/******************************************************************************* The content of this file includes portions of the proprietary AUDIOKINETIC Wwise Technology released in source code form as part of the game integration package. The content of this file may not be used without valid licenses to the AUDIOKINETIC Wwise Technology. Note that the use of the game engine is subject to the Unity(R) Terms of Service at https://unity3d.com/legal/terms-of-service License Usage Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use this file in accordance with the end user license agreement provided with the software or, alternatively, in accordance with the terms contained in a written agreement between you and Audiokinetic Inc. Copyright (c) 2026 Audiokinetic Inc. *******************************************************************************/ #if UNITY_EDITOR public class WwiseSwitchRefArray { private global::System.IntPtr ownerPtr; protected bool bDeletesManually; internal WwiseSwitchRefArray(global::System.IntPtr cPtr, bool cMemoryOwn) { bDeletesManually = cMemoryOwn; ownerPtr = cPtr; } ~WwiseSwitchRefArray() { Dispose(false); } protected virtual void Dispose(bool disposing) { lock (this) { if (ownerPtr != global::System.IntPtr.Zero) { if (bDeletesManually) { bDeletesManually = false; WwiseProjectDatabase.DeleteSwitchArrayRef(ownerPtr); } ownerPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public WwiseSwitchRefArray() : this(WwiseProjectDatabase.GetAllSwitchRef(), true) { } public WwiseSwitchRef this[int index] { get { return new WwiseSwitchRef(WwiseProjectDatabase.GetSwitch(ownerPtr, index), false); } } } public class WwiseSwitchGroupRefArray { private global::System.IntPtr ownerPtr; protected bool bDeletesManually; internal WwiseSwitchGroupRefArray(global::System.IntPtr cPtr, bool cMemoryOwn) { bDeletesManually = cMemoryOwn; ownerPtr = cPtr; } ~WwiseSwitchGroupRefArray() { Dispose(false); } protected virtual void Dispose(bool disposing) { lock (this) { if (ownerPtr != global::System.IntPtr.Zero) { if (bDeletesManually) { bDeletesManually = false; WwiseProjectDatabase.DeleteSwitchArrayRef(ownerPtr); } ownerPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public WwiseSwitchGroupRefArray() : this(WwiseProjectDatabase.GetAllSwitchGroupRef(), true) { } public WwiseSwitchGroupRef this[int index] { get { return new WwiseSwitchGroupRef(WwiseProjectDatabase.GetSwitchGroup(ownerPtr, index), false); } } } #endif