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.inputsystem@02433b2481ab) com.unity.probuilder@6.0.8 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.probuilder@2e7e30b1490d) com.unity.timeline@1.8.10 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.timeline@7f8b2fb101b6) com.unity.visualscripting@1.9.9 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69) com.unity.settings-manager@2.1.1 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.settings-manager@0b8638c5ce86) com.autodesk.fbx@5.1.2 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.autodesk.fbx@2768c58ce342) com.unity.searcher@4.9.4 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.searcher@d45a78918735) com.unity.burst@1.8.27 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.burst@973857688024) com.unity.mathematics@1.3.3 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.mathematics@19a9377c4ffa) com.unity.collections@2.6.2 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.collections@aea9d3bd5e19) com.unity.nuget.mono-cecil@1.11.6 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.nuget.mono-cecil@ecb9724e46ff) com.unity.test-framework.performance@3.2.0 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.test-framework.performance@0840f58e4562) Built-in packages: com.unity.2d.sprite@1.0.0 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.2d.sprite@82f01c8c75ca) com.unity.multiplayer.center@1.0.1 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.multiplayer.center@f01f4ba8d00a) com.unity.render-pipelines.universal@17.3.0 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.render-pipelines.universal@d10049dfa479) com.unity.test-framework@1.6.0 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.test-framework@0b7a23ab2e1d) com.unity.ugui@2.0.0 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.ugui@1890c14c96ff) com.unity.modules.accessibility@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.accessibility) com.unity.modules.adaptiveperformance@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.adaptiveperformance) com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) com.unity.modules.vectorgraphics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vectorgraphics) com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.hierarchycore) com.unity.ext.nunit@2.0.5 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.ext.nunit@d8c07649098d) com.unity.render-pipelines.core@17.3.0 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.render-pipelines.core@40aabbb0fdcf) com.unity.shadergraph@17.3.0 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.shadergraph@3686fafd4720) com.unity.render-pipelines.universal-config@17.0.3 (location: C:\Users\admin\Documents\Unheimlich_POC\Library\PackageCache\com.unity.render-pipelines.universal-config@8dc1aab4af1d) Embedded packages: com.coiriergraphics.octocore@file:C:\Users\admin\Documents\Unheimlich_POC\Packages\OctoCore (location: C:\Users\admin\Documents\Unheimlich_POC\Packages\OctoCore) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.03 seconds [ScriptCompilation] Requested script compilation because: Assembly Definition File(s) changed [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: C:\Users\admin\Documents\Unheimlich_POC\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 52.0432ms Starting: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Tools\BuildPipeline\bee_backend.exe --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: C:/Users/admin/Documents/Unheimlich_POC info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@973857688024\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil, Version=0.11.5.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.nuget.mono-cecil@ecb9724e46ff\Mono.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 76.8378ms DisplayProgressbar: Compiling Scripts ExitCode: 4 Duration: 2s66ms [ 898/1191 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput Rebuilding DAG because FileSignature timestamp changed: Library/Bee/1900b0aE-inputdata.json [ 912/1191 1s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Logging.dll (+2 others) Assets\Wwise\Logging\Runtime\WwiseLoggerSettings.cs(72,32): warning CS0219: The variable 'assetName' is assigned but its value is never used *** Tundra requires additional run (2.02 seconds), 2 items updated, 904 evaluated Starting: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/1900b0aE.dag.json" "Library/Bee/1900b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: C:/Users/admin/Documents/Unheimlich_POC ExitCode: 0 Duration: 1s325ms Starting: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Data\Tools\BuildPipeline\bee_backend.exe --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\1900b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: C:/Users/admin/Documents/Unheimlich_POC info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 8.3677ms ExitCode: 0 Duration: 4s479ms Finished compiling graph: 1195 nodes, 23288 flattened edges (19176 ToBuild, 196 ToUse), maximum node priority 1275 [ 899/1191 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1131/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Utilities.dll (+2 others) [1135/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.ProjectDatabase.dll (+2 others) [1139/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.dll (+2 others) [1143/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.WwiseTypes.dll (+2 others) [1147/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.dll (+2 others) [1148/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.MonoBehaviour.dll (+2 others) [1152/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/Ak.Wwise.Api.WAAPI.dll (+2 others) [1156/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.OpenXR.dll (+2 others) [1163/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.Editor.dll (+2 others) Assets\Wwise\API\Editor\WwiseWindows\AkWwiseBrowserFilter.cs(41,15): warning CS0414: The field 'AkWwiseBrowserFilter.allStatusSelected' is assigned but its value is never used Assets\Wwise\API\Editor\WwiseWindows\AkWwiseBrowserFilter.cs(42,15): warning CS0414: The field 'AkWwiseBrowserFilter.allTypeSelected' is assigned but its value is never used [1164/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.Editor.dll (+2 others) [1165/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.MonoBehaviour.Editor.dll (+2 others) Assets\Wwise\MonoBehaviour\Editor\WwiseSetupWizard\AkWwiseSetupWizard.cs(312,15): warning CS0618: 'EditorUtility.InstanceIDToObject(int)' is obsolete: 'InstanceIDToObject(int) is obsolete. Use EditorUtility.EntityIdToObject instead.' Assets\Wwise\MonoBehaviour\Editor\WwiseSetupWizard\AkWwiseSetupWizard.cs(432,15): warning CS0618: 'EditorUtility.InstanceIDToObject(int)' is obsolete: 'InstanceIDToObject(int) is obsolete. Use EditorUtility.EntityIdToObject instead.' [1172/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.AddressableUpdater.dll (+2 others) [1173/1191 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.AddressableInstaller.dll (+2 others) *** Tundra build success (4.45 seconds), 14 items updated, 1191 evaluated Assets\Wwise\API\Editor\WwiseWindows\AkWwiseBrowserFilter.cs(41,15): warning CS0414: The field 'AkWwiseBrowserFilter.allStatusSelected' is assigned but its value is never used Assets\Wwise\API\Editor\WwiseWindows\AkWwiseBrowserFilter.cs(42,15): warning CS0414: The field 'AkWwiseBrowserFilter.allTypeSelected' is assigned but its value is never used Assets\Wwise\MonoBehaviour\Editor\WwiseSetupWizard\AkWwiseSetupWizard.cs(312,15): warning CS0618: 'EditorUtility.InstanceIDToObject(int)' is obsolete: 'InstanceIDToObject(int) is obsolete. Use EditorUtility.EntityIdToObject instead.' Assets\Wwise\MonoBehaviour\Editor\WwiseSetupWizard\AkWwiseSetupWizard.cs(432,15): warning CS0618: 'EditorUtility.InstanceIDToObject(int)' is obsolete: 'InstanceIDToObject(int) is obsolete. Use EditorUtility.EntityIdToObject instead.' AssetDatabase: script compilation time: 8.547217s Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Refreshing native plugins compatible for Editor in 18.86 ms, found 21 plugins. Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.301 seconds Start importing Assets/Wwise/Logging using Guid(50074da4663b99c48a187e86cf46cb50) (DefaultImporter) -> (artifact id: 'cedec5e8424f65ab0804ecbe46253b2c') in 0.0298302 seconds Start importing Assets/Wwise/Resources using Guid(52784c437882d824c98a528af879dd0e) (DefaultImporter) -> (artifact id: '5f6d494d1fa276f43a97fa50ff84e077') in 0.0115249 seconds Start importing Assets/Wwise/API using Guid(55225daa38879114ea88811121776ae5) (DefaultImporter) -> (artifact id: '56b517410cd67c17ccf6d8a160e8aef2') in 0.0166854 seconds Start importing Assets/Wwise/Gizmos using Guid(16938b3f8e156ae48ac3f0b8731017ea) (DefaultImporter) -> (artifact id: '8b4718b1fd9af9af9d3625e1eeed2d41') in 0.0142168 seconds Start importing Assets/Wwise/Tools using Guid(171d1551a7f56d84c85ad3a88971b55a) (DefaultImporter) -> (artifact id: '02fc5db7e3bdeb7d17583f0a890bffdc') in 0.0128819 seconds Start importing Assets/Wwise/ScriptableObjects using Guid(672318f4397feeb4b9f73eb53dc7e46e) (DefaultImporter) -> (artifact id: '38fd01b9317af8df7af9651702dc1536') in 0.0161491 seconds Start importing Assets/Wwise/MonoBehaviour using Guid(583449416834a31459276451112b0bc3) (DefaultImporter) -> (artifact id: 'd513e5db08419c3abca086d7a256088b') in 0.0128012 seconds Start importing Assets/Wwise/OpenXR using Guid(0a12caf3cb183294884a8898f0f08aaf) (DefaultImporter) -> (artifact id: '030071da68239da73c3cc93d34b951db') in 0.0115686 seconds Start importing Assets/Wwise/ProjectDatabase using Guid(ebc8b915dc8e5674781a8fbe7b277017) (DefaultImporter) -> (artifact id: '353a101b91c733b42a0318968c1b974e') in 0.0099104 seconds Start importing Assets/Wwise/Documentation using Guid(cc078317294fdd54c83f3deb46cb62e0) (DefaultImporter) -> (artifact id: '85cbe3e377c8c8db0d427ae344651b4f') in 0.0114377 seconds Start importing Assets/Wwise/Timeline using Guid(ae01367b2085dd2458bdd566d13c889f) (DefaultImporter) -> (artifact id: '596aff70c0e5b62a9c64956f6c9caf72') in 0.0100998 seconds Start importing Assets/Wwise/Utilities using Guid(9f6762564d390424080dbf66850a7054) (DefaultImporter) -> (artifact id: 'c2fd7366559a40eda626c94addfef8d4') in 0.0106457 seconds Start importing Assets/Wwise/MonoBehaviour/Editor using Guid(9234aa3af650e204abb2c35a5c0d92fa) (DefaultImporter) -> (artifact id: '7ec53d4e6838418b9b72de997fbda72f') in 0.0112014 seconds Start importing Assets/Wwise/API/Runtime using Guid(33b8a14ff1c274741b6360db5832a74b) (DefaultImporter) -> (artifact id: 'b0d7561af285085240f9e48865ca13cb') in 0.0110949 seconds Start importing Assets/Wwise/Logging/Runtime using Guid(f328fb4fabd087541b7acba067aa7d83) (DefaultImporter) -> (artifact id: 'c9569cc1a3d30859cb9967553ee249ad') in 0.0103421 seconds Start importing Assets/Wwise/Timeline/Editor using Guid(54dbbf00c47566848857bba52bbb977c) (DefaultImporter) -> (artifact id: 'cae3b05503fb2ffb8283aebda740d8e6') in 0.0112185 seconds Start importing Assets/Wwise/API/Editor using Guid(b403f84d796337a49bc375e60203d976) (DefaultImporter) -> (artifact id: '21725489f136c19c090ac99346724995') in 0.0099175 seconds Start importing Assets/Wwise/Tools/AddressableUpdater using Guid(c45b6dba6d84c444da2c61f67bafba7d) (DefaultImporter) -> (artifact id: '60ddce3ef6eb978cc00cb777c675b703') in 0.0116151 seconds Start importing Assets/Wwise/Documentation/AppleCommon using Guid(f7bdc8ff356156044959d08f42ae31cf) (DefaultImporter) -> (artifact id: '069918b3367ea46894764c4eb570a4c9') in 0.0106472 seconds Start importing Assets/Wwise/MonoBehaviour/Runtime using Guid(685f43ae7bed0334fb402f2b4a0e8632) (DefaultImporter) -> (artifact id: '9eaab3b423da83ed5bf08b0bb384bca6') in 0.0112164 seconds Start importing Assets/Wwise/Utilities/Runtime using Guid(5a524b5f9266e0b4284b3fc92182fe8f) (DefaultImporter) -> (artifact id: '9b2270834c94e9614b8b993f1fb7e5be') in 0.0111344 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime using Guid(aa3bad437998c1542aa2c8da22142949) (DefaultImporter) -> (artifact id: '3825909071c18618f3215c02df8dd6bc') in 0.0095316 seconds Start importing Assets/Wwise/Documentation/Windows using Guid(dc6d23068d6f3094dadf556ddd65a9c4) (DefaultImporter) -> (artifact id: 'a4b7ed61d10f24204301d26749872185') in 0.0115563 seconds Start importing Assets/Wwise/Timeline/Runtime using Guid(6e946a5804ca181448258196fbbd7bab) (DefaultImporter) -> (artifact id: 'a2077ce2de6f60446eca565a8c0d2f61') in 0.0114495 seconds Start importing Assets/Wwise/Tools/AddressableInstaller using Guid(9e477556c144fa5468b8bd978b04e26f) (DefaultImporter) -> (artifact id: '5279baae3fb51ddf3a9de1f51ca4dd80') in 0.0102938 seconds Start importing Assets/Wwise/Documentation/AppleCommon/en using Guid(80990349ad62a4049be7a1e2ffdb7b0b) (DefaultImporter) -> (artifact id: 'dac21c68f6ef9bb965af3a3c51e89fc5') in 0.0109624 seconds Start importing Assets/Wwise/Documentation/AppleCommon/zh using Guid(c1e84a5b829d84f42b8bfd6de45312e6) (DefaultImporter) -> (artifact id: '616ea9ac2bbc58accdb3ee37c5f667d9') in 0.0136184 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins using Guid(427113e45772975469649ae71a28ee67) (DefaultImporter) -> (artifact id: '8c0ee48c3a157fdeb6d5924eeb2e108d') in 0.0142133 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows using Guid(62be49cb249a4ae43a0a805ff5f0d0d7) (DefaultImporter) -> (artifact id: 'a5f3b773e7c4466142af9ba4ff9d5747') in 0.0150753 seconds Start importing Assets/Wwise/Documentation/Windows/en using Guid(a3ff5a58f5489b54eb06e7e8b34fb284) (DefaultImporter) -> (artifact id: '4c219023ab3501c5e3147646dff9f543') in 0.0196778 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Handwritten using Guid(34fd73daa752c074f89133f7fd7e6a8f) (DefaultImporter) -> (artifact id: '4b85809ac945c1a8b78fd937c7043ff7') in 0.0173798 seconds Start importing Assets/Wwise/Tools/AddressableUpdater/Editor using Guid(c4828088243871349abedc2ea0e6dad4) (DefaultImporter) -> (artifact id: 'be23b28d76724a08b71197ecdfc2e6fe') in 0.0137956 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard using Guid(d4442a4e865c1104d96fc272b2472fbf) (DefaultImporter) -> (artifact id: '610dac09b016dc50ff4b5b9fbe63c27d') in 0.0153327 seconds Start importing Assets/Wwise/Documentation/Windows/ja using Guid(053e5001e6fc9074ea9bf6ce70e33aef) (DefaultImporter) -> (artifact id: '60f135c618884bf01e6723442acedc7d') in 0.0177985 seconds Start importing Assets/Wwise/API/Runtime/Handwritten using Guid(268cf205445e5fd40abce17c10cbab8a) (DefaultImporter) -> (artifact id: 'd33236732a769c8783af860850ef082a') in 0.0151845 seconds Start importing Assets/Wwise/Documentation/Windows/zh using Guid(26fdc8012ef777f4a85086c95aaf10b1) (DefaultImporter) -> (artifact id: '59ca838e3149d2fb801d7d2f79d0b690') in 0.0141297 seconds Start importing Assets/Wwise/API/Editor/PluginActivator using Guid(36a9007a1533f7147913a95a45516d31) (DefaultImporter) -> (artifact id: '61f0711c186cf2722f0dccefe1e145c2') in 0.0161605 seconds Start importing Assets/Wwise/API/Runtime/Plugins using Guid(a78d26d8bbc711749b9830d868921c13) (DefaultImporter) -> (artifact id: '9563b504e8af510f07755118dc105db7') in 0.0154784 seconds Start importing Assets/Wwise/Documentation/Windows/ko using Guid(f7e986421ca3b8347b37a235f446d6b9) (DefaultImporter) -> (artifact id: 'cacf7243b7ad9fb82079a921f41a4cc3') in 0.0141398 seconds Start importing Assets/Wwise/Documentation/AppleCommon/ko using Guid(085e3626cad40324e900b97ecc8f3c77) (DefaultImporter) -> (artifact id: '5053e73b4717abadf9a41b3e6aaa03d1') in 0.0156942 seconds Start importing Assets/Wwise/API/Editor/WwiseTypes using Guid(384ef023d7859de49873bebc3903fcea) (DefaultImporter) -> (artifact id: 'eb355b6914a2c7f105b481f9d1b8751d') in 0.0184077 seconds Start importing Assets/Wwise/Tools/AddressableInstaller/Editor using Guid(687e6ec8aa2d6634289f2d87797b8a49) (DefaultImporter) -> (artifact id: 'a00a1d2e901180f884e3e051617a3ea9') in 0.0136914 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes using Guid(69d6dd121af104b4dbdd61375236c4ee) (DefaultImporter) -> (artifact id: '20aa0cb8603a168126f3aa803b0008a2') in 0.01435 seconds Start importing Assets/Wwise/Documentation/AppleCommon/ja using Guid(5a6933955b95c0b419240932ff351e5d) (DefaultImporter) -> (artifact id: '85fd4b1c045fc4d848aa8e0ae8b74ab2') in 0.0138245 seconds Start importing Assets/Wwise/API/Editor/WwiseMenu using Guid(0b5ab8476d2586b4aab61c7304cf1f53) (DefaultImporter) -> (artifact id: '266e9b61a9171a1b07b4abea7ac3249d') in 0.0140107 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers using Guid(0f8828073c0dd8e4ca1dc42e88357dce) (DefaultImporter) -> (artifact id: 'fc57c60d8d4a81da768c25235304dd8c') in 0.0172402 seconds Start importing Assets/Wwise/API/Runtime/Generated using Guid(8f776122595e844418eff2940bd3fb3c) (DefaultImporter) -> (artifact id: 'c5d6e37cbd7790dc93b1ff25cff73fd1') in 0.0160554 seconds Start importing Assets/Wwise/API/Runtime/Generated/Mac using Guid(00a4b30af535646448253a76c10da14c) (DefaultImporter) -> (artifact id: '03da434466e60e2e74fc7565174a222e') in 0.0224585 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseObjects using Guid(11bfbe1769440fd4f8ec678d78b313a7) (DefaultImporter) -> (artifact id: 'fe78dd10e992354c8cf18927c8e91147') in 0.0205036 