Linking the octo localization system to the dialogue system
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@@ -12,14 +12,12 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: c5adec41ffe2e0f4d83e2e75e31781d6, type: 3}
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m_Name: Node_1
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m_EditorClassIdentifier: Assembly-CSharp::DialogueNode
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DialogueText: 'Bonjour ! Comment allez vous ? '
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DialogueTextLocalizationKey:
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DialogueText: {fileID: 11400000, guid: 8bf652ae89a618a4fa2f7abe47985305, type: 2}
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Choices:
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- ChoiceText: Bien :)
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ChoiceTextLocalizationKey:
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- ChoiceText: {fileID: 11400000, guid: 99d107baf0e85d24db4d3fd67422d483, type: 2}
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NextNode: {fileID: 11400000, guid: f40a3fc5fb3ead644af358428fc5dc54, type: 2}
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RequiredCondition:
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- ChoiceText: Mal :/
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ChoiceTextLocalizationKey:
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- ChoiceText: {fileID: 11400000, guid: 4ab7f22f17fdf4a4fa4ade7b2c8f8096, type: 2}
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NextNode: {fileID: 11400000, guid: d28cec9f78d67484bb27b480eac9e98b, type: 2}
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RequiredCondition:
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AutoCloseDelay: 3
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