chore: Project Restructuring & Theatre

This commit is contained in:
Alexandre Coirier
2026-05-13 12:24:48 +02:00
parent 4070916c1f
commit e96d0bf6e6
2145 changed files with 20957 additions and 44792 deletions
@@ -0,0 +1,35 @@
using System.Collections.Generic;
using UnityEngine;
using OctoCore.Localization;
namespace Unheimlich.Features.Dialogue.Data
{
[CreateAssetMenu(fileName = "NewConversation", menuName = "Unheimlich/Dialogue/Conversation")]
public class DialogueConversation : ScriptableObject
{
[Header("Speaker Information")]
[Tooltip("Localized name of the speaker (common to all texts in this conversation)")]
public OctoLocalizedTextData SpeakerName;
[Header("Display Mode")]
[Tooltip("Choose how to display dialogue text: World (3D space) or Screen (Canvas UI)")]
public DialogueDisplayMode DisplayMode = DialogueDisplayMode.World;
[Header("Dialogue Flow")]
[Tooltip("Ordered list of dialogue nodes for this conversation")]
public List<DialogueNode> DialogueNodes = new List<DialogueNode>();
public string GetLocalizedSpeakerName()
{
if (SpeakerName != null)
return OctoLocalization.GetLocalizedText(SpeakerName);
return string.Empty;
}
public DialogueNode GetFirstNode()
{
return DialogueNodes != null && DialogueNodes.Count > 0 ? DialogueNodes[0] : null;
}
}
}