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/Mac using Guid(42c7bf98edbc1b94aa8b870abbfd95c3) (DefaultImporter) -> (artifact id: 'c6d4f4a9dbc5f47f2306a8c14eec0a54') in 0.0154688 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Windows using Guid(b2ed0054a37027c478d377ad284bd312) (DefaultImporter) -> (artifact id: 'c659a67966db75139051a0bd2a415557') in 0.0167957 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons using Guid(23c64ffc5d19bb4498162b6767785ced) (DefaultImporter) -> (artifact id: '9ea6a3730b729a14b3eb60f933a687f4') in 0.0156379 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Mac using Guid(f3e7167e9382ad44983d9939d3d73926) (DefaultImporter) -> (artifact id: '0fa8c05c38fbab9f64cfc94b8b7e33ca') in 0.0148476 seconds Start importing Assets/Wwise/API/Editor/WwiseMenu/Windows using Guid(64c517c792b2d084a8ba9d448c83da49) (DefaultImporter) -> (artifact id: 'd8b7533fc105779af03f5d62c7d120bc') in 0.0138931 seconds Start importing Assets/Wwise/API/Runtime/Generated/Common using Guid(84f11be3d6021ee4cac9426d6e7b4b27) (DefaultImporter) -> (artifact id: '9976d85cd1990fba83307d7143124fea') in 0.0176408 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/BrowserIcons using Guid(c43301f5a03706f4a86ee6ad26867f18) (DefaultImporter) -> (artifact id: '21ac6391cef936d04df7962ee1767d51') in 0.015475 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac using Guid(c4cb1f476d7fa0b4fb81a5806ce1adf3) (DefaultImporter) -> (artifact id: '64fd2dc017b04450e24432c9763fc618') in 0.0165117 seconds Start importing Assets/Wwise/API/Editor/PluginActivator/Windows using Guid(15549a8355d379843aa7ee8792e7d5e2) (DefaultImporter) -> (artifact id: '1e374f5184fa5bd91fc6076e89231d9a') in 0.0148794 seconds Start importing Assets/Wwise/API/Editor/PluginActivator/Common using Guid(3623a364982648c41aa4417832ac717f) (DefaultImporter) -> (artifact id: 'a040411e509c674229800f858042ca50') in 0.0131646 seconds Start importing Assets/Wwise/API/Editor/WwiseMenu/Mac using Guid(36ce7f91732abfe4f946f26cf83019c3) (DefaultImporter) -> (artifact id: '6eeca3c711dcd8ea9317ea289d6ffafa') in 0.0142409 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI using Guid(270d55b21246e824eaeb28b1fdbb9e01) (DefaultImporter) -> (artifact id: '5bbf4207c28a288722c96c152e0b98b5') in 0.0158301 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Windows using Guid(77675ff2dc9f8a54aaaa0d8d046795b0) (DefaultImporter) -> (artifact id: '7f6c34b1c97a2a231da9dfe06c0f36d8') in 0.0159588 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseObjectsManagers using Guid(b7a43b6f818231140910c1cca1844869) (DefaultImporter) -> (artifact id: '2bd4f4e4acd67e6b88e6338a041cb57b') in 0.0142656 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Handwritten/Common using Guid(c8f1a548677d2f74696c3a56035edf4d) (DefaultImporter) -> (artifact id: '98a157f0ac7e00cd1e306b2525a3a182') in 0.0180663 seconds Start importing Assets/Wwise/API/Editor/PluginActivator/Mac using Guid(794f0925934d2a84ba8cca191ac7d3f2) (DefaultImporter) -> (artifact id: '059e0636e7634b3e59da75ea08e94a80') in 0.014142 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/Windows using Guid(3a5db7798fd4706409203f052abdbe02) (DefaultImporter) -> (artifact id: '2ccce79671527918a5e469ae9e7cf1da') in 0.0147446 seconds Start importing Assets/Wwise/API/Runtime/Generated/Windows using Guid(4aa15dc9b7fb46847a00b05a74e3eece) (DefaultImporter) -> (artifact id: '66650e542b2da14e00e6f76847540a1c') in 0.0143176 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseTypes using Guid(5a1fb8c5c84ae764084c27c912d71818) (DefaultImporter) -> (artifact id: '650a57b1d4c252b99c79fbfe104891ce') in 0.0411809 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows using Guid(8c4e4492675569a40950602026cb2d8b) (DefaultImporter) -> (artifact id: '40e06c7f654eb15ff8643b3fed69b91c') in 0.0247586 seconds Start importing Assets/Wwise/API/Editor/WwiseMenu/Common using Guid(cdc4ae63f9b977e4bb3e612dd6ce3059) (DefaultImporter) -> (artifact id: '2a8cf435174d65350fe0239269633bce') in 0.0060501 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Mac using Guid(9e1f8e0d67ca03b4c9673b30f3a1eb86) (DefaultImporter) -> (artifact id: '116c8dcc4ab65cea1da09c5bd0ba704f') in 0.0063075 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/Common using Guid(cee327f9ecce0444a8a99dcd4dd4de19) (DefaultImporter) -> (artifact id: '050d2fe06f51bd83c3fe7da5ae02636e') in 0.0157409 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug using Guid(a053330af605c6a47a266d6dfe2e4808) (DefaultImporter) -> (artifact id: 'fe86eca63bc274c1f7b94470d7941f5d') in 0.0146161 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64 using Guid(221c2992ede72944584f7d29c15bdffa) (DefaultImporter) -> (artifact id: '0aea24b690d9bd777b41e97cc91e2670') in 0.0171508 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP using Guid(c375195fab7e3b14c94fff0023d7c452) (DefaultImporter) -> (artifact id: '33b5a660e2f92cc742c30e73ab70b883') in 0.0255726 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Windows/x86_64 using Guid(a598692cfceaf0544807b4d8e8979033) (DefaultImporter) -> (artifact id: 'b80af286f37a75f81e81a10d5dd2f082') in 0.0220912 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release using Guid(56691eb71b12943469949a81e71553d8) (DefaultImporter) -> (artifact id: '5de76f429dfa712220da2c40daa8713d') in 0.0224471 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Mac/DSP using Guid(28ea87fea3cb71d4e9ddf4026098e331) (DefaultImporter) -> (artifact id: 'd611840b7bd2ee47cb47f6c29a648bc2') in 0.0198122 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays using Guid(6c0b87b115b2f754d9ff0f392b4a132b) (DefaultImporter) -> (artifact id: '1c5b18e609df475edfe1744725167377') in 0.0167136 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile using Guid(8c95ee00db637944c82d67d1fc82aa62) (DefaultImporter) -> (artifact id: '14b8712ee14362a7d40f4b2255c202b5') in 0.0180938 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86 using Guid(ff833d6655a5d854c9a29047d99ecdd5) (DefaultImporter) -> (artifact id: '7f9c9f4131827a7e7c49f14db4596d2c') in 0.0174233 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Windows/x86_64/DSP using Guid(e08be675a336fc5478610fc737ed143e) (DefaultImporter) -> (artifact id: 'f10e73a6002f5cc78136e4b3b7d0190b') in 0.0172505 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP using Guid(72b3fa1457af98b4ba32c209507b7476) (DefaultImporter) -> (artifact id: '1b40b7f39d5715e631a6382263572f21') in 0.0147383 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug using Guid(b22f35ad658344a4e8d80466690d4ba0) (DefaultImporter) -> (artifact id: 'fd2b6b24e29bdf0b7f78b6a25feedba1') in 0.0180295 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release using Guid(a49295c32f544ee4fab411cdb30204bb) (DefaultImporter) -> (artifact id: '3e1c1662db456c82c53f48b2db523786') in 0.0157346 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM using Guid(b48e7ca3258e5a74db1b9af0bbba8af0) (DefaultImporter) -> (artifact id: '2b85338c0d406242e48f6807bc292296') in 0.017175 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP using Guid(05f28ecb351085e4fae15bc3bf601af9) (DefaultImporter) -> (artifact id: 'c6548114ffe03e4aa4b769ba0e6c1984') in 0.014821 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Debug using Guid(f5775c9581064bb41b818f83007b2fc1) (DefaultImporter) -> (artifact id: '341e9a5cf43eccb74e6a9daf4ff7038e') in 0.017569 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM using Guid(f651fab956bbc30499eab57927fafa18) (DefaultImporter) -> (artifact id: '98249f662eff2d24241a2db8c71bc453') in 0.0140466 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile using Guid(4aefb811e09a1c640bf7cadb3a93fa5a) (DefaultImporter) -> (artifact id: '0c11215e6ad5300bae52df5348dcca3c') in 0.0154958 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile using Guid(fa9ad7c01bd12e54c86517f65fd325cd) (DefaultImporter) -> (artifact id: 'aa3ebec4805f72a11e4b8698a97bffd5') in 0.0141669 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Release using Guid(9b7a1eec7d5c5174db56351d35f92893) (DefaultImporter) -> (artifact id: 'f35eddd72c4e91c2100b9735e4b4ce53') in 0.0144511 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM using Guid(8ef487ad9ed715642b7beb7e18dce1a2) (DefaultImporter) -> (artifact id: 'c05e0188d6315fad4c999e57b58f7eda') in 0.0145796 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents using Guid(50de89a8abe5029499a6b26e14ed9cb5) (DefaultImporter) -> (artifact id: '56d90809ccc12297be0af4994cdca711') in 0.0156909 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents using Guid(a3cd3a231bc39cb46bf4c64c4721e570) (DefaultImporter) -> (artifact id: '83b4f2c8f1ac765b12419194b7b91bf2') in 