fix: Main shader id fix
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@@ -3547,11 +3547,11 @@
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"promotedFromAssetID": "",
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"promotedFromAssetID": "",
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"promotedFromCategoryName": "",
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"promotedFromCategoryName": "",
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"promotedOrdering": -1,
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"promotedOrdering": -1,
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"m_Name": "DetailSize",
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"m_Name": "Size",
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"m_DefaultRefNameVersion": 1,
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"m_DefaultRefNameVersion": 1,
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"m_RefNameGeneratedByDisplayName": "DetailSize",
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"m_RefNameGeneratedByDisplayName": "Size",
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"m_DefaultReferenceName": "_DetailSize",
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"m_DefaultReferenceName": "_Size",
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"m_OverrideReferenceName": "",
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"m_OverrideReferenceName": "_DetailSize",
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"m_GeneratePropertyBlock": true,
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"m_GeneratePropertyBlock": true,
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"m_UseCustomSlotLabel": false,
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"m_UseCustomSlotLabel": false,
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"m_CustomSlotLabel": "",
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"m_CustomSlotLabel": "",
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@@ -3670,7 +3670,7 @@
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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"m_ObjectId": "bcdefe9f3c384f14874b4361894b61f9",
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"m_ObjectId": "bcdefe9f3c384f14874b4361894b61f9",
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"m_Id": 0,
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"m_Id": 0,
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"m_DisplayName": "DetailSize",
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"m_DisplayName": "Size",
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"m_SlotType": 1,
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"m_SlotType": 1,
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"m_Hidden": false,
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"m_Hidden": false,
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"m_ShaderOutputName": "Out",
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"m_ShaderOutputName": "Out",
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