Linking the octo localization system to the dialogue system

This commit is contained in:
2026-02-17 19:06:37 +01:00
parent 79da2e5722
commit ec89813b1b
62 changed files with 832 additions and 120 deletions
@@ -12,14 +12,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c5adec41ffe2e0f4d83e2e75e31781d6, type: 3}
m_Name: Node_1
m_EditorClassIdentifier: Assembly-CSharp::DialogueNode
DialogueText: 'Bonjour ! Comment allez vous ? '
DialogueTextLocalizationKey:
DialogueText: {fileID: 11400000, guid: 8bf652ae89a618a4fa2f7abe47985305, type: 2}
Choices:
- ChoiceText: Bien :)
ChoiceTextLocalizationKey:
- ChoiceText: {fileID: 11400000, guid: 99d107baf0e85d24db4d3fd67422d483, type: 2}
NextNode: {fileID: 11400000, guid: f40a3fc5fb3ead644af358428fc5dc54, type: 2}
RequiredCondition:
- ChoiceText: Mal :/
ChoiceTextLocalizationKey:
- ChoiceText: {fileID: 11400000, guid: 4ab7f22f17fdf4a4fa4ade7b2c8f8096, type: 2}
NextNode: {fileID: 11400000, guid: d28cec9f78d67484bb27b480eac9e98b, type: 2}
RequiredCondition:
AutoCloseDelay: 3