fix : triggering dizziness
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@@ -15391,6 +15391,10 @@ PrefabInstance:
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propertyPath: _stressLevel
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value: 0.3
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objectReference: {fileID: 0}
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- target: {fileID: 1476756471834662335, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
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propertyPath: _fadeDuration
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value: 2
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objectReference: {fileID: 0}
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- target: {fileID: 1476756471834662335, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
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propertyPath: _idleAmplitude
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value: 0.5
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@@ -15419,6 +15423,10 @@ PrefabInstance:
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propertyPath: _debugSustainStress
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 1476756471834662335, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
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propertyPath: _masterIntensityInspector
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value: 1.5
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objectReference: {fileID: 0}
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- target: {fileID: 5295567073180248356, guid: 6493d77978c5c1246a0410d1f9204524, type: 3}
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propertyPath: _settings.CanRun
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value: 1
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