Stairs flash wwise event fix, music mix, dynamic mixing vo over shrine

This commit is contained in:
Alex
2026-07-06 21:58:23 +02:00
parent b4284fe1ed
commit fbc3bab694
131 changed files with 3698 additions and 7042 deletions
@@ -40,6 +40,13 @@
</ReferenceList>
<ChildrenList>
<Sound Name="SFX_Enviro_Interact_DoorClose" ID="{BE9F3ADE-8BCF-4303-9F99-F3FF3FD8DDC5}" ShortID="196312217">
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>2</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{16AA8EB9-7498-45FF-B66E-783ABF47004A}"/>
@@ -160,6 +167,7 @@
</ValueList>
</Property>
<Property Name="NormalOrShuffle" Type="int16" Value="0"/>
<Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="OverrideUserAuxSends" Type="bool" Value="True"/>
@@ -181,7 +189,7 @@
<Property Name="PlayMechanismStepOrContinuous" Type="int16" Value="0"/>
<Property Name="UserAuxSendVolume0" Type="Real64">
<ValueList>
<Value>-22</Value>
<Value>5</Value>
</ValueList>
</Property>
<Property Name="Volume" Type="Real64">
@@ -373,6 +381,49 @@
</ActiveSourceList>
</Sound>
</ChildrenList>
<ObjectLists>
<ObjectList Name="Effects">
<EffectSlot Name="" ID="{24E71C4F-ED97-4E87-A525-4BDA1FD3EDF9}" ShortID="825879776">
<ReferenceList>
<Reference Name="Effect">
<Custom CreatedFrom="{3D67EC84-0758-4358-96F3-7CCBC36F5CF7}">
<Effect Name="VOoverAMB_Parametric_EQ (Custom)" ID="{7FFE8137-2ABA-4F49-A230-73BEAF03E3F0}" ShortID="6336327" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3">
<PropertyList>
<Property Name="AttackTimeBand1" Type="Real32" Value="0.2"/>
<Property Name="AttackTimeBand2" Type="Real32" Value="0.2"/>
<Property Name="AttackTimeBand3" Type="Real32" Value="0.2"/>
<Property Name="DynamicsEnableBand1" Type="bool" Value="True"/>
<Property Name="DynamicsEnableBand2" Type="bool" Value="True"/>
<Property Name="DynamicsEnableBand3" Type="bool" Value="True"/>
<Property Name="FilterTypeBand1" Type="int32" Value="6"/>
<Property Name="FrequencyBand1" Type="Real32" Value="2000"/>
<Property Name="FrequencyBand2" Type="Real32" Value="200"/>
<Property Name="FrequencyBand3" Type="Real32" Value="8000"/>
<Property Name="OnOffBand3" Type="bool" Value="True"/>
<Property Name="QFactorBand1" Type="Real32" Value="0.6"/>
<Property Name="QFactorBand2" Type="Real32" Value="0.7"/>
<Property Name="RangeBand1" Type="Real32" Value="-25"/>
<Property Name="RangeBand2" Type="Real32" Value="-15"/>
<Property Name="RangeBand3" Type="Real32" Value="-15"/>
<Property Name="ReleaseTimeBand1" Type="Real32" Value="0.5"/>
<Property Name="ReleaseTimeBand2" Type="Real32" Value="0.5"/>
<Property Name="ReleaseTimeBand3" Type="Real32" Value="0.5"/>
<Property Name="ThresholdBand1" Type="Real32" Value="-45"/>
<Property Name="ThresholdBand2" Type="Real32" Value="-40"/>
<Property Name="ThresholdBand3" Type="Real32" Value="-40"/>
</PropertyList>
<ReferenceList>
<Reference Name="DynamicsSidechainRef">
<ObjectRef Name="VO Omnissiah over AMB" ID="{0CA05285-9037-4012-B9FA-00235B6CC0E2}" WorkUnitID="{7A8B893D-C716-4BA0-8E8A-19CB4B933DDA}"/>
</Reference>
</ReferenceList>
</Effect>
</Custom>
</Reference>
</ReferenceList>
</EffectSlot>
</ObjectList>
</ObjectLists>
</RandomSequenceContainer>
<PropertyContainer Name="ComputerLife" ID="{8EEBCAFD-416B-4988-9AD3-06C895594C67}" ShortID="545572862">
<PropertyList>
@@ -532,13 +583,14 @@
<Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="GameAuxSendVolume" Type="Real64">
<ValueList>
<Value>6</Value>
<Value>-96</Value>
</ValueList>
</Property>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="OverrideUserAuxSends" Type="bool" Value="True"/>
<Property Name="Pitch" Type="int32">
<ModifierList>
<ModifierInfo>
@@ -552,9 +604,14 @@
</ModifierInfo>
</ModifierList>
</Property>
<Property Name="UserAuxSendVolume0" Type="Real64">
<ValueList>
<Value>-12</Value>
</ValueList>
</Property>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-3</Value>
<Value>-2</Value>
</ValueList>
</Property>
</PropertyList>
@@ -568,6 +625,9 @@
<Reference Name="OutputBus">
<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
<Reference Name="UserAuxSend0">
<ObjectRef Name="Theater" ID="{8D392A35-1B16-4AC8-84CC-67C75F696BFA}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="AMB_Theater_Emitter_CRTHead_Loop" ID="{F35618DB-C42E-41F8-A7DA-80E58D51A4E9}">