test : opti

This commit is contained in:
Ferlat Thibaud
2026-07-03 11:49:25 +02:00
parent 85ab8ebabd
commit fea082bb6f
399 changed files with 1912806 additions and 1893 deletions
@@ -0,0 +1,19 @@
using UnityEngine;
using System.Collections;
using UnityEditor;
using DigitalOpus.MB.Core;
namespace DigitalOpus.MB.MBEditor
{
[CustomEditor(typeof(MB3_DisableHiddenAnimations))]
public class MB3_DisableHiddenAnimationsEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox(
"HOW TO USE \n\nPlace this component on the same game object that has the combined SkinMeshRenderer " +
"\n\n Drag game objects with Animator and/or Animation components that were baked into the combined SkinnedMeshRenderer into the lists below", MessageType.Info);
DrawDefaultInspector();
}
}
}