Linking the octo localization system to the dialogue system

This commit is contained in:
2026-02-17 19:06:37 +01:00
parent 79da2e5722
commit ec89813b1b
62 changed files with 832 additions and 120 deletions
@@ -22,7 +22,7 @@ namespace Unheimlich.Interactions.FloatingWords
public string GetChoiceText()
{
return DialogueData?.ChoiceText ?? string.Empty;
return DialogueData?.GetLocalizedChoiceText() ?? string.Empty;
}
public DialogueNode GetNextNode()