Global mix + Creation event transition liminal

This commit is contained in:
Alex
2026-07-04 22:06:26 +02:00
parent cf9d18bc1a
commit f8bbc6d92d
87 changed files with 1594 additions and 529 deletions
@@ -3,7 +3,304 @@
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<Property Name="Volume" Type="Real64">
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<Value>2</Value>
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<ObjectRef Name="Main Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{2098B74C-876E-4F52-B5FB-02CBA1A95394}"/>
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<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
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<Language>SFX</Language>
<AudioFile>SFX_Sequence_Liminal_Flash.wav</AudioFile>
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<MediaID ID="634246079"/>
</MediaIDList>
</AudioFileSource>
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<ActiveSource Name="SFX_Sequence_Liminal_Flash" ID="{EAB44E8E-DF61-4C1A-886F-60A5572FE195}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
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<Property Name="Volume" Type="Real64">
<ValueList>
<Value>5</Value>
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<Language>SFX</Language>
<AudioFile>SFX_Sequence_Liminal_Flash.wav</AudioFile>
<MediaIDList>
<MediaID ID="671180021"/>
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</AudioFileSource>
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<ActiveSource Name="SFX_Sequence_Liminal_Flash" ID="{E46C8CD8-AF07-430E-A94F-63E0E95E0D41}" Platform="Linked"/>
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<Property Name="OnOffBand2" Type="bool" Value="False"/>
<Property Name="RolloffRateBand1" Type="int32" Value="24"/>
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</Custom>
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<ObjectList Name="Playlist">
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@@ -5,9 +5,15 @@
<ChildrenList>
<BlendContainer Name="AMB_House_Bed" ID="{E11A0C75-63DF-4A00-850A-12EED6864644}" ShortID="980368057">
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<Property Name="GameAuxSendVolume" Type="Real64">
<ValueList>
<Value>-96</Value>
</ValueList>
</Property>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>4</Value>
<Value>3</Value>
</ValueList>
</Property>
</PropertyList>
@@ -24,7 +30,7 @@
<PropertyList>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>5</Value>
<Value>6</Value>
</ValueList>
</Property>
</PropertyList>
@@ -672,7 +672,7 @@
<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-4</Value>
<Value>-5</Value>
</ValueList>
</Property>
</PropertyList>
@@ -2246,8 +2246,14 @@
<RandomSequenceContainer Name="sand" ID="{465FD195-86F3-4C9F-A682-FA874F2CBCFC}" ShortID="436510759">
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<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="GameAuxSendVolume" Type="Real64">
<ValueList>
<Value>-96</Value>
</ValueList>
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<Property Name="NormalOrShuffle" Type="int16" Value="0"/>
<Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
<Property Name="Pitch" Type="int32">
<ModifierList>
<ModifierInfo>
@@ -2261,12 +2267,6 @@
</ModifierInfo>
</ModifierList>
</Property>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-1</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
@@ -1,124 +0,0 @@
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<WwiseDocument Type="WorkUnit" ID="{0F107B40-9A8E-4A68-B4A8-B7CA41EB5068}" SchemaVersion="133" RootDocumentID="{CCA82814-9533-4D71-8F0D-C8FAFA465C68}" ParentDocumentID="{2982C361-EC8F-4724-ACCE-29E94AF0FF16}">
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<RandomSequenceContainer Name="FlashHalluPlaceholder" ID="{948A689F-8351-4AED-8439-7A4672EFF9CD}" ShortID="71847943">
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<Property Name="MakeUpGain" Type="Real64">
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<Language>SFX</Language>
<AudioFile>Residency_Glitch-001.wav</AudioFile>
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<MediaID ID="838424821"/>
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<Property Name="TrimBegin" Type="Real64" Value="0.06551"/>
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<Language>SFX</Language>
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@@ -11,6 +11,7 @@
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<Property Name="OverrideEffect" Type="bool" Value="True"/>
<Property Name="OverrideGameAuxSends" Type="bool" Value="True"/>
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@@ -40,6 +41,10 @@
