Linking the octo localization system to the dialogue system
This commit is contained in:
@@ -12,10 +12,9 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: c5adec41ffe2e0f4d83e2e75e31781d6, type: 3}
|
||||
m_Name: Node_2
|
||||
m_EditorClassIdentifier: Assembly-CSharp::DialogueNode
|
||||
DialogueText: Pour le moment elle est vide..
|
||||
DialogueTextLocalizationKey:
|
||||
DialogueText: {fileID: 11400000, guid: f4ed22b6806ca4d43aabaf7973bb9c74, type: 2}
|
||||
Choices:
|
||||
- ChoiceText: Ha d'accord... Je vais regarder
|
||||
ChoiceTextLocalizationKey:
|
||||
- ChoiceText: {fileID: 11400000, guid: 935dd4f8d132d934aa60052c7011cc94, type: 2}
|
||||
NextNode: {fileID: 11400000, guid: 219b8c46683c5024b91c248ee524b66d, type: 2}
|
||||
RequiredCondition:
|
||||
AutoCloseDelay: 3
|
||||
|
||||
Reference in New Issue
Block a user