#if !(UNITY_QNX) // Disable under unsupported platforms. //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.4.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ /// Triangle for a spatial audio mesh. public class AkTriangle : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal AkTriangle(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(AkTriangle obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~AkTriangle() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_AkTriangle(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } /// Constructor public AkTriangle() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkTriangle__SWIG_0(), true) { } /// Constructor public AkTriangle(ushort in_pt0, ushort in_pt1, ushort in_pt2, ushort in_surfaceInfo) : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkTriangle__SWIG_1(in_pt0, in_pt1, in_pt2, in_surfaceInfo), true) { } /// Index into the vertex table passed into ``AkGeometryParams`` that describes the first vertex of the triangle. Triangles are double-sided, so vertex order in not important. public ushort point0 { set { AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_point0_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_point0_get(swigCPtr); } } /// Index into the vertex table passed into ``AkGeometryParams`` that describes the second vertex of the triangle. Triangles are double-sided, so vertex order in not important. public ushort point1 { set { AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_point1_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_point1_get(swigCPtr); } } /// Index into the vertex table passed into ``AkGeometryParams`` that describes the third vertex of the triangle. Triangles are double-sided, so vertex order in not important. public ushort point2 { set { AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_point2_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_point2_get(swigCPtr); } } /// Index into the surface table passed into ``AkGeometryParams`` that describes the surface properties of the triangle. /// If this field is left as ``AK_INVALID_SURFACE``, then a default-constructed ``AkAcousticSurface`` is used. public ushort surface { set { AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_surface_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_surface_get(swigCPtr); } } public void Clear() { AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_Clear(swigCPtr); } public static int GetSizeOf() { return AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_GetSizeOf(); } public void Clone(AkTriangle other) { AkUnitySoundEnginePINVOKE.CSharp_AkTriangle_Clone(swigCPtr, AkTriangle.getCPtr(other)); } } #endif // #if !(UNITY_QNX) // Disable under unsupported platforms.