test : opti
This commit is contained in:
@@ -9,10 +9,12 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: M_VFX_Ashes_01
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m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
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m_Parent: {fileID: 0}
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stringTagMap:
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@@ -20,6 +22,7 @@ Material:
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disabledShaderPasses:
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- DistortionVectors
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- TransparentBackface
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -128,6 +131,7 @@ Material:
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- _Power: 1
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _ReceivesSSR: 0
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- _RenderQueueType: 4
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- _RequireSplitLighting: 0
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@@ -186,3 +190,4 @@ Material:
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- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
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- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,12 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: M_VFX_Dust_02
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m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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@@ -20,6 +22,7 @@ Material:
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disabledShaderPasses:
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- DistortionVectors
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- TransparentBackface
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -128,6 +131,7 @@ Material:
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- _Power: 1
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _ReceivesSSR: 0
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- _RenderQueueType: 4
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- _RequireSplitLighting: 0
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@@ -186,3 +190,4 @@ Material:
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- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
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- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,12 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: M_VFX_Fire_01
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m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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@@ -20,6 +22,7 @@ Material:
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disabledShaderPasses:
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- DistortionVectors
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- TransparentBackface
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -127,6 +130,7 @@ Material:
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- _Power: 1
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _ReceivesSSR: 0
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- _RenderQueueType: 4
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- _RequireSplitLighting: 0
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@@ -185,3 +189,4 @@ Material:
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- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
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- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,12 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: M_VFX_Fire_02
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m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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@@ -20,6 +22,7 @@ Material:
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disabledShaderPasses:
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- DistortionVectors
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- TransparentBackface
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -128,6 +131,7 @@ Material:
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- _Power: 1
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _ReceivesSSR: 0
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- _RenderQueueType: 4
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- _RequireSplitLighting: 0
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@@ -186,3 +190,4 @@ Material:
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- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
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- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,12 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: M_VFX_Glow_01
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m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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@@ -20,6 +22,7 @@ Material:
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disabledShaderPasses:
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- DistortionVectors
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- TransparentBackface
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -128,6 +131,7 @@ Material:
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- _Power: 1
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _ReceivesSSR: 0
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- _RenderQueueType: 4
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- _RequireSplitLighting: 0
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@@ -186,3 +190,4 @@ Material:
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- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
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- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,12 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: M_VFX_Heat_Haze_02
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m_Shader: {fileID: 4800000, guid: 681f0afa76f7b9e4d93e6fd3c2ead6f8, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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@@ -20,6 +22,7 @@ Material:
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disabledShaderPasses:
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- DistortionVectors
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- TransparentBackface
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -96,6 +99,7 @@ Material:
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- _Opacity_DepthFade_Intensity: 0.4
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _ReceivesSSR: 1
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- _ReceivesSSRTransparent: 0
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- _RenderQueueType: 4
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@@ -137,3 +141,4 @@ Material:
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- _Normals_Speed: {r: 0, g: 0, b: 0, a: 0}
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- _TextureChannel: {r: 0, g: 1, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,12 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: M_VFX_Smoke_01
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m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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@@ -20,6 +22,7 @@ Material:
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disabledShaderPasses:
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- DistortionVectors
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -127,6 +130,7 @@ Material:
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- _Power: 1
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _ReceivesSSR: 0
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- _RenderQueueType: 4
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- _RequireSplitLighting: 0
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@@ -185,3 +189,4 @@ Material:
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- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
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- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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