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<AudioFileSource Name="AMB_Sam_Bed_Wind_Loop" ID="{B40FAE27-4458-48E5-8441-7F7A4F2B2F8F}">
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<Property Name="FadeInDuration" Type="Real64" Value="0.5"/>
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<Language>SFX</Language>
<AudioFile>AMB_Sam_Bed_Wind_Loop.wav</AudioFile>
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@@ -103,6 +108,11 @@
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<Property Name="OverrideEffect" Type="bool" Value="True"/>
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<Value>6</Value>
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@@ -115,10 +125,12 @@
<ChildrenList>
<AudioFileSource Name="AMB_Sam_Bed_Rumble_loop" ID="{174B6C61-9B1A-4E04-ADED-DEC354A3CB59}">
<PropertyList>
<Property Name="FadeInDuration" Type="Real64" Value="0.36484"/>
<Property Name="FadeOutDuration" Type="Real64" Value="0.85131"/>
<Property Name="LoopBegin" Type="Real64" Value="0.50668"/>
<Property Name="LoopEnd" Type="Real64" Value="14.83546"/>
<Property Name="CrossfadeDuration" Type="Real64" Value="500"/>
<Property Name="CrossfadeShape" Type="int16" Value="4"/>
<Property Name="FadeInShape" Type="int16" Value="4"/>
<Property Name="FadeOutShape" Type="int16" Value="4"/>
<Property Name="LoopBegin" Type="Real64" Value="0.33086"/>
<Property Name="LoopEnd" Type="Real64" Value="15.42583"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimEnd" Type="Real64" Value="15.84881"/>
</PropertyList>
@@ -131,6 +143,28 @@
</ChildrenList>
<ObjectLists>
<ObjectList Name="Effects">
<EffectSlot Name="" ID="{E5DADAC9-AEAA-439F-8E89-58A6BD472835}" ShortID="662760560">
<PropertyList>
<Property Name="Render" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="Effect">
<Custom CreatedFrom="{F9627628-0B10-4272-BC30-D4C20423CB38}">
<Effect Name="High_Pass_60Hz (Custom)" ID="{FCCCE3A8-29C3-4C53-B74A-5F0D7E2504B8}" ShortID="1073047049" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3">
<PropertyList>
<Property Name="FilterTypeBand1" Type="int32" Value="1"/>
<Property Name="FrequencyBand1" Type="Real32" Value="27"/>
<Property Name="FrequencyBand2" Type="Real32" Value="2000"/>
<Property Name="GainBand2" Type="Real32" Value="10"/>
<Property Name="NumBands" Type="int32" Value="2"/>
<Property Name="QFactorBand2" Type="Real32" Value="0.5"/>
<Property Name="RolloffRateBand1" Type="int32" Value="48"/>
</PropertyList>
</Effect>
</Custom>
</Reference>
</ReferenceList>
</EffectSlot>
<EffectSlot Name="" ID="{C27BEBC1-DEC9-4EC3-BEF2-077AD8C86559}" ShortID="552659338">
<ReferenceList>
<Reference Name="Effect">
@@ -151,6 +185,7 @@
</Reference>
</ReferenceList>
</EffectSlot>
<EffectSlot Name="" ID="{7E12A127-0D47-422E-A557-CCCAD097A674}" ShortID="354886385"/>
</ObjectList>
</ObjectLists>
<ActiveSourceList>
@@ -175,6 +210,11 @@
</Property>
<Property Name="OverridePositioning" Type="bool" Value="True"/>
<Property Name="SpeakerPanning3DSpatializationMix" Type="int32" Value="50"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-2</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Attenuation">
@@ -8,7 +8,7 @@
<Property Name="BlendBehavior" Type="int16" Value="1"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-5</Value>
<Value>-4</Value>
</ValueList>
</Property>
</PropertyList>
@@ -390,6 +390,7 @@
<Sound Name="AMB_Scarecrow_Emitter_Bonfire_Loop" ID="{22242ECB-4F5B-469D-9CCA-4C889518BFC1}" ShortID="79892189">
<PropertyList>
<Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
<Property Name="OverrideEffect" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
@@ -408,6 +409,27 @@
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists>
<ObjectList Name="Effects">
<EffectSlot Name="" ID="{8C557583-624F-404B-9C05-5D5A120B9964}" ShortID="371683776">
<ReferenceList>
<Reference Name="Effect">
<Custom CreatedFrom="{F9627628-0B10-4272-BC30-D4C20423CB38}">
<Effect Name="High_Pass_60Hz (Custom)" ID="{697A2AC0-B320-440A-9D02-221A28D0C520}" ShortID="25648587" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3">
<PropertyList>
<Property Name="FilterTypeBand1" Type="int32" Value="1"/>
<Property Name="FrequencyBand1" Type="Real32" Value="65"/>
<Property Name="NumBands" Type="int32" Value="1"/>
<Property Name="OnOffBand2" Type="bool" Value="False"/>
<Property Name="RolloffRateBand1" Type="int32" Value="24"/>
</PropertyList>
</Effect>
</Custom>
</Reference>
</ReferenceList>
</EffectSlot>
</ObjectList>
</ObjectLists>
<ActiveSourceList>
<ActiveSource Name="AMB_Scarecrow_Emitter_Bonfire_Loop" ID="{3789B5FF-05F5-4E98-BDF8-7D594FDF5CA1}" Platform="Linked"/>
</ActiveSourceList>