test : opti

This commit is contained in:
Ferlat Thibaud
2026-07-03 11:49:25 +02:00
parent 85ab8ebabd
commit fea082bb6f
399 changed files with 1912806 additions and 1893 deletions
@@ -9,10 +9,12 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Ashes_01
m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
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@@ -20,6 +22,7 @@ Material:
disabledShaderPasses:
- DistortionVectors
- TransparentBackface
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -128,6 +131,7 @@ Material:
- _Power: 1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 0
- _RenderQueueType: 4
- _RequireSplitLighting: 0
@@ -186,3 +190,4 @@ Material:
- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -9,10 +9,12 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Dust_02
m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
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stringTagMap:
@@ -20,6 +22,7 @@ Material:
disabledShaderPasses:
- DistortionVectors
- TransparentBackface
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -128,6 +131,7 @@ Material:
- _Power: 1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 0
- _RenderQueueType: 4
- _RequireSplitLighting: 0
@@ -186,3 +190,4 @@ Material:
- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -9,10 +9,12 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Fire_01
m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
@@ -20,6 +22,7 @@ Material:
disabledShaderPasses:
- DistortionVectors
- TransparentBackface
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -127,6 +130,7 @@ Material:
- _Power: 1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 0
- _RenderQueueType: 4
- _RequireSplitLighting: 0
@@ -185,3 +189,4 @@ Material:
- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -9,10 +9,12 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Fire_02
m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
@@ -20,6 +22,7 @@ Material:
disabledShaderPasses:
- DistortionVectors
- TransparentBackface
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -128,6 +131,7 @@ Material:
- _Power: 1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 0
- _RenderQueueType: 4
- _RequireSplitLighting: 0
@@ -186,3 +190,4 @@ Material:
- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -9,10 +9,12 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Glow_01
m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
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m_EnableInstancingVariants: 1
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m_CustomRenderQueue: -1
stringTagMap:
@@ -20,6 +22,7 @@ Material:
disabledShaderPasses:
- DistortionVectors
- TransparentBackface
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -128,6 +131,7 @@ Material:
- _Power: 1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 0
- _RenderQueueType: 4
- _RequireSplitLighting: 0
@@ -186,3 +190,4 @@ Material:
- _Noise_02_Scale: {r: 1, g: 1, b: 0, a: 0}
- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -9,10 +9,12 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Heat_Haze_02
m_Shader: {fileID: 4800000, guid: 681f0afa76f7b9e4d93e6fd3c2ead6f8, type: 3}
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stringTagMap:
@@ -20,6 +22,7 @@ Material:
disabledShaderPasses:
- DistortionVectors
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m_LockedProperties:
m_SavedProperties:
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m_TexEnvs:
@@ -96,6 +99,7 @@ Material:
- _Opacity_DepthFade_Intensity: 0.4
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 1
- _ReceivesSSRTransparent: 0
- _RenderQueueType: 4
@@ -137,3 +141,4 @@ Material:
- _Normals_Speed: {r: 0, g: 0, b: 0, a: 0}
- _TextureChannel: {r: 0, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -9,10 +9,12 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: M_VFX_Smoke_01
m_Shader: {fileID: 4800000, guid: b8a99704b1204314e816971e63a2a521, type: 3}
m_Parent: {fileID: 0}
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stringTagMap:
@@ -20,6 +22,7 @@ Material:
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- DistortionVectors
- TransparentBackface
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serializedVersion: 3
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@@ -127,6 +130,7 @@ Material:
- _Power: 1
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- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 0
- _RenderQueueType: 4
- _RequireSplitLighting: 0
@@ -185,3 +189,4 @@ Material:
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- _Noise_02_Speed: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1