Linking the octo localization system to the dialogue system
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@@ -12,11 +12,10 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 83cc2feccc2da50418d37dfef21a2e99, type: 3}
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m_Name: ConversationDemoNPC
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m_EditorClassIdentifier: Assembly-CSharp::DialogueConversation
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SpeakerName: Interlocuteur
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SpeakerName: {fileID: 11400000, guid: 5b3e91cb62ce53f4381e3308311e5c88, type: 2}
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DisplayMode: 0
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DialogueNodes:
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- {fileID: 11400000, guid: e6358f99b82fd39408e3272866b51c49, type: 2}
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- {fileID: 11400000, guid: f40a3fc5fb3ead644af358428fc5dc54, type: 2}
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- {fileID: 11400000, guid: d28cec9f78d67484bb27b480eac9e98b, type: 2}
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- {fileID: 11400000, guid: 70f9438f6d9f7644abbcf6b47231cc4c, type: 2}
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SpeakerNameLocalizationKey:
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