0.018162 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents using Guid(d4b0cbaef14d8f14cbbd79804e743e84) (DefaultImporter) -> (artifact id: '2914e8336b0be5172740292fbcedac76') in 0.0153732 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources using Guid(e2cd14b2085af5d489ad54b0a2bb1e70) (DefaultImporter) -> (artifact id: 'db0f3f0dff92b58a2043a8f4a85af7d0') in 0.0138646 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources using Guid(057ce252df4163444a6e3abf67189771) (DefaultImporter) -> (artifact id: '9331f2640492b7bf177ac21bfdf83a1c') in 0.0143376 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources using Guid(696b13038fc90f144a2c06e45f28c747) (DefaultImporter) -> (artifact id: '1b3aa28664f78c91c39b9e58374cc5e3') in 0.0159001 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations using Guid(a1efd396c52974147a5162d294afdfbb) (DefaultImporter) -> (artifact id: '26783ae422173f2a4754af9f52653f2d') in 0.0159679 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(331f38ba6fca8ca4296045f68caf0381) (DefaultImporter) -> (artifact id: 'c0c51291e23835b764839931fe873044') in 0.0153522 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations using Guid(954d751a38a5d5142b0b7c2febcc4fb6) (DefaultImporter) -> (artifact id: 'a2e91aec16e8ebdbfeae9712c6506477') in 0.0158958 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(b94cae542383a114fbada845e69c3c13) (DefaultImporter) -> (artifact id: '81dcefdcb1d6a99756d9220089bc48af') in 0.0159674 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(fa7f5ef945f57d14e9953136e57849d8) (DefaultImporter) -> (artifact id: '3561c19326427755bf2e19b35cfba933') in 0.0155006 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations using Guid(3ffaf56e485ba9a4089f22ba066e398a) (DefaultImporter) -> (artifact id: '3463d44bed423024efbb830c6c389c9d') in 0.0166983 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64 using Guid(13676655ed9ee8d4f8b369d7dbb0200a) (DefaultImporter) -> (artifact id: 'cba7e6bc313eb544b80bbb943b099b4a') in 0.013998 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64 using Guid(8718acaeb9dab0f4b9e37adbd15deab3) (DefaultImporter) -> (artifact id: '5a4c3cd0f2ec602cd2a36a52123744aa') in 0.0190449 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64 using Guid(89a76d77de5f6d24193d5c61fdcfba8d) (DefaultImporter) -> (artifact id: '0d990ae5d2ba066dc358e9130f0dd657') in 0.0154965 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64 using Guid(1a4116caefaaec141b588074aa9ce7a1) (DefaultImporter) -> (artifact id: '4d9a369a6d754c1279ba57710a0fe2bc') in 0.014043 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64 using Guid(9e4bf691884d7aa4b88f9146adfcad96) (DefaultImporter) -> (artifact id: 'fb5a17cbe3cd84640af4bf19c500dacf') in 0.0162716 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64 using Guid(4fc635cacfbe6364891be02e0125036d) (DefaultImporter) -> (artifact id: '551e5b426d6d65dcfa6b02a74ea849e9') in 0.0156635 seconds Start importing Assets/Wwise/Utilities/Runtime/AK.Wwise.Unity.Runtime.Utilities.asmdef using Guid(f11150c1c2477354cbf34136facf4aeb) (AssemblyDefinitionImporter) -> (artifact id: 'd4c8afc20b005b9e8ac221fb114fe9da') in 0.0164311 seconds Start importing Assets/Wwise/API/Editor/AK.Wwise.Unity.API.Editor.asmdef using Guid(a459e7d00546ebd45a427b049e86d034) (AssemblyDefinitionImporter) -> (artifact id: 'f5b112e746f12708c1fa48ece83f24f1') in 0.0169873 seconds Start importing Assets/Wwise/Logging/Runtime/AK.Wwise.Unity.Logging.asmdef using Guid(a7e2076301f4ec54b8e81dd7f89f9117) (AssemblyDefinitionImporter) -> (artifact id: 'f58de03b44698b7a31d8fada1a1d5f38') in 0.0170286 seconds Start importing Assets/Wwise/Tools/AddressableInstaller/Editor/AK.Wwise.Unity.AddressableInstaller.asmdef using Guid(2965f2128381b174fbc9ee9f65719982) (AssemblyDefinitionImporter) -> (artifact id: '5798e921c07a19178fc156ece59f1375') in 0.0171224 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/AK.Wwise.Unity.MonoBehaviour.Editor.asmdef using Guid(893d452fd51507e4189660dbd93aede0) (AssemblyDefinitionImporter) -> (artifact id: 'bcd676fc21807569c867c4bcddab09a7') in 0.0173368 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/AK.Wwise.Unity.ProjectDataBase.asmdef using Guid(f9eb2625f0cf32747b93c5a077df8e2d) (AssemblyDefinitionImporter) -> (artifact id: 'e6bbc4044d2a74de1dacb78849acc33e') in 0.0155366 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/Ak.Wwise.Api.WAAPI.asmdef using Guid(eb0dcd37a0eb0aa4bbeb9c8d634123b2) (AssemblyDefinitionImporter) -> (artifact id: '1772ea86c42ccfb7a7f5b6da2b26fcc7') in 0.0171972 seconds Start importing Assets/Wwise/API/Runtime/AK.Wwise.Unity.API.asmdef using Guid(2c5c66b6bc5eac04882a23d175f256f5) (AssemblyDefinitionImporter) -> (artifact id: 'ca85b4b65b540e4b8172c9d9ee634020') in 0.0160009 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes/AK.Wwise.Unity.API.WwiseTypes.asmdef using Guid(dc76cdfd97690ac43841fb02818e179e) (AssemblyDefinitionImporter) -> (artifact id: '3eae9f9c18b59ce3ee654c359b72cda2') in 0.0166117 seconds Start importing Assets/Wwise/Tools/AddressableUpdater/Editor/AK.Wwise.Unity.AddressableUpdater.asmdef using Guid(ce7e2eb766a504747a2170989958d7a6) (AssemblyDefinitionImporter) -> (artifact id: '2dc61215dc3510270a078cde0f9da9a3') in 0.0169937 seconds Start importing Assets/Wwise/Timeline/Editor/AK.Wwise.Unity.Timeline.Editor.asmdef using Guid(afb7912e1ef1fdd4fa3c921dad99c7d2) (AssemblyDefinitionImporter) -> (artifact id: 'e4bbb554628e423f2ef94c8134e6f2ee') in 0.0175773 seconds Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Refreshing native plugins compatible for Editor in 18.36 ms, found 21 plugins. Native extension for WindowsStandalone target not found Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () Burst.Backend.UnmanagedLibrary/WindowsUnmanagedLibrary:LoadLibrary (string,bool,bool,bool) Burst.Backend.UnmanagedLibrary:LoadLibrary (string,bool,bool,bool) Burst.Compiler.IL.Client.JitMemoryNativeInterop:.cctor () Burst.Compiler.IL.Jit.StubManager`1:.ctor () Burst.Compiler.IL.Jit.FunctionPointerStubManager:.ctor (Burst.Compiler.IL.Jit.FunctionPointerStubManager/PatcherDelegate) Burst.Compiler.IL.Jit.JitCompilerService:.ctor () Unity.Burst.LowLevel.BurstCompilerService:InitializeInternal (string,Unity.Burst.LowLevel.BurstCompilerService/ExtractCompilerFlags) Unity.Burst.LowLevel.BurstCompilerService:Initialize (string,Unity.Burst.LowLevel.BurstCompilerService/ExtractCompilerFlags) Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@973857688024/Runtime/Editor/BurstLoader.cs:164) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) [./Library/PackageCache/com.unity.burst@973857688024/Runtime/Editor/BurstLoader.cs line 164] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () Burst.Backend.UnmanagedLibrary/WindowsUnmanagedLibrary:LoadLibrary (string,bool,bool,bool) Burst.Backend.UnmanagedLibrary:LoadLibrary (string,bool,bool,bool) Burst.Compiler.IL.Client.JitMemoryNativeInterop:.cctor () Burst.Compiler.IL.Jit.StubManager`1:.ctor () Burst.Compiler.IL.Jit.FunctionPointerStubManager:.ctor (Burst.Compiler.IL.Jit.FunctionPointerStubManager/PatcherDelegate) Burst.Compiler.IL.Jit.JitCompilerService:.ctor () Unity.Burst.LowLevel.BurstCompilerService:InitializeInternal (string,Unity.Burst.LowLevel.BurstCompilerService/ExtractCompilerFlags) Unity.Burst.LowLevel.BurstCompilerService:Initialize (string,Unity.Burst.LowLevel.BurstCompilerService/ExtractCompilerFlags) Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@973857688024/Runtime/Editor/BurstLoader.cs:164) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) [./Library/PackageCache/com.unity.burst@973857688024/Runtime/Editor/BurstLoader.cs line 164] Refreshing native plugins compatible for Editor in 15.94 ms, found 21 plugins. [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Unheimilsh_POC_TO_CUT ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.249 seconds Domain Reload Profiling: 6543ms BeginReloadAssembly (402ms) ExecutionOrderSort (0ms) DisableScriptedObjects (20ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (176ms) RebuildCommonClasses (49ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (49ms) LoadAllAssembliesAndSetupDomain (777ms) LoadAssemblies (502ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (413ms) TypeCache.Refresh (292ms) TypeCache.ScanAssembly (273ms) BuildScriptInfoCaches (95ms) ResolveRequiredComponents (19ms) FinalizeReload (5250ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4800ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (40ms) SetLoadedEditorAssemblies (11ms) BeforeProcessingInitializeOnLoad (364ms) ProcessInitializeOnLoadAttributes (3745ms) ProcessInitializeOnLoadMethodAttributes (630ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) Start importing Assets/Wwise/Tools/WwiseIDConverter.py using Guid(31d328412607d4f4c917785ed1c9bf1d) (DefaultImporter) -> (artifact id: '7784e99cc96397400d659295cabe4399') in 0.0766652 seconds Start importing Assets/Wwise/Documentation/Windows/ko/WwiseUnityIntegrationHelp_ko.chm using Guid(3170d0a6f58e9d446af88278de1f4cd3) (DefaultImporter) -> (artifact id: 'b62322dc6110469a54f16567433263a4') in 0.0203798 seconds Start importing Assets/Wwise/Documentation/Windows/ja/WwiseUnityIntegrationHelp_ja.chm using Guid(61f99237d1d15c54f913273b4d4d9970) (DefaultImporter) -> (artifact id: 'c8f6c24a26b8768fca7d89fe49c4433e') in 0.0134424 seconds Start importing Assets/Wwise/Documentation/AppleCommon/en/WwiseUnityIntegrationHelp_Mac_en.chm using Guid(d14ccc2cefbf8c948800631473ca9305) (DefaultImporter) -> (artifact id: '7f489838c89a246ce0e1220c89171a06') in 0.0138608 seconds Start importing Assets/Wwise/Documentation/Windows/en/WwiseUnityIntegrationHelp_en.chm using Guid(d3dc49ca785cbc0419d0818383f00118) (DefaultImporter) -> (artifact id: 'f1be5f91f35d24409d62a280632b03cc') in 0.0130516 seconds Start importing Assets/Wwise/Documentation/AppleCommon/ja/WwiseUnityIntegrationHelp_Mac_ja.chm using Guid(77b008896c963e84badca7af89765519) (DefaultImporter) -> (artifact id: 'b785fb3a681db149cdc0af0a8cf05f05') in 0.0131564 seconds Start importing Assets/Wwise/Documentation/Windows/zh/WwiseUnityIntegrationHelp_zh.chm using Guid(789d9195567acf845b2d145792680d13) (DefaultImporter) -> (artifact id: '5086aa1dd21292b75e133470bcb99986') in 0.0127519 seconds Start importing Assets/Wwise/Documentation/AppleCommon/ko/WwiseUnityIntegrationHelp_Mac_ko.chm using Guid(4947d557cb280db4595b89fa7d830d87) (DefaultImporter) -> (artifact id: '3903b79636a81e93bd704bc6d5943da4') in 0.0152847 seconds Start importing Assets/Wwise/Documentation/AppleCommon/zh/WwiseUnityIntegrationHelp_Mac_zh.chm using Guid(ca43c8fd12ed5a640ab4187135b06f6c) (DefaultImporter) -> (artifact id: '7902426db8886e6e006ee8eb242c9a02') in 0.0159376 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedAir.pdb using Guid(c0ecd00b6c9b9c447b3f831cf62d2b68) (DefaultImporter) -> (artifact id: '5c9141409e88c3595f2d857490fed4a1') in 0.0158774 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkUnitySoundEngine.pdb using Guid(d165eac0875ecf547bd8101fdd17fb8d) (DefaultImporter) -> (artifact id: 'ea8dae408b72643a47586f38b6b983da') in 0.0054412 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.pdb using Guid(12d3f329dc3a35c458632bfa353c6a47) (DefaultImporter) -> (artifact id: 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Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkConvolutionReverb.pdb using Guid(468e1b9727710a24c9470899b3a8e489) (DefaultImporter) -> (artifact id: 'afcfef25dff398bae0d356ae13e3bae1') in 0.0141193 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.pdb using Guid(2743dc6c106447143971ae405c39d6e3) (DefaultImporter) -> (artifact id: '0ac6edea888728890482fdde1405b22d') in 0.0145741 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedGrain.pdb using Guid(27b6da7daa522424db544a0a807ed424) (DefaultImporter) -> (artifact id: '837fe576e045f95a0d035ff83800592b') in 0.0044915 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Release/AkUnitySoundEngine.pdb using Guid(b71db37a166112449854f38a306d9b07) (DefaultImporter) -> (artifact id: '14546ee9d9cb08c5882014218a74c934') in 0.0053791 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/Auro.pdb using Guid(3968d1144d8c09345ae3646c053c4807) (DefaultImporter) -> (artifact id: 'b0a48e4918a7823ab163dfa057d9413d') in 0.0191618 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/iZotope.pdb using Guid(b9e4e1d983cba0d4fb8252cdf1c8a6d8) (DefaultImporter) -> (artifact id: '7716847159944f8ba58da4136aa636c0') in 0.0058506 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.pdb using Guid(f914ad456e933994bb528ee94e1fc242) (DefaultImporter) -> (artifact id: 'b6e204f74408b6c4717f69678fe55947') in 0.0054746 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/McDSP.pdb using Guid(7a1993597bc73e34985b64a50d7bf163) (DefaultImporter) -> (artifact id: '708ca596541a9e208a0f3d0b31966f91') in 0.0148472 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundEngineDLL.pdb using Guid(aa530489ceda4e5408ac74a1064a5f0f) (DefaultImporter) -> (artifact id: 'ddab77cb0fe0b0a37e1642d21844584d') in 0.0151676 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Debug/AkUnitySoundEngine.pdb using Guid(2b973143f7165be4baf42f34ceb3f52f) (DefaultImporter) -> (artifact id: '9989700d78a7cf8954a19acb48a84061') in 0.0049188 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkMotion.pdb using Guid(ab8420d3382d26d499a3b051425965dd) (DefaultImporter) -> (artifact id: '89159d6f5e5a378b5d0a54b293e28795') in 0.0138876 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundEngineDLL.pdb using Guid(bb7c9b3558c1bd84ab75a1acb725a7fb) (DefaultImporter) -> (artifact id: 'd36227e92ab889130072c416181d25b8') in 0.0121691 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMeter.pdb using Guid(2c535a71a550f3f42a72694e6d65dfd6) (DefaultImporter) -> (artifact id: 'b40a7263447cb8288d18b0a87d8a4619') in 0.0029276 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/iZotope.pdb using Guid(9c7cb17faaeb13347bff866926d2a780) (DefaultImporter) -> (artifact id: '3cfa140be2a0d00bf0069abfbd005f88') in 0.0040552 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.pdb using Guid(4d55a7a783b09a14ab457d5b881cbec1) (DefaultImporter) -> (artifact id: 'd4d02847aecb0153c424911c250a9c46') in 0.0051571 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/McDSP.pdb using Guid(ed65be0e6a1e43040b6cdc7f666a9d65) (DefaultImporter) -> (artifact id: 'b207ddd43322d60dd62b119da416795e') in 0.0032728 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSidechain.pdb using Guid(6ef448cb8374ae140b573fb1c66de053) (DefaultImporter) -> (artifact id: '16e5be3fd28302bd55bd7fa4f661f156') in 0.0037083 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.pdb using Guid(be3a1cd112bef464fbcad2afb4df5fc6) (DefaultImporter) -> (artifact id: '47ca4b62154ddd0311047cc0567496ab') in 0.0051109 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMotion.pdb using Guid(ee51b9f8875e5c34896cb4a257bd5041) (DefaultImporter) -> (artifact id: '4af0b04b42815a4964fdbe776aa7f308') in 0.0137127 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.pdb using Guid(ff37ae7756fa3b548b2f88889cc3b8d8) (DefaultImporter) -> (artifact id: 'fa26b91459c77c727d77e730dfec72e1') in 0.0029686 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Info.plist using Guid(19827e099194f9346b75acce8082cfc7) (DefaultImporter) -> (artifact id: '9b673362a40503028aa2a3f9190a9218') in 0.0173147 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Info.plist using Guid(7d0e84b095aedba4b81082aa0ec82b7c) (DefaultImporter) -> (artifact id: '6c38dd3a40d30e8798e39bfac7163aa6') in 0.0128293 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Info.plist using Guid(bdb14b58afc15ae448cb3bbf2ce16fe6) (DefaultImporter) -> (artifact id: 'dedd7299993132c0be08ddc6556240a5') in 0.0117215 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkUnitySoundEngine using Guid(23590ac285f15ac47bd5bc9b098ce58c) (DefaultImporter) -> (artifact id: '111d383545481955f3b232afb0dd370e') in 0.0119182 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkUnitySoundEngine using Guid(6a967f976ddbc6c4b81d91e31dd123a4) (DefaultImporter) -> (artifact id: '135c935b1e230bb4ad789e00cfd3576a') in 0.0139641 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkUnitySoundEngine using Guid(cc276e8f15dc2f648921299bede1a190) (DefaultImporter) -> (artifact id: 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Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64/AkUnitySoundEngine.yml using Guid(f6dff1ac02a10904ebbf46bcccd9c100) (DefaultImporter) -> (artifact id: '8804245dae6a0ecc33ae5f571dd3e591') in 0.0127287 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64/AkUnitySoundEngine.yml using Guid(b710fd30476c2f346bd1b19d0e46846c) (DefaultImporter) -> (artifact id: 'a3247cb9504a878d4f33f2a957be8ca0') in 0.0126821 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64/AkUnitySoundEngine.yml using Guid(1c308ba1abc8dcf4192f57481d8604d2) (DefaultImporter) -> (artifact id: '3802f81dec0dbf058fbb6d4371cfac6a') in 0.0117897 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/wproj.png using Guid(a034615b7eca04a4684ba7eb7d1bc3fc) (TextureImporter) -> 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(TextureImporter) -> (artifact id: 'a26acf72768a5f035e63bba0d750937c') in 0.0180005 