Linking the octo localization system to the dialogue system

This commit is contained in:
2026-02-17 19:06:37 +01:00
parent 79da2e5722
commit ec89813b1b
62 changed files with 832 additions and 120 deletions
@@ -12,14 +12,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c5adec41ffe2e0f4d83e2e75e31781d6, type: 3}
m_Name: Node_1
m_EditorClassIdentifier: Assembly-CSharp::DialogueNode
DialogueText: Bonjour ! Vous vennez d'entrer dans une salle !
DialogueTextLocalizationKey:
DialogueText: {fileID: 11400000, guid: 665845092da27214a831ca4f2eca8046, type: 2}
Choices:
- ChoiceText: "Elle sert \xE0 quoi ? "
ChoiceTextLocalizationKey:
- ChoiceText: {fileID: 11400000, guid: 794507204e4362b40ab88980398ef5a6, type: 2}
NextNode: {fileID: 11400000, guid: 63d965499deabf64db562d40b63717a8, type: 2}
RequiredCondition:
- ChoiceText: 'Je peux regarder ? '
ChoiceTextLocalizationKey:
- ChoiceText: {fileID: 11400000, guid: 78f6e91902cf1e14388b346e554852e6, type: 2}
NextNode: {fileID: 11400000, guid: 219b8c46683c5024b91c248ee524b66d, type: 2}
RequiredCondition:
AutoCloseDelay: 3