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/physical_folder_nor.png using Guid(4978a3d405b294a4398513150d71a0a6) (TextureImporter) -> (artifact id: '65de251bfd00054f6ff2f79295e6c340') in 0.0180913 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/stategroup_nor.png using Guid(daff7f58994e48d45ac56ace021c3711) (TextureImporter) -> (artifact id: '75f956a8f69d6ec1666e7ce5e6af8321') in 0.0157844 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/soundbank_nor.png using Guid(6b966a4faf2005941b1a9a2895166adb) (TextureImporter) -> (artifact id: 'c83ea824242c9b7f8d592b49a3590934') in 0.0194437 seconds Start importing Assets/Wwise/Gizmos/wwise_white_on_gray.png using Guid(9b56b71cc7df5b74b8cc4da2662fd912) (TextureImporter) -> (artifact id: 'a05a2852b801f09dcdba5a6c11426264') in 0.0166695 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/state_nor.png using Guid(aba73860453050a4f8b872df297717c4) (TextureImporter) -> (artifact id: '3f67c25dfa401205e7f69b71c8ea8346') in 0.017085 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/BrowserIcons/GraphNode_CollapseAll.png using Guid(ebf668890a31b774491fe33dd00e7e4e) (TextureImporter) -> (artifact id: '6f74dd7722fdc93ef504b3ff68cb37eb') in 0.0140872 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/bus_nor.png using Guid(ebaba06da1417e545bded311ac26fa32) (TextureImporter) -> (artifact id: '15df0f6a58b3dbbb692f5257d4f843e3') in 0.0150108 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/BrowserIcon.png using Guid(6cb0098dba264bb4e9a1327d82922f95) (TextureImporter) -> (artifact id: '7c2724c04e69c2ca55475b991d83fa24') in 0.0160016 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/blank.png using Guid(0d68fa97fdca568498025161c5732bdd) (TextureImporter) -> (artifact id: 'a27400def19d9fc2f1954480228e458d') in 0.0162254 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/trigger_nor.png using Guid(1f3cc119feb2b6541820b7f39aadfecb) (TextureImporter) -> (artifact id: 'f8a5536c3df0dd48bb0bc7098f632211') in 0.0150851 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/BrowserIcons/GraphNode_ExpandAll.png using Guid(bfc3a6e7cf015034ba72712fb40318f0) (TextureImporter) -> (artifact id: 'a87ac548d3edf2bf771c8506ede35ff8') in 0.0174652 seconds Start importing Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRays.urtshader using Guid(1142bbad8b9e8c44c83a9775ff120d37) (ScriptedImporter)Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Compiling Ray Tracing Shader "TraceRays.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: 'a8ea6742f6b880d9739bf23df9eb18bb') in 0.2036488 seconds Start importing Assets/Wwise/API/LICENSE.md using Guid(110c58ecd38271f45a934f952efb83a3) (TextScriptImporter) -> (artifact id: '64e85edce28e3e8393fc1e7881ffa270') in 0.0157237 seconds Start importing Assets/Wwise/API/CHANGELOG.md using Guid(41d8f072980a9234daf4f7772c6054bd) (TextScriptImporter) -> (artifact id: 'b57020b914775320a4938fad800363f1') in 0.0140888 seconds Start importing Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RisEstimation.urtshader using Guid(713f6141bd66a134383b787f2eaa7c11) (ScriptedImporter) Compiling Ray Tracing Shader "RisEstimation.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: '688cb7e76fd9115eec0b94abab7fe50d') in 0.2566364 seconds Start importing Assets/Wwise/MonoBehaviour/CHANGELOG.md using Guid(220936fb4b11b9b4fa434a9a3fbe9181) (TextScriptImporter) -> (artifact id: '2aae3b1c4a5a01b771474817fdb8fbaa') in 0.0136055 seconds Start importing Assets/Wwise/MonoBehaviour/package.json using Guid(84e02232d93efeb4fb1ed5e2834f7d2a) (TextScriptImporter) -> (artifact id: 'f80c2121a3ab7a9b5c1bca360694ca11') in 0.0150333 seconds Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/RenderingLayerMask/TraceRenderingLayerMask.urtshader using Guid(94a070d33e408384bafc1dea4a565df9) (ScriptedImporter) Compiling Ray Tracing Shader "TraceRenderingLayerMask.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: 'f6bb3bec601b57d177013f54cb992ef1') in 0.0954484 seconds Start importing Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/UniformEstimation.urtshader using Guid(94a39d12848d8d64ca962a72b74e7c50) (ScriptedImporter) Compiling Ray Tracing Shader "UniformEstimation.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: '22abd2f50ee37324ef58817966de70ff') in 0.0508659 seconds Start importing Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceTransparentRays.urtshader using Guid(6513c3b892e933c4f8d00c19d5c47532) (ScriptedImporter) Compiling Ray Tracing Shader "TraceTransparentRays.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: 'd432cdd77f7a99d2ab5546ea5c7fd3a4') in 0.0424897 seconds Start importing Assets/Wwise/Timeline/CHANGELOG.md using Guid(e53c4208d1bb76344b63835128764171) (TextScriptImporter) -> (artifact id: '12aae421b8420042968b0ef650813dc9') in 0.0149145 seconds Start importing Assets/Wwise/MonoBehaviour/LICENSE.md using Guid(185c24837d2b84c4d9082de81a9667d8) (TextScriptImporter) -> (artifact id: '73367b52cd43dada8e42eae0c4ab6e81') in 0.0167949 seconds Start importing Assets/Wwise/Version.txt using Guid(09a3625f061cb65479a276c7dc96c417) (TextScriptImporter) -> (artifact id: 'c827455ac6780e0bf3db05379b2a705f') in 0.0163879 seconds Start importing Assets/Wwise/Timeline/README.md using Guid(696874581aedac14199d2d88eb051982) (TextScriptImporter) -> (artifact id: '9505643973ae45e171cc34813727b674') in 0.0189408 seconds Start importing Assets/Wwise/API/package.json using Guid(894a539a37c430148865dae11e501d81) (TextScriptImporter) -> (artifact id: '3273a84231043bb9fba862f663638d17') in 0.0153828 seconds Start importing Assets/WwiseSettings.xml using Guid(3aa7a89d3c8e85b48831636dcf3f8038) (TextScriptImporter) -> (artifact id: '8ba6b836a518fa399d03a83f0975b855') in 0.0039015 seconds Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/DynamicGI/DynamicGISkyOcclusion.urtshader using Guid(5a2a534753fbdb44e96c3c78b5a6999d) (ScriptedImporter) Compiling Ray Tracing Shader "DynamicGISkyOcclusion.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: 'fb586125401295b3b365bc0e7e9a3f46') in 0.0435679 seconds Start importing Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRaysAndFetchAttributes.urtshader using Guid(fbc59f55df2416344b008dc23753cae2) (ScriptedImporter) Compiling Ray Tracing Shader "TraceRaysAndFetchAttributes.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: '5e518210d64afcf414624668b000722c') in 0.0357585 seconds Start importing Assets/Wwise/Timeline/LICENSE.md using Guid(5c552b3651c8ef942b0999e2af9f18af) (TextScriptImporter) -> (artifact id: 'd4c626ad8efd575907f0fc7e0cf4cba8') in 0.0195439 seconds Start importing Assets/Wwise/Timeline/package.json using Guid(bc16cb2f77bdd4748afec160fb79503d) (TextScriptImporter) -> (artifact id: 'c2ea1183926c30d9c5651fd26c96e883') in 0.0158234 seconds Start importing Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RestirCandidateTemporal.urtshader using Guid(ad3a9f9982f8c4f4a839a78955e78458) (ScriptedImporter) Compiling Ray Tracing Shader "RestirCandidateTemporal.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: '066e5b5595385f56f8f7075819b7e6d8') in 0.0632466 seconds Start importing Assets/Wwise/MonoBehaviour/README.md using Guid(9e6f427593ba80641afb76cfaab97960) (TextScriptImporter) -> (artifact id: '94bccf930b2ca08536b8616113edb990') in 0.0134359 seconds Start importing Assets/Wwise/API/README.md using Guid(dfdc4cfb2b496e24f9c16deb53a13233) (TextScriptImporter) -> (artifact id: '20892c3a9084ddf21e81cbeaefc7fa79') in 0.0146496 seconds Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/VirtualOffset/TraceVirtualOffset.urtshader using Guid(ff2cbab5da58bf04d82c5f34037ed123) (ScriptedImporter) Compiling Ray Tracing Shader "TraceVirtualOffset.urtshader", keywords = finished in 0.01 seconds. Local cache hits 1, remote cache hits 0, compiled 0 platform variants -> (artifact id: '6c6b9fa987ce9ca680d4a29ff6a084fa') in 0.0474266 seconds WwiseUnity: (LOG) Plugins successfully activated for Profile in Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AK.Wwise.Unity.Logging.WwiseLogger:Log (AK.Wwise.Unity.Logging.LogLevel,string) (at Assets/Wwise/Logging/Runtime/WwiseLogger.cs:172) AK.Wwise.Unity.Logging.WwiseLogger:Log (string) (at Assets/Wwise/Logging/Runtime/WwiseLogger.cs:80) AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:285) AkPluginActivator:OnPostprocessAllAssets (string[],string[],string[],string[],bool) (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:40) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.AssetPostprocessingInternal:InvokeMethod (System.Reflection.MethodInfo,object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets (string[],string[],string[],string[],string[],bool) (Filename: Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs Line: 285) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Refreshing native plugins compatible for Editor in 17.72 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=c8684e1c109bebf4dad8b11e9b6cca66): Total: 24.099 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=213 (actual=213, local cache=0, cache server=0) Asset DB Process Time: managed=40 ms, native=12676 ms Asset DB Callback time: managed=841 ms, native=592 ms Scripting: domain reloads=1, domain reload time=1302 ms, compile time=8550 ms, other=95 ms Project Asset Count: scripts=1928, non-scripts=3314 Asset File Changes: new=6, changed=527, moved=0, deleted=6 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.003ms InvokePackagesCallback: 36.755ms ApplyChangesToAssetFolders: 1.913ms Scan: 2669.784ms OnSourceAssetsModified: 2.961ms CategorizeAssetsWithTransientArtifact: 95.254ms ProcessAssetsWithTransientArtifactChanges: 143.101ms UnregisterDeletedAssets: 0.004ms CategorizeAssets: 111.180ms ImportOutOfDateAssets: 9403.409ms (-3278.827ms without children) ImportManagerImport: 4094.176ms (53.420ms without children) ImportInProcess: 4038.414ms UpdateCategorizedAssets: 2.342ms CompileScripts: 8550.172ms ReloadNativeAssets: 0.119ms UnloadImportedAssets: 1.819ms ReloadImportedAssets: 30.846ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.216ms InitializingProgressBar: 0.015ms PostProcessAllAssetNotificationsAddChangedAssets: 0.003ms OnDemandSchedulerStart: 1.870ms PostProcessAllAssets: 1433.113ms Hotreload: 26.159ms GatherAllCurrentPrimaryArtifactRevisions: 0.764ms UnloadStreamsBegin: 5.004ms PersistCurrentRevisions: 1.201ms UnloadStreamsEnd: 0.276ms GenerateScriptTypeHashes: 8.680ms Untracked: 10168.186ms Application.AssetDatabase Initial Refresh End Scanning for USB devices : 5.648ms Initializing Unity extensions: Unloading 20 Unused Serialized files (Serialized files now loaded: 0) Unloading 7515 unused Assets / (3.6 MB). Loaded Objects now: 8343. Memory consumption went from 223.8 MB to 220.3 MB. Total: 19.017200 ms (FindLiveObjects: 1.591200 ms CreateObjectMapping: 1.839600 ms MarkObjects: 12.214900 ms DeleteObjects: 3.369600 ms) WwiseUnity: Running modify setup... UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:47) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 47) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (4.1 KB). Loaded Objects now: 8353. Memory consumption went from 210.3 MB to 210.3 MB. Total: 12.857700 ms (FindLiveObjects: 0.642700 ms CreateObjectMapping: 0.476600 ms MarkObjects: 11.695900 ms DeleteObjects: 0.041300 ms) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.11 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.97 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=5683a55839663f24fb1680429743ce02): Total: 0.279 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.04 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 15.77 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=d69241f78d562a04fb50b137e6533828): Total: 0.210 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 17.67 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.44 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=469dff1df1bb00e4d8128f44c2913839): Total: 0.198 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.27 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 14.09 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=0b65d8ebe59b8f74fb9a53f1422cc9d0): Total: 0.050 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.52 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 14.03 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=44065d351c7c741438f806a97d3742a6): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.59 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.90 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=4ba568ef2c028c046bde7a7e9aa645ef): Total: 0.190 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.80 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.45 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=ddece0836ae1b214890194d24b5290d2): Total: 0.048 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 14.25 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.81 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=88060639b5ee3294ba2e6208064046a6): Total: 0.188 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.51 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.14 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=b55ffa6a266894e44957e939f42a35bd): Total: 0.222 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.61 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 14.11 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=9e9bb5783997eb64badfe07cb9d41541): Total: 0.196 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 14.25 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.18 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 15.05 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=dbcb89a257545ff4e8c1e72e06fad8af): Total: 0.113 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 14.68 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.76 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e24270745a10a7c4b924d07fbaf1844a): Total: 0.178 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.98 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 14.29 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=5fd7d2299994a7940945a63b274f3839): Total: 0.192 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.49 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.99 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=7a8c2a10307d0544aa6365cb6fc41ed4): Total: 0.220 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.99 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.55 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=45afc7b91213d1d4d8a1590f64ce7245): Total: 0.181 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 14.03 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.37 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.96 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=067426b1b35dc5d41b65a816d20c7eb4): Total: 0.248 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.34 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 11.92 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=22c909d07e604df4d8f0089c51ff53e3): Total: 0.048 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.02 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 11.64 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=3918b1ec56c035f43b87244b7054e580): Total: 0.179 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.06 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.96 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=d7b3cc9ccf6b63443ba9bb71e0be3b36): Total: 0.186 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.65 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.52 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.06 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=ebfa00044f978e947ab4f1752e6c086d): Total: 0.254 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.84 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.53 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=40af4ffbe98b1bd4dbbebd98adac047a): Total: 0.179 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 13.30 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.15 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=17ec80ad9d5677a4fa7021cb71257de7): Total: 0.047 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.50 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.79 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=346311e0ec8b69c48b536c6771820cef): Total: 0.185 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.62 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.81 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=4f35e0fc7a1999a47a27e19d0ccfd273): Total: 0.180 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.60 ms, found 21 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.55 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=2bf6c5b933b9db54499a75fc12109312): Total: 0.219 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:303) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:536) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 303] Refreshing native plugins compatible for Editor in 12.91 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.42 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.20 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=8b15dca93f241524ebb06cdf70d202ec): Total: 0.302 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=86 ms Asset DB Callback time: managed=196 ms, native=19 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1928, non-scripts=3314 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 9 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 0.001ms ApplyChangesToAssetFolders: 0.337ms Scan: 24.029ms OnSourceAssetsModified: 0.065ms CategorizeAssetsWithTransientArtifact: 0.261ms ProcessAssetsWithTransientArtifactChanges: 1.308ms CategorizeAssets: 25.388ms ImportOutOfDateAssets: 3.252ms (0.552ms without children) ReloadNativeAssets: 0.057ms UnloadImportedAssets: 0.502ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.535ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 0.604ms PostProcessAllAssets: 202.853ms Hotreload: 12.380ms GatherAllCurrentPrimaryArtifactRevisions: 0.535ms UnloadStreamsBegin: 0.004ms PersistCurrentRevisions: 0.182ms UnloadStreamsEnd: 0.002ms Untracked: 31.582ms Refreshing native plugins compatible for Editor in 12.96 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.25 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=7ef8f174e776dea45a7d0826d60b8b6b): Total: 0.178 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.51 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 14.23 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=f346a1f70d26f184bb14a34b21f5fcd3): Total: 0.207 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 13.54 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 13.07 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=d5635fe3d52216e419bb2b4a6c45c33e): Total: 0.233 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.89 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 13.48 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=557fdc725c3e56143bc90001481d8cc9): Total: 0.185 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 13.14 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.26 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=d6e92a3ba4b197543a202750a0dff1a5): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.32 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.18 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=ee829b53ed7b9a148b8d3f03dea55d6b): Total: 0.181 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 11.69 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 11.30 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=cbb0a2f70484cc842bc411e2b3f760a6): Total: 0.177 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.64 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 15.91 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=098cd461a6a40424595328059b66cb9e): Total: 0.192 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 15.64 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 14.59 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=b42e60b4022b63b4b91072e584ad1c55): Total: 0.253 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 13.76 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.99 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 13.57 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=95d02d6a45dd0194dbacab738352879f): Total: 0.260 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.61 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 11.65 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=72571c5e9a767e745991f36a5e38defc): Total: 0.191 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 13.41 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 13.98 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=9c3fd407f6578644e905ae5bf1e16939): Total: 0.051 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.35 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.44 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=7427b595fce0dec4cbe76614d7537a90): Total: 0.189 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.21 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 13.24 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=90ebe302fb51caf4596f05c6dc929044): Total: 0.271 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 14.10 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.82 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=6e2fe4decfe1b4a469984a7940567664): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.65 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.52 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e08874e4f16f3b546991426404808d38): Total: 0.191 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 14.04 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 13.59 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=54b8b8e8956fa694596b4ec92c378674): Total: 0.189 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.38 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.41 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 11.71 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=720197b009f78b745986915436b8a663): Total: 0.102 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 13.06 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.96 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=add23389292415b48b2b21c7318e3118): Total: 0.198 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 14.51 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 13.12 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 14.48 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=4ce966d1df3ec1f49a378afc347e4cba): Total: 0.115 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 12.22 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.48 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e7bed5f7821f2a443b1b19c720ea2041): Total: 0.233 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 13.00 ms, found 21 plugins. Refreshing native plugins compatible for Editor in 12.61 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=3d854937e63f98b4882a013d909190cc): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=1443e074f667a844f8d0e7395a85d3b3): Total: 0.001 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) WwiseUnity: (LOG) Plugins successfully activated for Profile in Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AK.Wwise.Unity.Logging.WwiseLogger:Log (AK.Wwise.Unity.Logging.LogLevel,string) (at Assets/Wwise/Logging/Runtime/WwiseLogger.cs:172) AK.Wwise.Unity.Logging.WwiseLogger:Log (string) (at Assets/Wwise/Logging/Runtime/WwiseLogger.cs:80) AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:285) WwiseSetupWizard:ModifySetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:538) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:51) (Filename: Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs Line: 285) Asset Pipeline Refresh (id=d8c13a01399718e49a8439d22f72805d): Total: 0.016 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 16.43 ms, found 21 plugins. WwiseUnity: Refreshing asset database. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:53) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 53) Asset Pipeline Refresh (id=c8f57e4c07815ac4db37514bbad41015): Total: 0.004 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) WwiseUnity: End of setup, exiting Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:RunModify () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:57) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 57) Batchmode quit successfully invoked - shutting down! Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) (LibraryAssetImporter) -> (artifact id: 'd8e63d6936ffaec6e5edc3ac8237cc6a') in 0.0028521 seconds Refreshing native plugins compatible for Editor in 16.49 ms, found 21 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=bb0a5ce64322af34fadcfdaf06031993): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Physics::Module] Cleanup current backend. [Physics::Module] Id: 0xf2b8ea05 Input System module state changed to: ShutdownInProgress. Input System polling thread exited. Input System module state changed to: Shutdown. [Licensing::IpcConnector] LicenseClient-admin-notifications channel disconnected successfully. [Licensing::IpcConnector] LicenseClient-admin channel disconnected successfully. AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono abort_threads: Failed aborting id: 00000000000019C4, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000001A8C, mono_thread_manage will ignore it abort_threads: Failed aborting id: 00000000000019C4, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000001A8C, mono_thread_manage will ignore it debugger-agent: Unable to listen on 2428 Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0